Player Matchup

Vamana
Vamana
EatMyAmmo1
Vamana
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
482W - 506L
1,405 Elo+
Solo
Chang'e
Chang'e
HoneyxIce
Chang'e
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Neith
Neith
KAOTICSVETA
Neith
Level 32
God Stats
0W - 2L
1,282 SR
Queue Stats
43W - 58L
1,357 Elo+
Solo
Nemesis
Nemesis
Tomura154
Nemesis
Level 55
God Stats
5W - 6L
1,419 SR
Queue Stats
799W - 849L
1,482 Elo+
Solo
Tyr
Tyr
Yeyo tunas54
Tyr
Level 57
God Stats
3W - 2L
1,729 SR
Queue Stats
370W - 415L
1,450 Elo+
Solo
Team Averages
Level 69
1,486 SR
1,439 Elo+

VS

Team Averages
Level 100
1,471 SR
1,460 Elo+
King Arthur
King Arthur
 
King Arthur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BIGW3RM760
Baron Samedi
Level 100
God Stats
32W - 55L
1,397 SR
Queue Stats
1,274W - 1,400L
1,450 Elo+
Solo
Anubis
Anubis
D-Ron_2K9
Anubis
Level 108
God Stats
350W - 302L
1,545 SR
Queue Stats
966W - 962L
1,490 Elo+
Solo
Neith
Neith
Smotes8
Neith
Level 69
God Stats
13W - 16L
1,464 SR
Queue Stats
928W - 1,065L
1,451 Elo+
Solo
Jormungandr
Jormungandr
xxWACOLDxx
Jormungandr
Level 116
God Stats
147W - 151L
1,449 SR
Queue Stats
147W - 152L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
EatMyAmmo1
Vamana
18
4 / 9 / 0
12,862
857
20,295
31,044
18,955
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
HoneyxIce
Chang'e
19
0 / 3 / 3
12,542
836
15,968
16,333
6,645
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 6 / 2
11,930
795
20,214
26,191
10,238
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Tomura154
Nemesis
18
0 / 6 / 2
11,648
777
6,913
24,960
10,182
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
0 / 8 / 2
12,315
821
9,288
28,323
28,961
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
9 / 0 / 15
14,747
983
32,137
29,578
30,382
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
BIGW3RM760
Baron Samedi
20
7 / 0 / 16
13,681
912
17,591
9,076
5,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
D-Ron_2K9
Anubis
20
8 / 0 / 12
14,283
952
14,964
3,401
2,525
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Smotes8
Neith
20
1 / 3 / 16
13,560
904
27,430
13,841
7,383
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
xxWACOLDxx
Jormungandr
20
7 / 1 / 19
15,143
1,010
25,383
22,385
32,442
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
110
4
Kills
32
32
Deaths
4
9
Assists
78
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
9
0
15
16.5
W
Baron Samedi
BIGW3RM760
Baron Samedi
7
0
16
15
W
Anubis
D-Ron_2K9
Anubis
8
0
12
14
L
Vamana
EatMyAmmo1
Vamana
4
9
0
0.44
L
Chang'e
HoneyxIce
Chang'e
0
3
3
0.5
L
0
6
2
0.17
W
Neith
Smotes8
Neith
1
3
16
3
L
Nemesis
Tomura154
Nemesis
0
6
2
0.17
L
0
8
2
0.13
W
Jormungandr
xxWACOLDxx
Jormungandr
7
1
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,678
Damage
117,505
126,851
Taken
78,281
74,981
Mitigated
78,510
23,127
Healing
24,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
32,137
4,106
0
7,505
29,578
30,382
0
6,371
23,207
0
49,337
W
Baron Samedi
BIGW3RM760
Baron Samedi
17,591
689
3,773
1,916
9,076
5,778
0
1,132
7,944
25,402
0
W
Anubis
D-Ron_2K9
Anubis
14,964
137
0
1,738
3,401
2,525
0
266
3,135
30,051
0
L
Vamana
EatMyAmmo1
Vamana
20,295
10,531
0
4,603
31,044
18,955
0
15,561
15,483
0
37,107
L
Chang'e
HoneyxIce
Chang'e
15,968
1,690
6,933
4,863
16,333
6,645
0
6,105
10,228
54,663
0
L
20,214
9,586
0
4,062
26,191
10,238
0
11,419
14,772
0
43,707
W
Neith
Smotes8
Neith
27,430
19,381
90
1,825
13,841
7,383
0
1,461
12,380
0
64,051
L
Nemesis
Tomura154
Nemesis
6,913
1,960
0
1,285
24,960
10,182
0
12,756
12,204
0
20,516
L
9,288
2,931
229
1,152
28,323
28,961
0
12,097
16,226
0
32,315
W
Jormungandr
xxWACOLDxx
Jormungandr
25,383
6,716
0
7,339
22,385
32,442
0
6,738
15,647
63,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,297
Gold Earned
71,414
269
Minions Killed
285
4
Camps Cleared
9
1,434,557
Distance Traveled
1,355,988
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,747
983
32
2
0
327,223
0
W
Baron Samedi
13,681
912
16
1
3
298,534
0
W
Anubis
14,283
952
36
2
4
231,036
0
L
Vamana
12,862
857
26
2
0
325,337
0
L
Chang'e
12,542
836
101
7
0
275,812
1
L
Neith
11,930
795
62
4
2
265,917
3
W
Neith
13,560
904
98
7
1
240,854
1
L
Nemesis
11,648
777
20
1
1
295,166
1
L
Tyr
12,315
821
60
4
1
272,325
3
W
Jormungandr
15,143
1,010
103
7
1
258,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role