Player Matchup

Artemis
Artemis
AiMbOtSweet
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,743 Elo+
Solo
Gilgamesh
Gilgamesh
ItxBuck
Gilgamesh
Level 29
God Stats
25W - 20L
1,688 SR
Queue Stats
233W - 256L
1,461 Elo+
Solo
Apollo
Apollo
Larryjugando
Apollo
Level 4
God Stats
5W - 8L
1,500 SR
Queue Stats
358W - 308L
1,516 Elo+
Solo
Kukulkan
Kukulkan
nikolas-belasco
Kukulkan
Level 25
God Stats
5W - 4L
1,639 SR
Queue Stats
101W - 124L
1,374 Elo+
Solo
Cthulhu
Cthulhu
xMrGonza99x
Cthulhu
Level 17
God Stats
11W - 6L
1,666 SR
Queue Stats
27W - 26L
1,452 Elo+
Solo
Team Averages
Level 16
1,599 SR
1,509 Elo+

VS

Team Averages
Level 19
1,480 SR
1,491 Elo+
Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
KazumaKyriu
Ra
Level 16
God Stats
1W - 2L
1,270 SR
Queue Stats
53W - 35L
1,465 Elo+
Solo
Loki
Loki
PobresSenpai
Loki
Level 16
God Stats
5W - 3L
1,561 SR
Queue Stats
20W - 18L
1,515 Elo+
Solo
Jormungandr
Jormungandr
SemiDEUS69
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Cabrakan
Cabrakan
SidedOrpheus406
Cabrakan
Level 26
God Stats
9W - 6L
1,567 SR
Queue Stats
143W - 159L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AiMbOtSweet
Artemis
5
0 / 4 / 1
4,876
325
819
3,548
1,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
ItxBuck
Gilgamesh
13
4 / 2 / 1
7,829
522
8,168
10,016
3,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
11
1 / 4 / 2
7,007
467
2,305
5,873
1,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
12
2 / 9 / 3
7,594
506
2,247
10,794
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
xMrGonza99x
Cthulhu
11
0 / 6 / 0
5,900
393
3,025
8,776
7,885
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
9 / 2 / 4
10,257
684
9,275
11,496
4,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 0 / 7
9,937
662
8,247
7,426
4,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 4 / 5
8,110
541
4,295
9,394
2,801
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
SemiDEUS69
Jormungandr
11
3 / 1 / 3
8,354
557
950
5,310
3,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cabrakan
16
7 / 1 / 1
10,069
671
6,928
6,414
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
7
Kills
25
25
Deaths
8
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
2
4
5.5
L
Artemis
AiMbOtSweet
Artemis
0
4
1
0.13
L
Gilgamesh
ItxBuck
Gilgamesh
4
2
1
2.25
W
3
0
7
6.5
L
Apollo
1
4
2
0.5
W
3
4
5
1.38
W
Jormungandr
SemiDEUS69
Jormungandr
3
1
3
4.5
W
Cabrakan
7
1
1
7.5
L
Kukulkan
2
9
3
0.39
L
Cthulhu
xMrGonza99x
Cthulhu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,564
Damage
29,695
39,007
Taken
40,040
17,538
Mitigated
18,638
2,412
Healing
13,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,275
6,764
0
2,985
11,496
4,099
2,741
1,479
10,017
0
77,713
L
Artemis
AiMbOtSweet
Artemis
819
336
0
162
3,548
1,025
0
2,212
1,336
0
4,974
L
Gilgamesh
ItxBuck
Gilgamesh
8,168
2,150
0
560
10,016
3,447
0
4,011
6,005
0
40,443
W
8,247
931
1,684
4,767
7,426
4,031
1,085
315
7,111
89,309
0
L
Apollo
2,305
1,910
0
453
5,873
1,437
0
1,534
4,339
0
33,802
W
4,295
998
0
1,968
9,394
2,801
0
1,447
7,947
0
38,404
W
Jormungandr
SemiDEUS69
Jormungandr
950
341
0
0
5,310
3,755
448
1,175
4,135
14,903
0
W
Cabrakan
6,928
626
52
2,342
6,414
3,952
2,333
923
5,491
53,359
0
L
Kukulkan
2,247
305
0
1,237
10,794
3,744
1,269
6,269
4,525
39,271
0
L
Cthulhu
xMrGonza99x
Cthulhu
3,025
220
0
0
8,776
7,885
204
2,099
6,677
19,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,206
Gold Earned
46,727
263
Minions Killed
486
0
Camps Cleared
0
1,153,909
Distance Traveled
1,453,054
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,257
684
127
8
0
332,435
0
L
Artemis
4,876
325
8
1
0
95,051
2
L
Gilgamesh
7,829
522
75
5
0
277,567
2
W
Ra
9,937
662
140
9
0
313,038
1
L
Apollo
7,007
467
66
4
0
286,927
4
W
Loki
8,110
541
67
4
0
292,543
5
W
Jormungandr
8,354
557
26
2
0
256,738
1
W
Cabrakan
10,069
671
126
8
0
258,300
0
L
Kukulkan
7,594
506
89
6
0
228,724
4
L
Cthulhu
5,900
393
25
2
0
265,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role