Player Matchup

Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
ECU_God_Steve
Camazotz
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 129L
1,352 Elo+
Solo
Hercules
Hercules
EdAlNe
Hercules
Level 99
God Stats
14W - 14L
1,506 SR
Queue Stats
301W - 361L
1,363 Elo+
Solo
Anhur
Anhur
mocciamanu
Anhur
Level 40
God Stats
2W - 4L
1,129 SR
Queue Stats
140W - 188L
1,204 Elo+
Solo
Fenrir
Fenrir
mrsnuffleupuss
Fenrir
Level 107
God Stats
2W - 7L
1,399 SR
Queue Stats
189W - 244L
1,368 Elo+
Solo
Team Averages
Level 92
1,407 SR
1,357 Elo+

VS

Team Averages
Level 68
1,446 SR
1,351 Elo+
Osiris
Osiris
EoftheT
Osiris
Level 45
God Stats
18W - 6L
1,474 SR
Queue Stats
90W - 83L
1,297 Elo+
Solo
Skadi
Skadi
Ki_wie
Skadi
Level 66
God Stats
109W - 91L
1,435 SR
Queue Stats
246W - 280L
1,342 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LegendJLove
Morgan Le Fay
Level 45
God Stats
7W - 6L
1,691 SR
Queue Stats
16W - 20L
1,419 Elo+
Solo
Terra
Terra
Manshock
Terra
Level 145
God Stats
45W - 58L
1,365 SR
Queue Stats
833W - 895L
1,333 Elo+
Solo
Thor
Thor
ViIIxin
Thor
Level 38
God Stats
3W - 3L
1,268 SR
Queue Stats
115W - 141L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 2 / 0
6,318
486
3,171
7,569
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
ECU_God_Steve
Camazotz
10
0 / 1 / 0
5,678
437
3,066
10,602
5,980
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
EdAlNe
Hercules
8
4 / 1 / 1
6,117
471
3,466
5,668
3,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
1
0 / 0 / 0
4,018
309
0
0
0
13
4 / 1 / 2
7,426
571
5,847
8,194
3,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
EoftheT
Osiris
11
1 / 4 / 1
6,902
531
3,570
6,880
6,454
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
Ki_wie
Skadi
12
1 / 1 / 2
6,416
494
4,624
4,587
1,139
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
LegendJLove
Morgan Le Fay
12
0 / 2 / 0
7,297
561
714
5,443
2,364
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
Manshock
Terra
11
1 / 0 / 2
6,526
502
5,033
8,687
6,326
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
ViIIxin
Thor
12
2 / 1 / 1
7,433
572
3,150
7,423
2,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
8
Kills
5
5
Deaths
8
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
L
Camazotz
ECU_God_Steve
Camazotz
0
1
0
0
L
Hercules
EdAlNe
Hercules
4
1
1
4.5
W
Osiris
EoftheT
Osiris
1
4
1
0.38
W
Skadi
Ki_wie
Skadi
1
1
2
2
W
Morgan Le Fay
LegendJLove
Morgan Le Fay
0
2
0
0
W
Terra
Manshock
Terra
1
0
2
2
W
Thor
ViIIxin
Thor
2
1
1
2.5
L
Anhur
0
0
0
0
L
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,550
Damage
17,091
32,033
Taken
33,020
14,468
Mitigated
18,970
14,908
Healing
11,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,171
2,691
321
3,618
7,569
1,877
582
2,270
5,299
0
39,828
L
Camazotz
ECU_God_Steve
Camazotz
3,066
1,188
0
5,671
10,602
5,980
502
2,602
8,000
0
33,731
L
Hercules
EdAlNe
Hercules
3,466
1,136
0
2,018
5,668
3,081
86
448
5,220
0
18,541
W
Osiris
EoftheT
Osiris
3,570
695
0
100
6,880
6,454
658
0
6,568
0
23,002
W
Skadi
Ki_wie
Skadi
4,624
2,758
0
1,550
4,587
1,139
1,023
0
4,587
0
34,670
W
Morgan Le Fay
LegendJLove
Morgan Le Fay
714
101
0
1,606
5,443
2,364
2,144
0
5,350
45,284
0
W
Terra
Manshock
Terra
5,033
1,020
553
4,302
8,687
6,326
0
0
8,687
30,146
0
W
Thor
ViIIxin
Thor
3,150
629
0
2,961
7,423
2,687
29
0
7,423
0
37,845
L
Anhur
0
0
0
0
0
0
0
0
0
0
0
L
5,847
1,395
0
3,280
8,194
3,530
0
427
7,767
0
44,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,557
Gold Earned
34,574
278
Minions Killed
328
0
Camps Cleared
0
956,150
Distance Traveled
1,107,445
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,318
486
97
7
0
203,749
4
L
Camazotz
5,678
437
54
4
0
257,027
1
L
Hercules
6,117
471
28
2
0
238,768
1
W
Osiris
6,902
531
40
3
0
175,737
4
W
Skadi
6,416
494
73
6
0
224,035
3
W
Morgan Le Fay
7,297
561
89
7
0
210,379
0
W
Terra
6,526
502
48
4
0
251,228
0
W
Thor
7,433
572
78
6
0
246,066
4
L
Anhur
4,018
309
0
0
0
0
0
L
Fenrir
7,426
571
99
8
0
256,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role