Player Matchup

Tyr
Tyr
Bronze I
BOOMERANG-PR
Tyr
Bronze I
Level 136
God Stats
42W - 38L
1,500 SR
Queue Stats
309W - 335L
466 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
DJDeviL205
Morgan Le Fay
Bronze III
Level 88
God Stats
0W - 2L
1,378 SR
Queue Stats
155W - 199L
6 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
IamNoobEz
Kuzenbo
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,461 MMR
Party 1
Anhur
Anhur
Gold V
bucaro_col
Anhur
Gold V
Level 57
God Stats
8W - 13L
1,458 SR
Queue Stats
90W - 103L
1,100 MMR
Solo
Ne Zha
Ne Zha
Silver III
douglasbr725
Ne Zha
Silver III
Level 126
God Stats
1W - 5L
1,555 SR
Queue Stats
123W - 127L
969 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 98
1,478 SR
801 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,540 SR
862 MMR
Bakasura
Bakasura
Gold V
 
Bakasura
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Bronze IV
Captain_Xpresso
Yemoja
Bronze IV
Level 69
God Stats
35W - 29L
1,464 SR
Queue Stats
156W - 179L
-120 MMR
Solo
Sol
Sol
Silver I
HardHeadDan504
Sol
Silver I
Level 125
God Stats
18W - 14L
1,605 SR
Queue Stats
193W - 200L
1,101 MMR
Solo
Nike
Nike
Silver IV
criucha
Nike
Silver IV
Level 123
God Stats
17W - 19L
1,423 SR
Queue Stats
212W - 229L
660 MMR
Solo
Izanami
Izanami
Gold V
unkloonkalept
Izanami
Gold V
Level 127
God Stats
3W - 2L
1,710 SR
Queue Stats
155W - 151L
1,167 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 2
10,287
490
11,719
16,384
12,954
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
DJDeviL205
Morgan Le Fay
16
2 / 1 / 2
10,050
479
8,277
12,215
4,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
IamNoobEz
Kuzenbo
11
0 / 4 / 2
7,879
375
4,427
13,853
16,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
17
1 / 0 / 0
10,193
485
2,754
11,250
4,186
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
14
2 / 4 / 1
9,325
444
5,520
15,720
5,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
TiamatAthenaGilgameshKing ArthurCu Chulainn

VS

Bans
DanzaburouScyllaApolloTsukuyomiHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
8 / 1 / 3
11,516
548
9,854
15,694
6,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 1 / 5
10,983
523
7,465
7,496
7,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
2 / 3 / 3
10,307
491
11,975
11,893
4,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nike
criucha
Nike
17
0 / 1 / 8
11,209
534
10,218
16,558
9,996
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
20
1 / 0 / 2
13,301
633
7,313
9,269
3,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
12
12
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
8
1
3
9.5
L
1
3
2
0.67
W
1
1
5
3.5
L
Morgan Le Fay
DJDeviL205
Morgan Le Fay
2
1
2
3
W
2
3
3
1.17
L
Kuzenbo
IamNoobEz
Kuzenbo
0
4
2
0.25
L
Anhur
1
0
0
1
W
Nike
criucha
Nike
0
1
8
4
L
Ne Zha
2
4
1
0.63
W
Izanami
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,697
Damage
46,825
69,422
Taken
60,910
44,120
Mitigated
32,500
18,931
Healing
20,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
9,854
7,043
0
5,311
15,694
6,763
0
2,698
12,996
0
78,703
L
11,719
1,204
0
5,138
16,384
12,954
334
2,665
12,819
13,346
64,270
W
7,465
434
1,895
134
7,496
7,267
143
2,390
5,106
41,189
0
L
Morgan Le Fay
DJDeviL205
Morgan Le Fay
8,277
137
145
3,610
12,215
4,790
0
6,886
5,318
74,458
0
W
11,975
1,691
0
4,314
11,893
4,780
670
4,900
6,993
58,943
4,814
L
Kuzenbo
IamNoobEz
Kuzenbo
4,427
1,483
0
1,991
13,853
16,325
0
5,237
8,060
21,405
0
L
Anhur
2,754
1,170
0
4,445
11,250
4,186
0
2,040
9,070
0
76,939
W
Nike
criucha
Nike
10,218
2,139
0
3,812
16,558
9,996
0
3,645
12,913
0
77,557
L
Ne Zha
5,520
895
0
3,602
15,720
5,865
0
2,380
12,500
0
61,182
W
Izanami
7,313
5,034
0
5,463
9,269
3,694
3,706
2,329
6,940
0
138,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,734
Gold Earned
57,316
595
Minions Killed
696
0
Camps Cleared
0
2,042,723
Distance Traveled
2,048,646
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,516
548
134
6
0
445,434
0
L
Tyr
10,287
490
148
7
0
418,492
8
W
Yemoja
10,983
523
52
2
0
412,157
5
L
Morgan Le Fay
10,050
479
142
7
0
403,146
6
W
Sol
10,307
491
122
6
0
380,286
2
L
Kuzenbo
7,879
375
25
1
0
409,350
7
L
Anhur
10,193
485
170
8
0
408,359
6
W
Nike
11,209
534
154
7
0
388,168
5
L
Ne Zha
9,325
444
110
5
0
403,376
1
W
Izanami
13,301
633
234
11
0
422,601
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role