Player Matchup

Artemis
Artemis
Flagadah
Artemis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,343 Elo+
Party 1
Sun Wukong
Sun Wukong
Goenji290
Sun Wukong
Level 26
God Stats
0W - 4L
1,160 SR
Queue Stats
61W - 63L
1,453 Elo+
Party 2
Thanatos
Thanatos
HADDÉ
Thanatos
Level 32
God Stats
26W - 20L
1,605 SR
Queue Stats
113W - 115L
1,456 Elo+
Party 1
Anubis
Anubis
Tiéyoune
Anubis
Level 27
God Stats
5W - 3L
1,657 SR
Queue Stats
72W - 83L
1,426 Elo+
Party 2
Cthulhu
Cthulhu
fasariys
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,709 Elo+
Solo
Team Averages
Level 24
1,484 SR
1,478 Elo+

VS

Team Averages
Level 21
1,604 SR
1,486 Elo+
Discordia
Discordia
Dodzio4ODRA
Discordia
Level 18
God Stats
5W - 0L
1,714 SR
Queue Stats
15W - 11L
1,434 Elo+
Party 4
Ymir
Ymir
FuryStrikeR97
Ymir
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,575 Elo+
Party 3
Sun Wukong
Sun Wukong
Gunershoter
Sun Wukong
Level 18
God Stats
4W - 0L
1,884 SR
Queue Stats
16W - 13L
1,432 Elo+
Party 4
Set
Set
mogzik666
Set
Level 28
God Stats
1W - 0L
1,271 SR
Queue Stats
82W - 80L
1,450 Elo+
Solo
Izanami
Izanami
somebody345
Izanami
Level 17
God Stats
6W - 3L
1,651 SR
Queue Stats
27W - 15L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Flagadah
Artemis
20
4 / 15 / 4
14,039
413
12,448
27,485
8,708
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Goenji290
Sun Wukong
20
4 / 2 / 10
16,393
482
18,488
29,655
29,470
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
HADDÉ
Thanatos
20
19 / 10 / 3
18,359
540
30,743
34,423
14,977
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Tiéyoune
Anubis
20
7 / 10 / 1
16,804
494
14,646
27,707
9,196
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
fasariys
Cthulhu
19
0 / 14 / 9
15,587
458
19,647
39,509
44,961
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dodzio4ODRA
Discordia
20
20 / 6 / 13
20,674
608
43,982
19,479
6,447
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
2 / 8 / 17
17,242
507
5,706
23,519
23,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Gunershoter
Sun Wukong
20
0 / 8 / 4
16,728
492
16,711
34,263
29,655
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 10 / 15
17,172
505
10,688
27,936
10,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
somebody345
Izanami
20
24 / 3 / 13
23,581
694
52,277
33,179
11,871
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
113
34
Kills
51
51
Deaths
35
27
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Discordia
Dodzio4ODRA
Discordia
20
6
13
4.42
L
Artemis
Flagadah
Artemis
4
15
4
0.4
W
2
8
17
1.31
L
Sun Wukong
Goenji290
Sun Wukong
4
2
10
4.5
W
Sun Wukong
Gunershoter
Sun Wukong
0
8
4
0.25
L
Thanatos
HADDÉ
Thanatos
19
10
3
2.05
L
Anubis
Tiéyoune
Anubis
7
10
1
0.75
L
Cthulhu
fasariys
Cthulhu
0
14
9
0.32
W
5
10
15
1.25
W
Izanami
somebody345
Izanami
24
3
13
10.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,972
Damage
129,364
158,779
Taken
138,376
107,312
Mitigated
81,626
51,206
Healing
33,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Dodzio4ODRA
Discordia
43,982
3,668
0
2,702
19,479
6,447
2,980
3,351
16,128
117,885
0
L
Artemis
Flagadah
Artemis
12,448
5,775
0
2,585
27,485
8,708
1,098
13,691
13,794
0
67,424
W
5,706
1,419
0
782
23,519
23,102
148
9,402
14,117
18,805
0
L
Sun Wukong
Goenji290
Sun Wukong
18,488
3,546
0
11,706
29,655
29,470
0
7,476
22,179
0
101,800
W
Sun Wukong
Gunershoter
Sun Wukong
16,711
4,754
0
10,350
34,263
29,655
1,099
5,225
29,038
0
104,772
L
Thanatos
HADDÉ
Thanatos
30,743
12,546
0
23,935
34,423
14,977
0
10,727
23,696
0
153,063
L
Anubis
Tiéyoune
Anubis
14,646
609
0
9,840
27,707
9,196
1,888
7,638
20,069
101,568
0
L
Cthulhu
fasariys
Cthulhu
19,647
1,824
143
2,997
39,509
44,961
50
10,156
29,353
62,921
0
W
10,688
3,590
0
1,483
27,936
10,551
0
7,966
19,970
0
120,205
W
Izanami
somebody345
Izanami
52,277
37,059
0
18,601
33,179
11,871
7,004
12,065
21,114
0
263,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,182
Gold Earned
95,397
729
Minions Killed
812
0
Camps Cleared
0
2,696,622
Distance Traveled
2,828,397
5
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
20,674
608
146
4
0
565,576
5
L
Artemis
14,039
413
121
4
0
466,559
2
W
Ymir
17,242
507
28
1
0
496,860
2
L
Sun Wukong
16,393
482
153
5
0
613,105
2
W
Sun Wukong
16,728
492
198
6
0
542,303
5
L
Thanatos
18,359
540
169
5
0
613,759
0
L
Anubis
16,804
494
193
6
0
466,327
1
L
Cthulhu
15,587
458
93
3
0
536,872
0
W
Set
17,172
505
152
4
0
608,485
4
W
Izanami
23,581
694
288
8
0
615,173
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role