Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Cagadoo
Ganesha
Level 27
God Stats
6W - 3L
1,418 SR
Queue Stats
6W - 7L
1,325 Elo+
Solo
Scylla
Scylla
ThePandaSpider
Scylla
Level 27
God Stats
3W - 2L
1,788 SR
Queue Stats
109W - 84L
1,630 Elo+
Solo
Izanami
Izanami
crazarias
Izanami
Level 25
God Stats
6W - 5L
1,374 SR
Queue Stats
121W - 140L
1,341 Elo+
Solo
Awilix
Awilix
gatochato3121XD
Awilix
Level 13
God Stats
5W - 5L
1,418 SR
Queue Stats
38W - 37L
1,455 Elo+
Solo
Team Averages
Level 24
1,499 SR
1,450 Elo+

VS

Team Averages
Level 17
1,402 SR
1,443 Elo+
Nemesis
Nemesis
Amazionia
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,393 Elo+
Solo
Sobek
Sobek
Dragunov_157
Sobek
Level 23
God Stats
1W - 2L
1,237 SR
Queue Stats
19W - 25L
1,438 Elo+
Solo
Poseidon
Poseidon
GUINASDD55
Poseidon
Level 29
God Stats
1W - 3L
1,532 SR
Queue Stats
104W - 98L
1,562 Elo+
Solo
Cupid
Cupid
LordLorenz
Cupid
Level 15
God Stats
0W - 2L
1,241 SR
Queue Stats
3W - 4L
1,455 Elo+
Solo
Odin
Odin
Sayonaraxoxota
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
7 / 1 / 2
8,633
617
8,440
8,194
4,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
Cagadoo
Ganesha
8
0 / 2 / 3
5,550
396
2,931
6,614
3,787
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
5 / 0 / 4
9,308
665
5,891
5,588
2,220
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
crazarias
Izanami
13
2 / 1 / 2
7,811
558
5,112
7,483
2,181
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
7 / 0 / 2
8,783
627
4,924
8,077
2,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Amazionia
Nemesis
8
1 / 6 / 0
5,811
415
2,520
10,728
2,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 1
6,934
495
2,683
11,391
6,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
GUINASDD55
Poseidon
12
1 / 7 / 0
6,996
500
5,533
7,927
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
10
1 / 5 / 1
5,999
429
5,907
9,214
2,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

3
0 / 2 / 0
4,459
319
885
1,617
629
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
21
Kills
4
4
Deaths
21
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
7
1
2
8
L
Nemesis
Amazionia
Nemesis
1
6
0
0.17
W
Ganesha
Cagadoo
Ganesha
0
2
3
0.75
L
1
1
1
1.5
L
Poseidon
GUINASDD55
Poseidon
1
7
0
0.14
L
Cupid
1
5
1
0.3
L
0
2
0
0
W
5
0
4
7
W
Izanami
crazarias
Izanami
2
1
2
3
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,298
Damage
17,528
35,956
Taken
40,877
15,715
Mitigated
13,338
8,160
Healing
8,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
8,440
4,769
0
1,110
8,194
4,642
2,417
1,184
6,936
0
52,274
L
Nemesis
Amazionia
Nemesis
2,520
1,561
0
2,831
10,728
2,613
0
950
9,778
0
24,038
W
Ganesha
Cagadoo
Ganesha
2,931
494
0
1,930
6,614
3,787
248
1,135
5,479
12,411
0
L
2,683
428
0
3,199
11,391
6,320
84
2,266
9,125
19,312
0
L
Poseidon
GUINASDD55
Poseidon
5,533
1,011
0
661
7,927
1,708
135
3,625
4,302
34,132
0
L
Cupid
5,907
3,652
72
2,034
9,214
2,068
689
1,944
7,270
0
31,278
L
885
397
0
0
1,617
629
0
37
1,580
0
3,665
W
5,891
1,318
0
2,279
5,588
2,220
296
2,883
2,401
60,173
0
W
Izanami
crazarias
Izanami
5,112
3,551
0
1,502
7,483
2,181
830
1,657
5,826
0
47,380
W
4,924
2,744
0
1,339
8,077
2,885
0
1,054
6,931
0
56,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,085
Gold Earned
30,199
440
Minions Killed
215
0
Camps Cleared
0
1,255,435
Distance Traveled
1,044,742
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,633
617
98
7
0
281,022
3
L
Nemesis
5,811
415
56
4
0
237,958
0
W
Ganesha
5,550
396
3
0
0
160,544
3
L
Sobek
6,934
495
29
2
0
275,385
2
L
Poseidon
6,996
500
61
4
0
229,190
4
L
Cupid
5,999
429
60
4
0
232,334
1
L
Odin
4,459
319
9
1
0
69,875
0
W
Scylla
9,308
665
127
9
0
278,390
2
W
Izanami
7,811
558
110
8
0
244,844
3
W
Awilix
8,783
627
102
7
0
290,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role