Player Matchup

Hades
Hades
Final-_-Strike
Hades
Level 16
God Stats
5W - 4L
1,395 SR
Queue Stats
10W - 17L
1,381 Elo+
Solo
Danzaburou
Danzaburou
HooLiGaN_Bartt
Danzaburou
Level 26
God Stats
11W - 17L
1,431 SR
Queue Stats
46W - 49L
1,369 Elo+
Solo
Nu Wa
Nu Wa
JKusmus
Nu Wa
Level 14
God Stats
6W - 7L
1,408 SR
Queue Stats
76W - 64L
1,377 Elo+
Party 3
Anubis
Anubis
Just-Chris040
Anubis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 52L
1,157 Elo+
Party 3
Chaac
Chaac
K73592
Chaac
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,312 Elo+
Solo
Team Averages
Level 16
1,447 SR
1,319 Elo+

VS

Team Averages
Level 18
1,503 SR
1,398 Elo+
Morgan Le Fay
Morgan Le Fay
Lorenzinhio7
Morgan Le Fay
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
50W - 29L
1,367 Elo+
Party 2
Cthulhu
Cthulhu
Matthew_Kowal02
Cthulhu
Level 21
God Stats
22W - 16L
1,551 SR
Queue Stats
111W - 89L
1,379 Elo+
Party 1
Yemoja
Yemoja
SoSoRonaldo7209
Yemoja
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 75L
1,333 Elo+
Party 2
Set
Set
hendofor68
Set
Level 25
God Stats
3W - 2L
1,464 SR
Queue Stats
169W - 130L
1,413 Elo+
Party 1
Ymir
Ymir
muertovida1
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 2
4,095
683
1,041
3,122
1,419
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
HooLiGaN_Bartt
Danzaburou
6
0 / 0 / 0
4,044
674
0
1,951
465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
JKusmus
Nu Wa
7
3 / 1 / 0
4,517
753
3,115
1,852
444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
1 / 2 / 1
3,795
633
918
2,403
623
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
K73592
Chaac
6
0 / 1 / 2
3,679
613
991
3,414
1,274
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Lorenzinhio7
Morgan Le Fay
3
1 / 0 / 0
3,149
525
503
589
171
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
2 / 1 / 0
3,743
624
1,839
3,976
1,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

1
0 / 0 / 0
2,954
492
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

5
0 / 1 / 1
3,475
579
980
2,892
914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

4
1 / 3 / 1
3,762
627
575
4,475
1,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
4
Kills
4
5
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
Danzaburou
HooLiGaN_Bartt
Danzaburou
0
0
0
0
W
Nu Wa
JKusmus
Nu Wa
3
1
0
3
W
1
2
1
0.75
W
Chaac
K73592
Chaac
0
1
2
1
L
Morgan Le Fay
Lorenzinhio7
Morgan Le Fay
1
0
0
1
L
2
1
0
2
L
0
0
0
0
L
0
1
1
0.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,065
Damage
3,897
12,742
Taken
11,932
4,225
Mitigated
4,413
3,197
Healing
3,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,041
419
72
763
3,122
1,419
747
608
2,514
12,591
0
W
Danzaburou
HooLiGaN_Bartt
Danzaburou
0
0
0
569
1,951
465
2,041
0
1,951
0
14,539
W
Nu Wa
JKusmus
Nu Wa
3,115
1,200
0
553
1,852
444
475
881
781
9,213
0
W
918
140
0
429
2,403
623
0
503
1,781
6,597
0
W
Chaac
K73592
Chaac
991
145
0
811
3,414
1,274
755
576
2,798
0
8,960
L
Morgan Le Fay
Lorenzinhio7
Morgan Le Fay
503
230
0
300
589
171
0
445
144
2,322
0
L
1,839
201
82
1,099
3,976
1,603
0
2,036
1,752
9,882
0
L
0
0
0
0
0
0
0
0
0
0
0
L
980
344
0
855
2,892
914
0
361
2,493
0
8,542
L
575
238
0
843
4,475
1,725
168
1,891
2,469
6,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,130
Gold Earned
17,083
110
Minions Killed
72
0
Camps Cleared
0
518,053
Distance Traveled
363,260
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
4,095
683
30
5
0
114,152
2
W
Danzaburou
4,044
674
29
5
0
96,249
2
W
Nu Wa
4,517
753
28
5
0
98,399
0
W
Anubis
3,795
633
15
3
0
81,241
0
W
Chaac
3,679
613
8
1
0
128,012
3
L
Morgan Le Fay
3,149
525
5
1
0
24,292
0
L
Cthulhu
3,743
624
21
4
0
111,905
0
L
Yemoja
2,954
492
0
0
0
11,000
0
L
Set
3,475
579
25
4
0
120,106
0
L
Ymir
3,762
627
21
4
0
95,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role