Player Matchup

Pele
Pele
FatiRuli1193
Pele
Level 8
God Stats
0W - 2L
1,290 SR
Queue Stats
5W - 10L
1,463 Elo+
Solo
Amaterasu
Amaterasu
Hozmer2940
Amaterasu
Level 5
God Stats
4W - 6L
1,500 SR
Queue Stats
54W - 69L
1,412 Elo+
Solo
Danzaburou
Danzaburou
Imscrubb1989
Danzaburou
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,384 Elo+
Solo
Cupid
Cupid
Mekabu2929
Cupid
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tn Harp
Morgan Le Fay
Level 18
God Stats
6W - 10L
1,509 SR
Queue Stats
31W - 33L
1,513 Elo+
Solo
Team Averages
Level 12
1,460 SR
1,454 Elo+

VS

Team Averages
Level 45
1,418 SR
1,504 Elo+
Sol
Sol
Bostion NL
Sol
Level 25
God Stats
3W - 3L
1,323 SR
Queue Stats
364W - 399L
1,170 Elo+
Party 1
Bellona
Bellona
Getsomehelp7939
Bellona
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 10L
1,895 Elo+
Party 1
Ymir
Ymir
GodXBless316
Ymir
Level 142
God Stats
1W - 2L
1,343 SR
Queue Stats
82W - 86L
1,595 Elo+
Party 1
Loki
Loki
GreatJotaro
Loki
Level 18
God Stats
34W - 44L
1,315 SR
Queue Stats
290W - 358L
1,378 Elo+
Party 1
Chang'e
Chang'e
PenguinPal2Beans
Chang'e
Level 28
God Stats
49W - 26L
1,611 SR
Queue Stats
139W - 141L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 10 / 3
5,304
354
224
8,863
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Hozmer2940
Amaterasu
8
1 / 18 / 2
5,902
393
5,833
21,468
9,550
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Imscrubb1989
Danzaburou
6
0 / 3 / 3
5,317
354
355
5,426
1,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
10
1 / 6 / 3
6,302
420
4,484
7,317
2,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Tn Harp
Morgan Le Fay
7
2 / 9 / 2
5,833
389
3,770
9,088
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
13 / 4 / 14
9,331
622
11,743
10,229
2,511
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
8 / 2 / 5
10,359
691
5,871
10,461
8,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
6 / 2 / 13
9,046
603
6,364
10,430
4,559
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
10 / 4 / 13
8,963
598
6,376
7,532
3,978
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
8 / 1 / 14
9,432
629
13,049
8,955
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
104
4
Kills
45
46
Deaths
13
13
Assists
59
Player
Kills
Deaths
Assists
KDA
W
13
4
14
5
L
0
10
3
0.15
W
8
2
5
5.25
W
6
2
13
6.25
W
10
4
13
4.13
L
Amaterasu
Hozmer2940
Amaterasu
1
18
2
0.11
L
Danzaburou
Imscrubb1989
Danzaburou
0
3
3
0.5
L
Cupid
1
6
3
0.42
W
8
1
14
15
L
Morgan Le Fay
Tn Harp
Morgan Le Fay
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,666
Damage
43,403
52,162
Taken
47,607
18,032
Mitigated
22,832
3,502
Healing
18,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,743
5,034
0
2,875
10,229
2,511
3,865
764
7,770
38,167
0
L
224
112
0
142
8,863
2,196
0
4,482
4,255
0
2,766
W
5,871
3,064
0
3,206
10,461
8,719
6,882
164
10,293
0
58,215
W
6,364
1,562
783
2,186
10,430
4,559
1,772
1,240
9,048
34,577
0
W
6,376
3,115
0
580
7,532
3,978
0
417
6,323
0
28,116
L
Amaterasu
Hozmer2940
Amaterasu
5,833
3,331
0
2,560
21,468
9,550
0
14,808
6,356
0
13,607
L
Danzaburou
Imscrubb1989
Danzaburou
355
355
0
127
5,426
1,314
0
2,744
2,672
0
4,877
L
Cupid
4,484
2,105
78
595
7,317
2,184
0
3,266
3,911
0
22,676
W
13,049
1,085
2,877
5,899
8,955
3,065
4,137
665
8,212
51,648
0
L
Morgan Le Fay
Tn Harp
Morgan Le Fay
3,770
204
0
0
9,088
2,788
62
5,178
3,812
17,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,658
Gold Earned
47,131
98
Minions Killed
377
0
Camps Cleared
0
956,700
Distance Traveled
1,325,471
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,331
622
63
4
0
240,572
0
L
Pele
5,304
354
14
1
0
206,175
0
W
Bellona
10,359
691
131
9
0
288,968
0
W
Ymir
9,046
603
45
3
0
256,860
0
W
Loki
8,963
598
50
3
0
286,893
0
L
Amaterasu
5,902
393
16
1
0
236,730
0
L
Danzaburou
5,317
354
10
1
0
80,980
0
L
Cupid
6,302
420
40
3
0
254,826
0
W
Chang'e
9,432
629
88
6
0
252,178
3
L
Morgan Le Fay
5,833
389
18
1
0
177,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role