Player Matchup

Kumbhakarna
Kumbhakarna
Big Water Dude
Kumbhakarna
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 103L
1,070 Elo+
Party 1
Hachiman
Hachiman
Offline2918
Hachiman
Level 96
God Stats
1W - 2L
1,282 SR
Queue Stats
234W - 230L
1,444 Elo+
Party 1
Hun Batz
Hun Batz
RuinsEcho
Hun Batz
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 37L
1,416 Elo+
Solo
Chiron
Chiron
TJmafia
Chiron
Level 160
God Stats
11W - 13L
1,218 SR
Queue Stats
1,205W - 1,224L
1,489 Elo+
Solo
Chronos
Chronos
hu3ddy
Chronos
Level 131
God Stats
4W - 1L
1,654 SR
Queue Stats
184W - 185L
1,562 Elo+
Solo
Team Averages
Level 111
1,431 SR
1,396 Elo+

VS

Team Averages
Level 104
1,418 SR
1,470 Elo+
Heimdallr
Heimdallr
Ayee_Von-
Heimdallr
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,518 Elo+
Solo
Da Ji
Da Ji
FCortez
Da Ji
Level 104
God Stats
1W - 10L
973 SR
Queue Stats
404W - 421L
1,523 Elo+
Solo
Raijin
Raijin
Gwargaan
Raijin
Level 129
God Stats
6W - 7L
1,617 SR
Queue Stats
453W - 449L
1,424 Elo+
Solo
Ra
Ra
MuffinSoftpaws
Ra
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 45L
1,392 Elo+
Solo
Merlin
Merlin
hunetar
Merlin
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 111L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Big Water Dude
Kumbhakarna
18
2 / 4 / 14
11,596
682
5,933
18,743
24,691
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Offline2918
Hachiman
20
8 / 6 / 7
12,894
758
20,265
16,413
7,595
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
RuinsEcho
Hun Batz
19
3 / 8 / 13
12,370
728
15,367
22,935
22,581
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
TJmafia
Chiron
20
5 / 3 / 12
12,952
762
21,758
20,308
9,255
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
hu3ddy
Chronos
19
4 / 1 / 11
11,560
680
13,701
13,652
6,148
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ayee_Von-
Heimdallr
17
1 / 5 / 16
10,419
613
7,844
20,961
15,272
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
FCortez
Da Ji
19
10 / 7 / 8
12,049
709
15,422
18,445
9,457
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Raijin
Gwargaan
Raijin
19
6 / 2 / 8
11,480
675
17,696
15,883
7,835
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
2 / 4 / 10
10,794
635
8,056
15,084
10,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
hunetar
Merlin
19
3 / 4 / 12
10,827
637
25,372
15,790
8,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
76
22
Kills
22
22
Deaths
22
57
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Ayee_Von-
Heimdallr
1
5
16
1.8
W
Kumbhakarna
Big Water Dude
Kumbhakarna
2
4
14
2.25
L
Da Ji
FCortez
Da Ji
10
7
8
2
L
Raijin
Gwargaan
Raijin
6
2
8
5
L
2
4
10
1.75
W
Hachiman
Offline2918
Hachiman
8
6
7
1.92
W
Hun Batz
RuinsEcho
Hun Batz
3
8
13
1.19
W
Chiron
TJmafia
Chiron
5
3
12
3.67
W
Chronos
hu3ddy
Chronos
4
1
11
9.5
L
Merlin
hunetar
Merlin
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,024
Damage
74,390
92,051
Taken
86,163
70,270
Mitigated
51,126
34,812
Healing
38,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Ayee_Von-
Heimdallr
7,844
3,810
360
974
20,961
15,272
463
5,655
15,306
0
17,424
W
Kumbhakarna
Big Water Dude
Kumbhakarna
5,933
519
558
345
18,743
24,691
48
8,581
9,782
8,801
0
L
Da Ji
FCortez
Da Ji
15,422
2,510
863
2,367
18,445
9,457
506
5,498
12,947
0
16,138
L
Raijin
Gwargaan
Raijin
17,696
794
3,638
5,395
15,883
7,835
296
2,939
12,944
38,445
0
L
8,056
247
15,077
5,752
15,084
10,443
710
2,687
12,397
35,674
0
W
Hachiman
Offline2918
Hachiman
20,265
7,567
3,040
3,462
16,413
7,595
1,369
9,392
6,643
310
40,827
W
Hun Batz
RuinsEcho
Hun Batz
15,367
2,099
2,409
3,329
22,935
22,581
426
13,093
9,364
0
28,338
W
Chiron
TJmafia
Chiron
21,758
4,372
5,512
9,188
20,308
9,255
1,743
10,112
9,842
0
56,886
W
Chronos
hu3ddy
Chronos
13,701
3,512
2,669
4,300
13,652
6,148
2,863
8,184
5,296
32,394
0
L
Merlin
hunetar
Merlin
25,372
1,117
1,473
3,009
15,790
8,119
520
3,165
12,625
41,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,372
Gold Earned
55,569
182
Minions Killed
157
0
Camps Cleared
0
1,560,124
Distance Traveled
1,340,073
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,419
613
19
1
0
242,603
0
W
Kumbhakarna
11,596
682
3
0
0
329,783
0
L
Da Ji
12,049
709
3
0
0
239,332
1
L
Raijin
11,480
675
52
3
0
303,936
1
L
Ra
10,794
635
50
3
0
280,679
0
W
Hachiman
12,894
758
39
2
0
296,828
1
W
Hun Batz
12,370
728
30
2
0
300,238
0
W
Chiron
12,952
762
85
5
0
303,862
4
W
Chronos
11,560
680
25
1
0
329,413
2
L
Merlin
10,827
637
33
2
0
273,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role