Player Matchup

Bellona
Bellona
Birimpau
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,615 Elo+
Party 2
Ymir
Ymir
MadOnion85
Ymir
Level 29
God Stats
2W - 2L
1,338 SR
Queue Stats
58W - 70L
1,474 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SoledByArtur852
Morgan Le Fay
Level 27
God Stats
7W - 1L
1,798 SR
Queue Stats
163W - 190L
1,371 Elo+
Solo
Mercury
Mercury
SrCarnero
Mercury
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,674 Elo+
Party 2
Rama
Rama
tutu17274
Rama
Level 27
God Stats
3W - 8L
1,162 SR
Queue Stats
139W - 195L
1,343 Elo+
Solo
Team Averages
Level 37
1,460 SR
1,495 Elo+

VS

Team Averages
Level 11
1,371 SR
1,502 Elo+
Thor
Thor
Dalglish99
Thor
Level 13
God Stats
0W - 1L
1,258 SR
Queue Stats
3W - 3L
1,662 Elo+
Party 1
Cupid
Cupid
EzVitinhoX
Cupid
Level 16
God Stats
2W - 4L
1,181 SR
Queue Stats
11W - 17L
1,349 Elo+
Solo
Odin
Odin
Homen_whiskey
Odin
Level 11
God Stats
0W - 1L
1,509 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
IGxORzz
Zeus
Level 9
God Stats
0W - 1L
1,408 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
SrGod-Erik
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Birimpau
Bellona
17
6 / 3 / 4
11,810
537
12,264
16,551
12,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 3 / 13
10,343
470
2,549
12,682
10,988
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
SoledByArtur852
Morgan Le Fay
18
11 / 1 / 2
12,533
570
15,969
11,725
4,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
SrCarnero
Mercury
18
6 / 3 / 3
12,248
557
8,221
17,138
6,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
17
6 / 3 / 6
12,490
568
9,285
13,654
5,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 3
10,074
458
7,937
16,573
6,239
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cupid
5
0 / 4 / 0
6,174
281
961
3,869
1,068
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 5 / 1
11,328
515
10,744
18,320
18,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zeus
IGxORzz
Zeus
14
3 / 11 / 3
8,452
384
8,617
14,245
4,713
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 4 / 3
8,268
376
1,541
10,443
7,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
30
Kills
12
13
Deaths
30
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
Birimpau
Bellona
6
3
4
2.67
L
4
6
3
0.92
L
Cupid
0
4
0
0
L
5
5
1
1.1
L
Zeus
IGxORzz
Zeus
3
11
3
0.41
W
1
3
13
2.5
W
Morgan Le Fay
SoledByArtur852
Morgan Le Fay
11
1
2
12
W
Mercury
SrCarnero
Mercury
6
3
3
2.5
L
0
4
3
0.38
W
Rama
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,288
Damage
29,800
71,750
Taken
63,450
40,463
Mitigated
38,003
15,404
Healing
7,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Birimpau
Bellona
12,264
5,681
421
4,241
16,551
12,478
3,351
3,673
12,020
0
61,264
L
7,937
1,547
0
2,074
16,573
6,239
423
2,957
13,616
0
43,483
L
Cupid
961
460
0
570
3,869
1,068
0
1,635
2,234
0
6,940
L
10,744
2,726
0
2,543
18,320
18,632
192
4,394
13,926
16,220
44,639
L
Zeus
IGxORzz
Zeus
8,617
3,321
0
584
14,245
4,713
0
5,045
9,200
26,163
0
W
2,549
574
24
783
12,682
10,988
1,470
4,579
7,874
21,443
0
W
Morgan Le Fay
SoledByArtur852
Morgan Le Fay
15,969
2,025
423
5,163
11,725
4,756
1,949
2,295
9,282
89,117
0
W
Mercury
SrCarnero
Mercury
8,221
5,374
0
375
17,138
6,476
69
1,201
15,718
0
103,914
L
1,541
61
0
1,490
10,443
7,351
0
4,487
5,956
7,773
0
W
Rama
9,285
6,698
0
3,974
13,654
5,765
3,154
1,187
12,421
0
81,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,424
Gold Earned
44,296
528
Minions Killed
265
0
Camps Cleared
0
2,088,651
Distance Traveled
1,341,581
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,810
537
115
5
0
418,032
0
L
Thor
10,074
458
86
4
0
351,511
0
L
Cupid
6,174
281
18
1
0
90,984
0
L
Odin
11,328
515
111
5
0
384,376
0
L
Zeus
8,452
384
42
2
0
310,435
0
W
Ymir
10,343
470
38
2
0
424,919
1
W
Morgan Le Fay
12,533
570
122
6
0
391,456
0
W
Mercury
12,248
557
129
6
0
504,499
1
L
Ymir
8,268
376
8
0
0
204,275
3
W
Rama
12,490
568
124
6
0
349,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role