Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum III
 
Morgan Le Fay
Platinum III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum II
 
Ravana
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold III
kittyinatoaster
Artemis
Gold III
Level 109
God Stats
8W - 4L
1,953 SR
Queue Stats
58W - 72L
1,857 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,651 SR
1,619 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 80
1,523 SR
1,669 MMR
Sol
Sol
Gold III
 
Sol
Gold III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yemoja
Yemoja
Gold V
YorSalty
Yemoja
Gold V
Level 67
God Stats
1W - 0L
1,568 SR
Queue Stats
7W - 6L
1,578 MMR
Party 1
Guan Yu
Guan Yu
Platinum IV
greekworriors
Guan Yu
Platinum IV
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 11L
1,928 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
3 / 2 / 0
8,319
693
10,009
8,068
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
 
Ravana
11
0 / 6 / 2
7,312
609
6,952
12,618
7,914
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 2
7,495
625
8,285
8,580
1,948
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
PersephoneAthenaThothAphroditeSobek

VS

Bans
GilgameshKuzenboTiamatCerberusScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
5 / 1 / 4
9,364
780
12,624
9,578
3,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
YorSalty
Yemoja
12
2 / 0 / 10
9,396
783
4,589
8,659
9,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
13
5 / 2 / 6
9,076
756
7,917
14,654
15,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
12
12
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
2
0
1.5
L
Ravana
 
Ravana
0
6
2
0.17
W
Sol
 
Sol
5
1
4
7
W
Yemoja
YorSalty
Yemoja
2
0
10
7
W
Guan Yu
5
2
6
4
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,246
Damage
25,130
29,266
Taken
32,891
11,913
Mitigated
28,632
3,432
Healing
14,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
10,009
787
0
1,724
8,068
2,051
0
5,535
2,325
34,665
0
L
Ravana
 
Ravana
6,952
1,348
0
730
12,618
7,914
0
6,679
5,503
0
20,219
W
Sol
 
Sol
12,624
4,206
0
4,896
9,578
3,927
2,922
2,692
6,886
49,363
4,945
W
Yemoja
YorSalty
Yemoja
4,589
517
1,022
2,524
8,659
9,169
260
3,044
5,615
13,137
0
W
Guan Yu
7,917
159
1,140
4,682
14,654
15,536
127
4,273
10,381
4,710
22,917
L
8,285
3,410
0
978
8,580
1,948
0
4,815
3,536
0
29,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,126
Gold Earned
27,836
131
Minions Killed
156
0
Camps Cleared
0
635,336
Distance Traveled
724,949
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,319
693
48
4
0
210,572
6
L
Ravana
7,312
609
19
2
0
225,316
2
W
Sol
9,364
780
100
8
0
227,409
4
W
Yemoja
9,396
783
15
1
0
227,171
3
W
Guan Yu
9,076
756
41
3
0
270,369
1
L
Artemis
7,495
625
64
5
0
199,448
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role