Player Matchup

Ymir
Ymir
Joel-loide2856
Ymir
Level 11
God Stats
3W - 13L
1,139 SR
Queue Stats
5W - 19L
1,093 Elo+
Party 1
Izanami
Izanami
NXG vGtX
Izanami
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
alphaGOD666
Morgan Le Fay
Level 28
God Stats
13W - 27L
1,465 SR
Queue Stats
71W - 117L
1,500 Elo+
Solo
Susano
Susano
mateo2007xd12
Susano
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 15L
1,039 Elo+
Party 1
Loki
Loki
trinity_Clapz21
Loki
Level 17
God Stats
37W - 39L
1,203 SR
Queue Stats
406W - 501L
1,255 Elo+
Solo
Team Averages
Level 13
1,361 SR
1,277 Elo+

VS

Team Averages
Level 6
1,490 SR
1,422 Elo+
Cthulhu
Cthulhu
GABRIEL007795
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,359 Elo+
Solo
Guan Yu
Guan Yu
Maanndude
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
RAFAZOC
Hel
Level 16
God Stats
4W - 6L
1,448 SR
Queue Stats
30W - 42L
1,251 Elo+
Solo
Izanami
Izanami
Sasuke x3z
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ares
Ares
jasminepebbles
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 5
6,552
468
1,950
7,375
3,698
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
NXG vGtX
Izanami
9
5 / 5 / 8
7,423
530
4,314
7,465
2,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morgan Le Fay
alphaGOD666
Morgan Le Fay
13
4 / 2 / 0
8,445
603
3,225
7,360
2,568
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
2 / 2 / 3
7,004
500
3,681
6,712
2,309
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
9 / 0 / 6
8,689
621
5,280
6,340
1,976
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
6
0 / 5 / 3
5,090
364
1,926
6,766
2,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Guan Yu
Maanndude
Guan Yu
5
1 / 5 / 2
5,016
358
1,318
5,927
3,204
Breastplate

Breastplate

+20
Physical Protection

Hel
5
2 / 2 / 3
5,463
390
1,569
3,884
1,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
Sasuke x3z
Izanami
9
0 / 7 / 3
5,901
422
1,861
7,750
2,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

3
0 / 5 / 3
4,663
333
225
4,894
2,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
21
Kills
3
12
Deaths
24
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
5
3
0.3
W
1
3
5
1.17
L
Guan Yu
Maanndude
Guan Yu
1
5
2
0.4
W
Izanami
NXG vGtX
Izanami
5
5
8
1.8
L
Hel
2
2
3
1.75
L
Izanami
Sasuke x3z
Izanami
0
7
3
0.21
W
Morgan Le Fay
alphaGOD666
Morgan Le Fay
4
2
0
2
L
0
5
3
0.3
W
2
2
3
1.75
W
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,450
Damage
6,899
35,252
Taken
29,221
12,752
Mitigated
11,541
5,357
Healing
3,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
1,926
328
0
715
6,766
2,531
0
991
5,775
10,209
0
W
1,950
409
0
0
7,375
3,698
1,711
633
6,742
17,986
0
L
Guan Yu
Maanndude
Guan Yu
1,318
782
50
350
5,927
3,204
0
159
5,768
0
7,569
W
Izanami
NXG vGtX
Izanami
4,314
4,032
0
2,190
7,465
2,201
1,302
1,409
6,056
0
21,418
L
Hel
1,569
647
436
1,074
3,884
1,074
0
324
3,560
4,674
0
L
Izanami
Sasuke x3z
Izanami
1,861
1,348
0
250
7,750
2,242
0
3,493
4,257
0
24,846
W
Morgan Le Fay
alphaGOD666
Morgan Le Fay
3,225
84
0
1,524
7,360
2,568
3,173
244
7,116
41,374
0
L
225
136
0
213
4,894
2,490
36
208
4,686
2,441
0
W
3,681
1,147
0
0
6,712
2,309
1,296
523
6,189
0
27,588
W
5,280
1,738
0
1,643
6,340
1,976
3,294
1,155
5,185
0
35,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,113
Gold Earned
26,133
253
Minions Killed
92
0
Camps Cleared
0
1,229,987
Distance Traveled
766,469
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,090
364
18
1
0
145,386
1
W
Ymir
6,552
468
31
2
0
254,816
0
L
Guan Yu
5,016
358
15
1
0
164,545
2
W
Izanami
7,423
530
21
2
0
227,698
1
L
Hel
5,463
390
5
0
0
138,535
1
L
Izanami
5,901
422
47
3
0
206,328
1
W
Morgan Le Fay
8,445
603
79
6
0
244,497
1
L
Ares
4,663
333
7
1
0
111,675
1
W
Susano
7,004
500
59
4
0
261,501
0
W
Loki
8,689
621
63
5
0
241,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role