Player Matchup

Jormungandr
Jormungandr
Estrella395400
Jormungandr
Level 8
God Stats
2W - 1L
1,507 SR
Queue Stats
4W - 5L
1,341 Elo+
Party 3
Arachne
Arachne
JeffUrb
Arachne
Level 28
God Stats
10W - 2L
1,804 SR
Queue Stats
78W - 87L
1,403 Elo+
Solo
Guan Yu
Guan Yu
garoto_otis
Guan Yu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,431 Elo+
Party 4
Neith
Neith
joninet12
Neith
Level 29
God Stats
32W - 32L
1,602 SR
Queue Stats
293W - 325L
1,376 Elo+
Party 3
Thor
Thor
wesker909
Thor
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,299 Elo+
Party 4
Team Averages
Level 15
1,583 SR
1,370 Elo+

VS

Team Averages
Level 15
1,418 SR
1,366 Elo+
Thor
Thor
Blacki1337
Thor
Level 4
God Stats
0W - 2L
1,168 SR
Queue Stats
0W - 2L
1,164 Elo+
Party 1
Anhur
Anhur
Necrovosis
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Osiris
Osiris
Psychoscout24
Osiris
Level 8
God Stats
3W - 3L
1,424 SR
Queue Stats
10W - 13L
1,346 Elo+
Solo
Yemoja
Yemoja
WinterHao
Yemoja
Level 25
God Stats
11W - 9L
1,549 SR
Queue Stats
47W - 63L
1,448 Elo+
Party 2
Hades
Hades
kendrickautumn33
Hades
Level 20
God Stats
5W - 8L
1,451 SR
Queue Stats
93W - 122L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Estrella395400
Jormungandr
9
0 / 0 / 8
6,016
547
1,666
3,693
2,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arachne
JeffUrb
Arachne
10
4 / 0 / 5
6,457
587
4,130
3,966
2,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Guan Yu
garoto_otis
Guan Yu
10
1 / 2 / 0
5,785
526
1,014
4,977
3,066
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
joninet12
Neith
10
5 / 0 / 3
6,122
557
5,328
4,025
834
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
10
3 / 0 / 1
6,034
549
2,359
4,449
1,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,801
436
878
6,306
1,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anhur
7
0 / 3 / 1
4,542
413
1,626
4,436
845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 3 / 0
5,524
502
3,957
6,250
2,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
WinterHao
Yemoja
7
0 / 2 / 0
4,284
389
912
4,459
2,581
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

7
0 / 2 / 0
4,807
437
1,857
6,227
2,807
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
13
Kills
2
2
Deaths
13
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Jormungandr
Estrella395400
Jormungandr
0
0
8
4
W
Arachne
JeffUrb
Arachne
4
0
5
6.5
L
Anhur
0
3
1
0.17
L
2
3
0
0.67
L
Yemoja
WinterHao
Yemoja
0
2
0
0
W
Guan Yu
garoto_otis
Guan Yu
1
2
0
0.5
W
Neith
joninet12
Neith
5
0
3
6.5
L
0
2
0
0
W
Thor
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,497
Damage
9,230
21,110
Taken
27,678
10,148
Mitigated
10,903
7,567
Healing
6,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
878
429
0
500
6,306
1,688
0
152
6,154
0
25,406
W
Jormungandr
Estrella395400
Jormungandr
1,666
373
0
1,496
3,693
2,720
917
285
3,408
16,567
0
W
Arachne
JeffUrb
Arachne
4,130
2,324
0
2,413
3,966
2,123
535
423
3,543
0
28,152
L
Anhur
1,626
1,031
0
319
4,436
845
0
539
3,897
0
13,108
L
3,957
1,420
0
1,816
6,250
2,982
0
332
5,918
36
25,884
L
Yemoja
WinterHao
Yemoja
912
223
1,115
73
4,459
2,581
0
681
3,778
8,968
0
W
Guan Yu
garoto_otis
Guan Yu
1,014
217
56
583
4,977
3,066
914
0
4,977
0
15,525
W
Neith
joninet12
Neith
5,328
1,979
0
1,599
4,025
834
1,776
193
3,832
0
28,614
L
1,857
523
92
2,557
6,227
2,807
0
164
6,063
17,809
0
W
Thor
2,359
656
0
1,420
4,449
1,405
294
1,874
2,575
0
19,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,414
Gold Earned
23,958
224
Minions Killed
182
0
Camps Cleared
0
958,299
Distance Traveled
865,089
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,801
436
45
4
0
168,346
0
W
Jormungandr
6,016
547
33
3
0
179,075
1
W
Arachne
6,457
587
60
5
0
225,919
1
L
Anhur
4,542
413
31
3
0
156,823
0
L
Osiris
5,524
502
55
5
0
185,999
2
L
Yemoja
4,284
389
16
1
0
180,550
0
W
Guan Yu
5,785
526
39
4
0
190,004
2
W
Neith
6,122
557
61
6
0
176,976
3
L
Hades
4,807
437
35
3
0
173,371
1
W
Thor
6,034
549
31
3
0
186,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role