Player Matchup

Skadi
Skadi
Klarex04
Skadi
Level 18
God Stats
2W - 2L
1,582 SR
Queue Stats
10W - 21L
1,369 Elo+
Party 3
Jormungandr
Jormungandr
Tounaze
Jormungandr
Level 7
God Stats
2W - 2L
1,616 SR
Queue Stats
2W - 3L
1,499 Elo+
Party 2
Kukulkan
Kukulkan
Tytanides
Kukulkan
Level 29
God Stats
0W - 4L
1,236 SR
Queue Stats
6W - 10L
1,574 Elo+
Solo
Nemesis
Nemesis
archipelagod
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,499 Elo+
Party 2
Hades
Hades
nosoyotaku97
Hades
Level 18
God Stats
19W - 15L
1,491 SR
Queue Stats
23W - 20L
1,382 Elo+
Party 3
Team Averages
Level 16
1,485 SR
1,465 Elo+

VS

Team Averages
Level 21
1,544 SR
1,458 Elo+
Jormungandr
Jormungandr
FuryStrikeR97
Jormungandr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,470 Elo+
Party 1
Medusa
Medusa
Harneec
Medusa
Level 5
God Stats
3W - 2L
1,651 SR
Queue Stats
64W - 51L
1,383 Elo+
Solo
Aphrodite
Aphrodite
Muchachoman90
Aphrodite
Level 27
God Stats
2W - 3L
1,320 SR
Queue Stats
83W - 80L
1,434 Elo+
Solo
Kali
Kali
THEOWEN993
Kali
Level 29
God Stats
13W - 10L
1,507 SR
Queue Stats
134W - 117L
1,481 Elo+
Party 1
Nu Wa
Nu Wa
somebody345
Nu Wa
Level 17
God Stats
2W - 0L
1,741 SR
Queue Stats
27W - 15L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Klarex04
Skadi
15
4 / 6 / 5
9,856
469
11,429
14,363
3,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jormungandr
Tounaze
Jormungandr
14
3 / 6 / 7
9,115
434
11,475
19,016
17,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Tytanides
Kukulkan
17
7 / 5 / 3
10,879
518
13,040
10,608
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
archipelagod
Nemesis
12
2 / 7 / 3
8,725
415
7,216
17,309
4,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 6 / 4
9,114
434
7,154
18,295
9,772
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FuryStrikeR97
Jormungandr
15
1 / 5 / 4
10,026
477
6,151
14,933
11,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
Harneec
Medusa
18
10 / 4 / 6
11,768
560
22,928
19,632
6,789
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
Muchachoman90
Aphrodite
15
4 / 5 / 15
11,095
528
7,234
19,346
9,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
11 / 5 / 6
12,420
591
14,573
20,552
10,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 2 / 7
10,462
498
7,830
8,087
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
67
18
Kills
29
30
Deaths
21
22
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
FuryStrikeR97
Jormungandr
1
5
4
0.6
W
Medusa
Harneec
Medusa
10
4
6
3.25
L
Skadi
Klarex04
Skadi
4
6
5
1.08
W
Aphrodite
Muchachoman90
Aphrodite
4
5
15
2.3
W
11
5
6
2.8
L
Jormungandr
Tounaze
Jormungandr
3
6
7
1.08
L
Kukulkan
Tytanides
Kukulkan
7
5
3
1.7
L
Nemesis
archipelagod
Nemesis
2
7
3
0.5
L
2
6
4
0.67
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,314
Damage
58,716
79,591
Taken
82,550
39,226
Mitigated
40,051
17,432
Healing
32,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
FuryStrikeR97
Jormungandr
6,151
2,019
0
1,427
14,933
11,360
178
8,753
6,136
48,763
0
W
Medusa
Harneec
Medusa
22,928
9,029
0
2,950
19,632
6,789
1,053
7,392
11,512
0
94,451
L
Skadi
Klarex04
Skadi
11,429
6,054
0
3,146
14,363
3,834
587
2,806
11,451
0
63,093
W
Aphrodite
Muchachoman90
Aphrodite
7,234
718
7,786
9,112
19,346
9,248
226
8,348
10,508
30,146
0
W
14,573
6,599
0
8,666
20,552
10,057
10
6,275
14,186
0
77,328
L
Jormungandr
Tounaze
Jormungandr
11,475
2,546
0
2,846
19,016
17,634
132
4,949
13,884
35,877
0
L
Kukulkan
Tytanides
Kukulkan
13,040
2,609
0
250
10,608
3,306
0
7,015
2,850
52,188
0
L
Nemesis
archipelagod
Nemesis
7,216
3,839
0
3,958
17,309
4,680
0
3,350
13,786
0
51,548
L
7,154
424
155
7,077
18,295
9,772
0
2,006
16,145
54,980
0
W
7,830
1,028
0
2,305
8,087
2,597
65
4,219
3,821
66,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,689
Gold Earned
55,771
400
Minions Killed
519
0
Camps Cleared
0
1,819,437
Distance Traveled
1,731,611
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,026
477
114
5
0
325,520
1
W
Medusa
11,768
560
147
7
0
368,143
3
L
Skadi
9,856
469
102
5
0
354,969
1
W
Aphrodite
11,095
528
54
3
0
382,173
4
W
Kali
12,420
591
100
5
0
379,123
0
L
Jormungandr
9,115
434
33
2
0
378,124
0
L
Kukulkan
10,879
518
97
5
0
353,799
4
L
Nemesis
8,725
415
72
3
0
364,173
1
L
Hades
9,114
434
96
5
0
368,372
3
W
Nu Wa
10,462
498
104
5
0
276,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role