Player Matchup

Hun Batz
Hun Batz
Elriwyn
Hun Batz
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,582 Elo+
Party 1
Athena
Athena
Erelyas
Athena
Level 30
God Stats
2W - 4L
1,380 SR
Queue Stats
152W - 117L
1,628 Elo+
Party 1
Neith
Neith
Judicas
Neith
Level 36
God Stats
22W - 11L
1,791 SR
Queue Stats
98W - 66L
1,697 Elo+
Party 1
Sol
Sol
Sha63
Sol
Level 8
God Stats
12W - 12L
1,273 SR
Queue Stats
306W - 333L
1,743 Elo+
Solo
Osiris
Osiris
pjmiks
Osiris
Level 29
God Stats
21W - 18L
1,785 SR
Queue Stats
241W - 235L
1,577 Elo+
Solo
Team Averages
Level 25
1,546 SR
1,646 Elo+

VS

Team Averages
Level 15
1,664 SR
1,664 Elo+
Anubis
Anubis
AhmedZT0
Anubis
Level 27
God Stats
63W - 57L
1,681 SR
Queue Stats
64W - 59L
1,638 Elo+
Solo
Thor
Thor
GenjiRevenge
Thor
Level 9
God Stats
6W - 4L
1,722 SR
Queue Stats
36W - 33L
1,667 Elo+
Party 2
Ullr
Ullr
Gharadi
Ullr
Level 9
God Stats
1W - 2L
1,582 SR
Queue Stats
43W - 33L
1,667 Elo+
Party 2
Izanami
Izanami
Morneve
Izanami
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,804 Elo+
Solo
Yemoja
Yemoja
Sfaydi123
Yemoja
Level 27
God Stats
2W - 2L
1,838 SR
Queue Stats
90W - 91L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Elriwyn
Hun Batz
20
9 / 4 / 10
14,115
614
17,489
18,495
6,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Erelyas
Athena
17
1 / 2 / 16
13,026
566
11,268
18,731
16,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Judicas
Neith
20
10 / 2 / 6
15,145
658
18,427
18,694
6,372
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sol
Sha63
Sol
20
7 / 8 / 15
14,257
620
19,741
25,057
8,316
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
pjmiks
Osiris
20
12 / 0 / 6
14,431
627
14,580
18,969
27,700
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AhmedZT0
Anubis
15
8 / 12 / 2
11,026
479
17,951
22,806
17,046
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 3 / 7
11,569
503
12,185
17,161
6,300
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ullr
Gharadi
Ullr
19
3 / 7 / 3
11,859
516
13,085
19,703
6,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Morneve
Izanami
16
2 / 12 / 2
10,241
445
7,469
22,125
8,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
Sfaydi123
Yemoja
15
1 / 5 / 6
11,600
504
10,556
21,446
25,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
35
39
Kills
15
16
Deaths
39
53
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
AhmedZT0
Anubis
8
12
2
0.75
W
Hun Batz
Elriwyn
Hun Batz
9
4
10
3.5
W
Athena
Erelyas
Athena
1
2
16
4.5
L
1
3
7
1.5
L
Ullr
Gharadi
Ullr
3
7
3
0.64
W
Neith
Judicas
Neith
10
2
6
6.5
L
Izanami
Morneve
Izanami
2
12
2
0.25
L
Yemoja
Sfaydi123
Yemoja
1
5
6
0.8
W
Sol
Sha63
Sol
7
8
15
1.81
W
Osiris
pjmiks
Osiris
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,505
Damage
61,246
99,946
Taken
103,241
65,994
Mitigated
63,916
38,780
Healing
13,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AhmedZT0
Anubis
17,951
1,055
0
5,865
22,806
17,046
546
11,401
11,405
63,411
0
W
Hun Batz
Elriwyn
Hun Batz
17,489
4,674
0
3,546
18,495
6,873
1,440
4,710
12,853
0
96,043
W
Athena
Erelyas
Athena
11,268
3,060
0
1,295
18,731
16,733
521
5,143
13,299
32,778
0
L
12,185
1,598
0
660
17,161
6,300
0
3,791
12,976
0
88,108
L
Ullr
Gharadi
Ullr
13,085
5,361
0
997
19,703
6,897
970
6,154
13,549
0
95,842
W
Neith
Judicas
Neith
18,427
11,668
0
11,860
18,694
6,372
3,535
4,358
14,254
0
119,838
L
Izanami
Morneve
Izanami
7,469
5,135
0
3,451
22,125
8,634
17
2,050
19,992
0
52,979
L
Yemoja
Sfaydi123
Yemoja
10,556
1,422
1,492
679
21,446
25,039
0
7,855
13,347
31,754
0
W
Sol
Sha63
Sol
19,741
8,596
0
15,550
25,057
8,316
2,350
12,995
11,860
100,422
0
W
Osiris
pjmiks
Osiris
14,580
4,869
0
6,529
18,969
27,700
1,811
3,164
15,707
184
89,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,974
Gold Earned
56,295
644
Minions Killed
539
0
Camps Cleared
0
2,321,101
Distance Traveled
1,866,788
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,026
479
112
5
0
255,914
2
W
Hun Batz
14,115
614
128
6
0
487,331
3
W
Athena
13,026
566
44
2
0
494,047
7
L
Thor
11,569
503
153
7
0
430,283
2
L
Ullr
11,859
516
149
6
0
413,510
3
W
Neith
15,145
658
169
7
0
443,808
5
L
Izanami
10,241
445
81
4
0
382,695
4
L
Yemoja
11,600
504
44
2
0
384,386
0
W
Sol
14,257
620
132
6
0
377,421
3
W
Osiris
14,431
627
171
7
0
518,494
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role