Player Matchup

Ymir
Ymir
Armandhomie156
Ymir
Level 29
God Stats
6W - 6L
1,373 SR
Queue Stats
8W - 10L
1,371 Elo+
Party 1
Ra
Ra
BOBODZAKU
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Thanatos
Thanatos
Pixelgm
Thanatos
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Neith
Neith
mewtwo1569
Neith
Level 25
God Stats
9W - 9L
1,480 SR
Queue Stats
32W - 34L
1,527 Elo+
Party 1
Susano
Susano
spineake
Susano
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Team Averages
Level 13
1,471 SR
1,480 Elo+

VS

Team Averages
Level 9
1,496 SR
1,388 Elo+
Izanami
Izanami
AnaBrnabic
Izanami
Level 28
God Stats
34W - 27L
1,481 SR
Queue Stats
142W - 195L
1,380 Elo+
Solo
Bellona
Bellona
Izanami9969
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
LastChaser
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,062 Elo+
Solo
Bakasura
Bakasura
lazar11271
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
nicocanicola
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 5
7,614
508
2,063
9,650
8,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
8 / 5 / 6
8,413
561
6,205
6,074
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Pixelgm
Thanatos
12
3 / 1 / 3
7,991
533
2,393
8,058
2,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
11
1 / 2 / 7
6,720
448
4,769
4,763
1,142
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
spineake
Susano
13
7 / 4 / 5
8,466
564
5,194
8,972
5,041
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AnaBrnabic
Izanami
10
4 / 3 / 4
7,243
483
7,917
7,500
2,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Izanami9969
Bellona
4
0 / 3 / 1
4,848
323
647
2,882
1,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
LastChaser
Olorun
11
4 / 8 / 2
6,990
466
5,199
8,835
2,914
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
lazar11271
Bakasura
11
3 / 6 / 4
7,206
480
2,708
9,657
3,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
nicocanicola
Jormungandr
4
1 / 3 / 0
5,524
368
426
2,747
941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
22
Kills
12
13
Deaths
23
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
AnaBrnabic
Izanami
4
3
4
2
W
3
1
5
5.5
W
8
5
6
2.2
L
Bellona
Izanami9969
Bellona
0
3
1
0.17
L
Olorun
LastChaser
Olorun
4
8
2
0.63
W
Thanatos
Pixelgm
Thanatos
3
1
3
4.5
L
Bakasura
lazar11271
Bakasura
3
6
4
0.83
W
Neith
1
2
7
2.25
L
Jormungandr
nicocanicola
Jormungandr
1
3
0
0.33
W
Susano
spineake
Susano
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,624
Damage
16,897
37,517
Taken
31,621
19,118
Mitigated
11,013
10,097
Healing
4,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AnaBrnabic
Izanami
7,917
4,866
0
2,435
7,500
2,051
620
1,659
5,719
0
32,352
W
2,063
227
43
1,572
9,650
8,428
551
2,064
7,586
17,785
0
W
6,205
744
616
758
6,074
2,040
825
858
5,174
30,846
0
L
Bellona
Izanami9969
Bellona
647
445
0
322
2,882
1,260
0
308
2,552
0
5,109
L
Olorun
LastChaser
Olorun
5,199
2,841
42
463
8,835
2,914
662
3,306
5,463
15,116
0
W
Thanatos
Pixelgm
Thanatos
2,393
1,076
0
6,535
8,058
2,467
826
325
7,693
0
38,425
L
Bakasura
lazar11271
Bakasura
2,708
1,491
0
1,646
9,657
3,847
0
1,941
7,578
0
24,549
W
Neith
4,769
2,505
0
323
4,763
1,142
2,527
1,275
3,488
0
26,678
L
Jormungandr
nicocanicola
Jormungandr
426
99
0
0
2,747
941
3
624
2,041
1,938
0
W
Susano
spineake
Susano
5,194
1,672
0
250
8,972
5,041
1,936
1,344
7,596
0
36,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,204
Gold Earned
31,811
276
Minions Killed
147
0
Camps Cleared
0
1,211,265
Distance Traveled
765,640
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,243
483
45
3
0
184,116
2
W
Ymir
7,614
508
28
2
0
245,517
0
W
Ra
8,413
561
58
4
0
222,753
1
L
Bellona
4,848
323
15
1
0
79,787
1
L
Olorun
6,990
466
28
2
0
179,256
0
W
Thanatos
7,991
533
70
5
0
270,835
1
L
Bakasura
7,206
480
55
4
0
246,297
0
W
Neith
6,720
448
54
4
0
217,983
0
L
Jormungandr
5,524
368
4
0
0
76,184
0
W
Susano
8,466
564
66
4
0
254,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role