Player Matchup

Izanami
Izanami
Pasoffel
Izanami
Level 9
God Stats
12W - 18L
1,533 SR
Queue Stats
29W - 45L
1,606 Elo+
Party 1
Thor
Thor
Vasgadegama
Thor
Level 9
God Stats
2W - 0L
1,768 SR
Queue Stats
23W - 11L
1,637 Elo+
Party 2
Bellona
Bellona
gumofilc
Bellona
Level 23
God Stats
2W - 0L
1,821 SR
Queue Stats
23W - 20L
1,474 Elo+
Solo
Khepri
Khepri
oek_Ken_Kaneki
Khepri
Level 98
God Stats
7W - 2L
1,592 SR
Queue Stats
427W - 397L
1,456 Elo+
Party 1
Merlin
Merlin
pentagron00
Merlin
Level 28
God Stats
2W - 1L
1,772 SR
Queue Stats
7W - 3L
1,564 Elo+
Party 2
Team Averages
Level 33
1,697 SR
1,547 Elo+

VS

Team Averages
Level 26
1,553 SR
1,424 Elo+
Chernobog
Chernobog
Aszhune
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,277 Elo+
Party 3
Tiamat
Tiamat
HommeGris
Tiamat
Level 26
God Stats
10W - 11L
1,629 SR
Queue Stats
25W - 22L
1,576 Elo+
Solo
Bakasura
Bakasura
Sismanski
Bakasura
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,277 Elo+
Party 3
Neith
Neith
XxSavichX
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,469 Elo+
Solo
Yemoja
Yemoja
purtzelbaum
Yemoja
Level 18
God Stats
2W - 4L
1,635 SR
Queue Stats
89W - 94L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Pasoffel
Izanami
5
3 / 0 / 0
3,662
732
2,310
1,560
357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
1 / 1 / 0
3,938
788
387
3,526
923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
gumofilc
Bellona
7
2 / 0 / 1
4,231
846
1,654
2,098
927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
0 / 0 / 3
3,649
730
1,172
1,822
679
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Merlin
6
0 / 1 / 0
3,531
706
275
1,432
401
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Aszhune
Chernobog
5
0 / 2 / 0
3,191
638
783
1,943
607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
HommeGris
Tiamat
7
1 / 0 / 0
3,984
797
876
1,595
448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Sismanski
Bakasura
4
0 / 2 / 0
3,067
613
567
2,676
707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
XxSavichX
Neith
2
0 / 1 / 0
2,708
542
644
1,112
137
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
6
0 / 1 / 0
3,261
652
964
2,504
1,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
6
Kills
1
2
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Aszhune
Chernobog
0
2
0
0
L
Tiamat
HommeGris
Tiamat
1
0
0
1
W
Izanami
Pasoffel
Izanami
3
0
0
3
L
Bakasura
Sismanski
Bakasura
0
2
0
0
W
1
1
0
1
L
Neith
XxSavichX
Neith
0
1
0
0
W
Bellona
gumofilc
Bellona
2
0
1
2.5
W
0
0
3
1.5
W
Merlin
0
1
0
0
L
Yemoja
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,798
Damage
3,834
10,438
Taken
9,830
3,287
Mitigated
2,980
4,770
Healing
2,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Aszhune
Chernobog
783
342
0
0
1,943
607
90
0
1,943
0
7,872
L
Tiamat
HommeGris
Tiamat
876
41
0
828
1,595
448
0
275
1,320
19,491
0
W
Izanami
Pasoffel
Izanami
2,310
1,795
0
515
1,560
357
393
280
1,280
0
13,617
L
Bakasura
Sismanski
Bakasura
567
416
0
880
2,676
707
0
333
2,343
0
4,845
W
387
66
0
1,678
3,526
923
0
150
3,376
0
14,609
L
Neith
XxSavichX
Neith
644
487
0
313
1,112
137
0
252
860
0
3,147
W
Bellona
gumofilc
Bellona
1,654
534
0
1,646
2,098
927
0
0
2,048
0
13,776
W
1,172
377
212
594
1,822
679
259
684
1,113
7,857
0
W
Merlin
275
0
0
125
1,432
401
0
726
706
11,418
0
L
Yemoja
964
331
166
522
2,504
1,081
0
587
1,917
6,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,011
Gold Earned
16,211
139
Minions Killed
100
0
Camps Cleared
0
510,100
Distance Traveled
396,775
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
3,191
638
20
4
0
88,206
0
L
Tiamat
3,984
797
44
9
0
98,470
2
W
Izanami
3,662
732
26
5
0
95,249
0
L
Bakasura
3,067
613
14
3
0
92,219
2
W
Thor
3,938
788
39
8
0
90,746
0
L
Neith
2,708
542
8
2
0
30,659
0
W
Bellona
4,231
846
32
6
0
124,544
2
W
Khepri
3,649
730
17
3
0
101,516
0
W
Merlin
3,531
706
25
5
0
98,045
0
L
Yemoja
3,261
652
14
3
0
87,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role