Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
FearedTennessee
Arachne
Level 109
God Stats
42W - 15L
1,619 SR
Queue Stats
197W - 167L
1,525 Elo+
Party 2
Olorun
Olorun
NYC Rampart
Olorun
Level 106
God Stats
3W - 0L
1,783 SR
Queue Stats
189W - 199L
1,535 Elo+
Solo
Amaterasu
Amaterasu
ZeroTGT
Amaterasu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Discordia
Discordia
milk3 cand3
Discordia
Level 109
God Stats
4W - 2L
1,443 SR
Queue Stats
221W - 199L
1,526 Elo+
Party 2
Team Averages
Level 111
1,569 SR
1,517 Elo+

VS

Team Averages
Level 144
1,501 SR
1,512 Elo+
Tiamat
Tiamat
Mechromancer172
Tiamat
Level 156
God Stats
58W - 67L
1,521 SR
Queue Stats
266W - 289L
1,509 Elo+
Party 1
Sobek
Sobek
NamesTray8383
Sobek
Level 160
God Stats
4W - 4L
1,583 SR
Queue Stats
615W - 612L
1,522 Elo+
Party 1
Bakasura
Bakasura
monkeyface1100
Bakasura
Level 124
God Stats
15W - 15L
1,594 SR
Queue Stats
447W - 446L
1,508 Elo+
Party 1
Cthulhu
Cthulhu
wolfhunter212
Cthulhu
Level 155
God Stats
1W - 3L
1,224 SR
Queue Stats
46W - 49L
1,508 Elo+
Solo
Anhur
Anhur
xxDJGGxx
Anhur
Level 127
God Stats
29W - 32L
1,581 SR
Queue Stats
403W - 426L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
1 / 1 / 1
6,534
594
5,321
6,133
3,492
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

10
1 / 2 / 2
6,064
551
3,257
6,923
1,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
11
2 / 1 / 0
6,082
553
5,467
5,987
1,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
ZeroTGT
Amaterasu
8
0 / 4 / 1
4,639
422
1,880
6,491
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
milk3 cand3
Discordia
10
2 / 0 / 1
6,227
566
6,374
6,430
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,036
549
4,724
5,487
3,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 2 / 5
5,913
538
2,659
7,622
6,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
10
3 / 1 / 2
6,123
557
3,908
8,713
2,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
10
0 / 0 / 1
5,918
538
2,971
7,654
4,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
xxDJGGxx
Anhur
9
1 / 1 / 4
5,666
515
4,540
6,302
1,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
8
8
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
1
1
1.5
W
1
2
2
1
L
2
2
2
1.5
W
Olorun
2
1
0
2
L
2
2
5
2.25
W
Amaterasu
ZeroTGT
Amaterasu
0
4
1
0.13
W
Discordia
milk3 cand3
Discordia
2
0
1
2.5
L
Bakasura
3
1
2
4
L
Cthulhu
0
0
1
0.5
L
Anhur
xxDJGGxx
Anhur
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,299
Damage
18,802
31,964
Taken
35,778
9,619
Mitigated
19,272
14,494
Healing
14,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
5,321
629
0
3,518
6,133
3,492
159
2,655
2,751
41,118
0
W
3,257
2,033
336
2,106
6,923
1,866
0
1,930
4,766
0
31,936
L
4,724
305
0
1,575
5,487
3,698
0
2,966
2,521
27,190
0
W
Olorun
5,467
2,567
0
4,305
5,987
1,071
1,098
216
5,549
36,643
0
L
2,659
546
386
2,781
7,622
6,256
0
4,441
3,181
12,671
0
W
Amaterasu
ZeroTGT
Amaterasu
1,880
763
0
1,120
6,491
1,663
136
2,155
4,157
0
11,696
W
Discordia
milk3 cand3
Discordia
6,374
111
0
3,109
6,430
1,527
0
2,461
3,664
38,216
0
L
Bakasura
3,908
2,431
0
2,706
8,713
2,888
0
3,543
5,170
0
34,383
L
Cthulhu
2,971
131
0
4,047
7,654
4,443
0
3,486
4,168
32,442
0
L
Anhur
xxDJGGxx
Anhur
4,540
2,378
0
2,833
6,302
1,987
74
2,784
3,518
0
33,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,546
Gold Earned
29,656
347
Minions Killed
305
0
Camps Cleared
0
1,060,527
Distance Traveled
1,079,008
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,534
594
103
9
0
182,474
3
W
Arachne
6,064
551
66
6
0
241,554
2
L
Tiamat
6,036
549
51
5
0
208,806
2
W
Olorun
6,082
553
69
6
0
193,470
1
L
Sobek
5,913
538
24
2
0
212,502
0
W
Amaterasu
4,639
422
26
2
0
229,097
2
W
Discordia
6,227
566
83
8
0
213,932
3
L
Bakasura
6,123
557
82
7
0
261,318
2
L
Cthulhu
5,918
538
82
7
0
210,002
0
L
Anhur
5,666
515
66
6
0
186,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role