Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
GlobDabzOnly
Zeus
Level 108
God Stats
146W - 128L
1,551 SR
Queue Stats
148W - 137L
1,567 Elo+
Solo
Gilgamesh
Gilgamesh
SlavicFeline
Gilgamesh
Level 68
God Stats
1W - 1L
1,756 SR
Queue Stats
13W - 14L
1,763 Elo+
Solo
Team Averages
Level 94
1,602 SR
1,610 Elo+

VS

Team Averages
Level 132
1,578 SR
1,551 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
HechiiinoKami
Amaterasu
Level 133
God Stats
151W - 92L
1,617 SR
Queue Stats
467W - 416L
1,601 Elo+
Party 1
Fenrir
Fenrir
grim0raeper
Fenrir
Level 140
God Stats
20W - 17L
1,618 SR
Queue Stats
261W - 277L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
2 / 4 / 2
6,900
690
2,558
6,999
2,583
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
3 / 4 / 2
7,298
730
10,464
8,121
3,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
SlavicFeline
Gilgamesh
9
0 / 3 / 3
6,173
617
4,045
9,149
4,596
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
3 / 2 / 7
7,508
751
9,657
7,196
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
HechiiinoKami
Amaterasu
12
8 / 2 / 3
8,473
847
5,568
9,158
4,711
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
10
0 / 1 / 7
6,617
662
3,016
5,285
4,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
5
Kills
11
11
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
4
2
0.75
W
Morgan Le Fay
 
Morgan Le Fay
3
2
7
3.25
L
3
4
2
1
W
Amaterasu
HechiiinoKami
Amaterasu
8
2
3
4.75
L
Gilgamesh
SlavicFeline
Gilgamesh
0
3
3
0.5
W
Fenrir
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,067
Damage
18,241
24,269
Taken
21,639
10,222
Mitigated
11,501
4,780
Healing
4,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,558
1,609
532
1,424
6,999
2,583
47
3,297
3,657
0
7,889
W
Morgan Le Fay
 
Morgan Le Fay
9,657
641
0
762
7,196
2,628
80
3,500
3,616
36,612
0
L
10,464
664
265
2,498
8,121
3,043
38
2,890
5,062
40,353
0
W
Amaterasu
HechiiinoKami
Amaterasu
5,568
1,994
0
3,220
9,158
4,711
746
4,981
4,167
0
17,578
L
Gilgamesh
SlavicFeline
Gilgamesh
4,045
916
0
61
9,149
4,596
0
3,470
5,519
0
8,928
W
Fenrir
3,016
660
0
685
5,285
4,162
100
1,983
3,292
0
11,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,371
Gold Earned
22,598
103
Minions Killed
110
0
Camps Cleared
0
589,135
Distance Traveled
609,064
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,900
690
27
3
0
218,295
1
W
Morgan Le Fay
7,508
751
58
6
0
179,236
2
L
Zeus
7,298
730
63
6
0
170,407
6
W
Amaterasu
8,473
847
36
4
0
222,623
4
L
Gilgamesh
6,173
617
13
1
0
200,433
3
W
Fenrir
6,617
662
16
2
0
207,205
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role