Player Matchup

Kali
Kali
 
Kali
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Homunaru
Zhong Kui
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,880 Elo+
Solo
Yemoja
Yemoja
MagJetlag
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 1
Guan Yu
Guan Yu
Vitanxin
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,661 Elo+
Solo
Chernobog
Chernobog
xXLyniix
Chernobog
Level 5
God Stats
0W - 1L
1,262 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 1
Team Averages
Level 11
1,452 SR
1,694 Elo+

VS

Team Averages
Level 11
1,438 SR
1,567 Elo+
Olorun
Olorun
Dispulsionn
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,604 Elo+
Solo
Izanami
Izanami
Morneve
Izanami
Level 5
God Stats
1W - 1L
1,297 SR
Queue Stats
5W - 3L
1,634 Elo+
Solo
Ra
Ra
SoLOeRGr
Ra
Level 17
God Stats
3W - 0L
1,594 SR
Queue Stats
3W - 2L
1,481 Elo+
Party 2
Yemoja
Yemoja
WhiteRabbit101
Yemoja
Level 7
God Stats
1W - 0L
1,297 SR
Queue Stats
2W - 3L
1,499 Elo+
Party 2
Thanatos
Thanatos
cago4545
Thanatos
Level 7
God Stats
7W - 10L
1,500 SR
Queue Stats
127W - 124L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
7 / 4 / 3
11,193
509
14,631
21,383
7,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Homunaru
Zhong Kui
4
0 / 1 / 0
6,069
276
683
1,413
799
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
MagJetlag
Yemoja
13
1 / 6 / 3
9,454
430
4,308
15,601
7,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
Vitanxin
Guan Yu
15
1 / 9 / 3
9,263
421
6,702
19,805
18,007
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
xXLyniix
Chernobog
15
5 / 8 / 1
10,161
462
15,456
14,665
4,063
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
12 / 0 / 4
13,504
614
28,488
26,198
12,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Morneve
Izanami
18
3 / 4 / 6
11,630
529
8,438
17,938
6,447
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
7 / 2 / 6
10,745
488
11,237
10,473
4,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 6 / 3
10,216
464
1,232
11,672
11,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
cago4545
Thanatos
20
5 / 3 / 6
12,807
582
8,130
16,300
10,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
14
Kills
27
28
Deaths
15
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
7
4
3
2.13
W
Olorun
12
0
4
14
L
Zhong Kui
Homunaru
Zhong Kui
0
1
0
0
L
Yemoja
MagJetlag
Yemoja
1
6
3
0.42
W
Izanami
Morneve
Izanami
3
4
6
1.5
W
7
2
6
5
L
Guan Yu
Vitanxin
Guan Yu
1
9
3
0.28
W
0
6
3
0.25
W
Thanatos
cago4545
Thanatos
5
3
6
2.67
L
Chernobog
xXLyniix
Chernobog
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,780
Damage
57,525
72,867
Taken
82,581
38,270
Mitigated
46,023
6,516
Healing
55,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
14,631
9,673
0
4,249
21,383
7,813
0
11,009
10,085
0
82,466
W
Olorun
28,488
17,938
564
21,973
26,198
12,878
5,014
1,448
24,750
134,411
0
L
Zhong Kui
Homunaru
Zhong Kui
683
321
0
601
1,413
799
0
1,204
209
4,677
0
L
Yemoja
MagJetlag
Yemoja
4,308
532
494
215
15,601
7,588
322
10,739
4,588
23,464
0
W
Izanami
Morneve
Izanami
8,438
6,241
0
10,032
17,938
6,447
814
958
16,980
0
83,132
W
11,237
1,626
1,209
3,506
10,473
4,266
335
708
9,765
61,065
0
L
Guan Yu
Vitanxin
Guan Yu
6,702
1,831
0
957
19,805
18,007
0
7,777
11,998
0
41,745
W
1,232
890
1,380
403
11,672
11,840
285
1,578
10,094
15,118
0
W
Thanatos
cago4545
Thanatos
8,130
5,149
0
16,397
16,300
10,592
0
484
15,816
0
106,317
L
Chernobog
xXLyniix
Chernobog
15,456
11,836
0
0
14,665
4,063
420
9,960
4,537
0
50,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,140
Gold Earned
58,902
374
Minions Killed
579
0
Camps Cleared
0
1,530,661
Distance Traveled
1,960,780
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,193
509
146
7
0
441,861
1
W
Olorun
13,504
614
171
8
0
402,435
1
L
Zhong Kui
6,069
276
11
1
0
43,894
0
L
Yemoja
9,454
430
25
1
0
367,529
2
W
Izanami
11,630
529
130
6
0
392,265
3
W
Ra
10,745
488
81
4
0
437,568
0
L
Guan Yu
9,263
421
87
4
0
369,774
2
W
Yemoja
10,216
464
27
1
0
280,158
8
W
Thanatos
12,807
582
170
8
0
448,354
0
L
Chernobog
10,161
462
105
5
0
307,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role