Player Matchup

Izanami
Izanami
DaBresniosa
Izanami
Level 12
God Stats
1W - 0L
1,568 SR
Queue Stats
5W - 0L
1,790 Elo+
Solo
Ares
Ares
Dalentarth2002
Ares
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
121W - 168L
1,459 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MrAnkor02
Morgan Le Fay
Level 8
God Stats
9W - 13L
1,101 SR
Queue Stats
17W - 23L
1,276 Elo+
Party 1
Zeus
Zeus
NinerLA
Zeus
Level 30
God Stats
57W - 53L
1,616 SR
Queue Stats
62W - 72L
1,563 Elo+
Solo
Da Ji
Da Ji
TrustKibou
Da Ji
Level 26
God Stats
218W - 198L
1,472 SR
Queue Stats
315W - 297L
1,464 Elo+
Solo
Team Averages
Level 21
1,451 SR
1,511 Elo+

VS

Team Averages
Level 19
1,548 SR
1,570 Elo+
Nike
Nike
Deylos
Nike
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
185W - 172L
1,466 Elo+
Solo
Anubis
Anubis
IronRyan6
Anubis
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 3L
1,639 Elo+
Solo
Anhur
Anhur
ItsDuckeh
Anhur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 10L
1,525 Elo+
Solo
Ra
Ra
Minos2g
Ra
Level 28
God Stats
18W - 11L
1,740 SR
Queue Stats
141W - 90L
1,630 Elo+
Solo
Thor
Thor
ZwarteDouw
Thor
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
23W - 25L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaBresniosa
Izanami
20
23 / 3 / 20
17,389
1,581
35,514
14,377
5,976
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 5 / 36
12,297
1,118
10,138
18,742
20,611
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
MrAnkor02
Morgan Le Fay
19
5 / 6 / 24
12,155
1,105
17,697
13,594
5,784
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zeus
NinerLA
Zeus
19
7 / 4 / 21
11,882
1,080
13,522
9,751
3,298
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
19
13 / 7 / 15
13,151
1,196
16,319
14,597
6,671
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

106

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Deylos
Nike
18
1 / 10 / 14
11,220
1,020
12,993
30,487
28,827
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
IronRyan6
Anubis
17
4 / 9 / 9
11,055
1,005
13,955
17,166
7,094
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
ItsDuckeh
Anhur
18
5 / 11 / 14
11,962
1,087
14,338
19,148
6,574
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
12 / 12 / 6
13,565
1,233
17,543
16,741
5,922
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 9 / 13
11,422
1,038
7,570
15,882
5,371
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
81
51
Kills
25
25
Deaths
51
116
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Izanami
DaBresniosa
Izanami
23
3
20
11
W
3
5
36
4.2
L
Nike
Deylos
Nike
1
10
14
0.8
L
Anubis
IronRyan6
Anubis
4
9
9
0.94
L
Anhur
ItsDuckeh
Anhur
5
11
14
1.09
L
12
12
6
1.25
W
Morgan Le Fay
MrAnkor02
Morgan Le Fay
5
6
24
2.83
W
Zeus
NinerLA
Zeus
7
4
21
4.38
W
Da Ji
13
7
15
2.93
L
3
9
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,190
Damage
66,399
71,061
Taken
99,424
42,340
Mitigated
53,788
5,533
Healing
7,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DaBresniosa
Izanami
35,514
25,544
0
3,143
14,377
5,976
0
6,786
7,591
0
71,994
W
10,138
588
0
0
18,742
20,611
0
8,657
10,085
16,764
0
L
Nike
Deylos
Nike
12,993
1,996
328
234
30,487
28,827
0
14,644
15,843
6,767
29,051
L
Anubis
IronRyan6
Anubis
13,955
1,730
0
3,561
17,166
7,094
0
6,475
10,691
23,087
0
L
Anhur
ItsDuckeh
Anhur
14,338
8,509
0
1,584
19,148
6,574
0
5,718
13,430
0
33,332
L
17,543
1,588
400
983
16,741
5,922
0
6,885
9,856
43,648
0
W
Morgan Le Fay
MrAnkor02
Morgan Le Fay
17,697
1,286
0
770
13,594
5,784
0
6,912
6,682
31,237
0
W
Zeus
NinerLA
Zeus
13,522
1,308
0
550
9,751
3,298
0
4,286
5,465
31,542
0
W
Da Ji
16,319
3,619
0
1,070
14,597
6,671
0
7,084
7,513
0
28,174
L
7,570
2,028
0
0
15,882
5,371
0
7,635
8,247
0
25,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,874
Gold Earned
59,224
183
Minions Killed
212
10
Camps Cleared
6
971,326
Distance Traveled
993,696
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
17,389
1,581
84
8
6
202,805
0
W
Ares
12,297
1,118
10
1
2
199,647
0
L
Nike
11,220
1,020
48
4
0
218,206
0
L
Anubis
11,055
1,005
24
2
4
171,317
0
L
Anhur
11,962
1,087
34
3
0
189,610
0
L
Ra
13,565
1,233
64
6
1
209,880
0
W
Morgan Le Fay
12,155
1,105
35
3
0
199,904
1
W
Zeus
11,882
1,080
32
3
0
190,030
0
W
Da Ji
13,151
1,196
22
2
2
178,940
0
L
Thor
11,422
1,038
42
4
1
204,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role