Player Matchup

Nike
Nike
B0bbll
Nike
Level 100
God Stats
3W - 1L
1,802 SR
Queue Stats
34W - 31L
1,494 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Djerky
Morgan Le Fay
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 134L
1,481 Elo+
Solo
Ah Puch
Ah Puch
MADvGOD
Ah Puch
Level 106
God Stats
16W - 7L
1,588 SR
Queue Stats
278W - 303L
1,464 Elo+
Party 3
Khepri
Khepri
MissTY94
Khepri
Level 86
God Stats
4W - 1L
1,384 SR
Queue Stats
307W - 311L
1,421 Elo+
Solo
Nu Wa
Nu Wa
annaghmore
Nu Wa
Level 100
God Stats
2W - 0L
1,706 SR
Queue Stats
302W - 326L
1,461 Elo+
Party 3
Team Averages
Level 99
1,596 SR
1,464 Elo+

VS

Team Averages
Level 112
1,615 SR
1,428 Elo+
Hercules
Hercules
BRANNE187
Hercules
Level 125
God Stats
2W - 1L
1,840 SR
Queue Stats
140W - 126L
1,523 Elo+
Solo
Osiris
Osiris
DrAgOnBoRn1583
Osiris
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,453 Elo+
Party 2
Thoth
Thoth
Grim Tribe
Thoth
Level 69
God Stats
13W - 10L
1,555 SR
Queue Stats
310W - 320L
1,383 Elo+
Party 2
Tiamat
Tiamat
ISparhawkI
Tiamat
Level 118
God Stats
0W - 1L
1,337 SR
Queue Stats
23W - 44L
1,381 Elo+
Party 1
Anhur
Anhur
MercuryMike
Anhur
Level 142
God Stats
0W - 1L
1,843 SR
Queue Stats
15W - 33L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
B0bbll
Nike
18
9 / 3 / 6
11,612
829
10,408
16,467
8,117
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Djerky
Morgan Le Fay
17
5 / 3 / 8
10,657
761
15,263
11,905
6,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
MADvGOD
Ah Puch
17
4 / 2 / 10
10,535
753
13,477
9,130
4,027
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
MissTY94
Khepri
17
1 / 3 / 16
11,419
816
6,035
16,480
21,113
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
19
6 / 1 / 12
10,992
785
11,307
8,079
3,569
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BRANNE187
Hercules
17
2 / 1 / 5
9,425
673
4,355
10,603
12,512
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
1 / 5 / 5
8,642
617
7,150
12,394
11,792
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
16
1 / 6 / 6
9,079
649
13,743
11,727
5,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
ISparhawkI
Tiamat
17
4 / 5 / 3
10,241
732
16,190
14,317
10,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 8 / 4
9,687
692
8,508
15,336
6,639
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
35
25
Kills
12
12
Deaths
25
52
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nike
B0bbll
Nike
9
3
6
4
L
Hercules
BRANNE187
Hercules
2
1
5
4.5
W
Morgan Le Fay
Djerky
Morgan Le Fay
5
3
8
3
L
1
5
5
0.7
L
Thoth
1
6
6
0.67
L
Tiamat
ISparhawkI
Tiamat
4
5
3
1.1
W
Ah Puch
MADvGOD
Ah Puch
4
2
10
4.5
L
4
8
4
0.75
W
Khepri
MissTY94
Khepri
1
3
16
3
W
Nu Wa
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,490
Damage
49,946
62,061
Taken
64,377
42,988
Mitigated
47,376
22,103
Healing
21,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
B0bbll
Nike
10,408
1,018
2,864
2,910
16,467
8,117
856
7,900
8,567
0
23,255
L
Hercules
BRANNE187
Hercules
4,355
274
1,106
2,796
10,603
12,512
0
5,999
4,604
0
8,943
W
Morgan Le Fay
Djerky
Morgan Le Fay
15,263
1,595
709
1,046
11,905
6,162
1,087
4,847
7,058
32,903
0
L
7,150
2,040
2,165
2,445
12,394
11,792
0
9,411
2,983
0
16,997
L
Thoth
13,743
1,515
1,680
1,858
11,727
5,520
0
7,868
3,859
36,142
0
L
Tiamat
ISparhawkI
Tiamat
16,190
437
2,097
3,841
14,317
10,913
0
11,071
3,246
39,607
0
W
Ah Puch
MADvGOD
Ah Puch
13,477
259
2,658
1,444
9,130
4,027
644
5,645
3,485
33,939
0
L
8,508
2,802
727
2,401
15,336
6,639
0
11,733
3,603
0
20,530
W
Khepri
MissTY94
Khepri
6,035
592
2,478
1,542
16,480
21,113
213
6,975
8,983
11,419
0
W
Nu Wa
11,307
3,521
4,696
1,756
8,079
3,569
2,517
4,566
3,513
27,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,215
Gold Earned
47,074
150
Minions Killed
150
0
Camps Cleared
0
1,347,727
Distance Traveled
1,178,952
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,612
829
35
3
0
290,638
0
L
Hercules
9,425
673
7
1
0
251,197
0
W
Morgan Le Fay
10,657
761
31
2
0
271,803
0
L
Osiris
8,642
617
18
1
0
246,161
0
L
Thoth
9,079
649
33
2
0
243,348
1
L
Tiamat
10,241
732
50
4
0
247,869
0
W
Ah Puch
10,535
753
40
3
0
244,114
0
L
Anhur
9,687
692
42
3
0
190,377
0
W
Khepri
11,419
816
10
1
0
275,641
0
W
Nu Wa
10,992
785
34
2
0
265,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role