Player Matchup

Anhur
Anhur
Jakbanna
Anhur
Level 8
God Stats
3W - 7L
1,300 SR
Queue Stats
6W - 10L
1,554 Elo+
Party 1
Jormungandr
Jormungandr
Jamiea
Jormungandr
Level 6
God Stats
1W - 3L
1,364 SR
Queue Stats
1W - 3L
1,371 Elo+
Party 1
Raijin
Raijin
KaoBigBalls
Raijin
Level 5
God Stats
1W - 1L
1,699 SR
Queue Stats
3W - 7L
1,371 Elo+
Party 1
Thanatos
Thanatos
Katignam
Thanatos
Level 5
God Stats
2W - 1L
1,699 SR
Queue Stats
2W - 3L
1,371 Elo+
Party 1
Amaterasu
Amaterasu
LIAGEE
Amaterasu
Level 7
God Stats
1W - 1L
1,699 SR
Queue Stats
3W - 4L
1,554 Elo+
Party 1
Team Averages
Level 6
1,552 SR
1,444 Elo+

VS

Team Averages
Level 20
1,518 SR
1,478 Elo+
Thanatos
Thanatos
FatDiggaNick
Thanatos
Level 29
God Stats
82W - 73L
1,482 SR
Queue Stats
196W - 188L
1,462 Elo+
Solo
Tiamat
Tiamat
Lynx117
Tiamat
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,474 Elo+
Solo
Ymir
Ymir
Mitush
Ymir
Level 11
God Stats
2W - 4L
1,210 SR
Queue Stats
11W - 13L
1,497 Elo+
Party 2
Scylla
Scylla
NiipsDaCracker
Scylla
Level 26
God Stats
27W - 19L
1,684 SR
Queue Stats
135W - 118L
1,450 Elo+
Party 2
Artemis
Artemis
Orangutandalf
Artemis
Level 27
God Stats
8W - 4L
1,714 SR
Queue Stats
205W - 235L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jakbanna
Anhur
12
1 / 12 / 2
7,754
388
4,011
15,388
2,801
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Jamiea
Jormungandr
11
0 / 11 / 6
7,254
363
8,688
18,091
9,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
13
5 / 9 / 2
9,113
456
4,052
13,017
2,109
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Katignam
Thanatos
11
1 / 13 / 4
7,572
379
3,507
17,704
2,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
LIAGEE
Amaterasu
11
0 / 7 / 7
7,258
363
2,992
12,570
8,512
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FatDiggaNick
Thanatos
19
34 / 0 / 11
13,268
663
23,336
13,219
5,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Lynx117
Tiamat
15
2 / 1 / 26
9,983
499
6,318
8,843
9,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Mitush
Ymir
14
2 / 3 / 16
10,534
527
3,220
14,602
12,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
8 / 1 / 12
11,319
566
13,717
9,651
3,852
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
16
5 / 5 / 16
10,976
549
11,171
16,491
6,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
132
7
Kills
51
52
Deaths
10
21
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Thanatos
FatDiggaNick
Thanatos
34
0
11
39.5
L
Anhur
Jakbanna
Anhur
1
12
2
0.17
L
Jormungandr
Jamiea
Jormungandr
0
11
6
0.27
L
Raijin
5
9
2
0.67
L
Thanatos
Katignam
Thanatos
1
13
4
0.23
L
Amaterasu
LIAGEE
Amaterasu
0
7
7
0.5
W
Tiamat
Lynx117
Tiamat
2
1
26
15
W
Ymir
Mitush
Ymir
2
3
16
3.33
W
8
1
12
14
W
Artemis
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,250
Damage
57,762
76,770
Taken
62,806
25,646
Mitigated
38,416
10,263
Healing
28,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
FatDiggaNick
Thanatos
23,336
7,995
0
15,036
13,219
5,714
2,440
2,038
11,051
0
79,566
L
Anhur
Jakbanna
Anhur
4,011
2,079
0
954
15,388
2,801
0
5,976
9,142
0
28,954
L
Jormungandr
Jamiea
Jormungandr
8,688
800
0
1,053
18,091
9,241
0
4,634
13,305
32,950
0
L
Raijin
4,052
478
0
442
13,017
2,109
0
3,822
9,149
31,925
0
L
Thanatos
Katignam
Thanatos
3,507
1,105
0
6,500
17,704
2,983
0
3,393
14,253
0
30,914
L
Amaterasu
LIAGEE
Amaterasu
2,992
885
0
1,314
12,570
8,512
0
5,130
7,300
0
12,961
W
Tiamat
Lynx117
Tiamat
6,318
1,411
0
2,897
8,843
9,422
1,102
1,928
6,849
29,546
0
W
Ymir
Mitush
Ymir
3,220
1,010
0
1,865
14,602
12,991
1,568
2,439
11,922
29,144
0
W
13,717
665
172
2,131
9,651
3,852
2,243
1,824
7,613
82,838
0
W
Artemis
11,171
6,058
0
6,883
16,491
6,437
7,934
3,601
12,536
0
69,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,951
Gold Earned
56,080
226
Minions Killed
427
0
Camps Cleared
0
1,714,409
Distance Traveled
1,830,955
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,268
663
89
4
0
481,640
0
L
Anhur
7,754
388
56
3
0
323,084
1
L
Jormungandr
7,254
363
36
2
0
317,738
9
L
Raijin
9,113
456
62
3
0
317,379
0
L
Thanatos
7,572
379
54
3
0
348,241
5
L
Amaterasu
7,258
363
18
1
0
407,967
3
W
Tiamat
9,983
499
55
3
0
320,831
2
W
Ymir
10,534
527
30
2
0
334,958
5
W
Scylla
11,319
566
160
8
0
372,398
4
W
Artemis
10,976
549
93
5
0
321,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role