Player Matchup

Medusa
Medusa
Fx dreamz x
Medusa
Level 113
God Stats
1W - 3L
1,726 SR
Queue Stats
1W - 3L
1,675 Elo+
Party 1
Gilgamesh
Gilgamesh
Har0ld28
Gilgamesh
Level 88
God Stats
0W - 1L
1,872 SR
Queue Stats
1W - 3L
1,675 Elo+
Party 1
Bacchus
Bacchus
Instinct Deluxe
Bacchus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,675 Elo+
Party 1
Bastet
Bastet
LilianBogdanov
Bastet
Level 129
God Stats
2W - 6L
1,555 SR
Queue Stats
21W - 26L
1,471 Elo+
Solo
Tiamat
Tiamat
Mxgul
Tiamat
Level 81
God Stats
1W - 3L
1,681 SR
Queue Stats
1W - 3L
1,675 Elo+
Party 1
Team Averages
Level 95
1,667 SR
1,634 Elo+

VS

Team Averages
Level 141
1,521 SR
1,457 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Anantasit1991
Artio
Level 157
God Stats
4W - 0L
1,537 SR
Queue Stats
251W - 280L
1,455 Elo+
Party 2
Discordia
Discordia
LuciferNotE
Discordia
Level 148
God Stats
9W - 9L
1,544 SR
Queue Stats
214W - 251L
1,458 Elo+
Party 2
Baba Yaga
Baba Yaga
SunlightWolf
Baba Yaga
Level 148
God Stats
4W - 3L
1,564 SR
Queue Stats
87W - 121L
1,428 Elo+
Party 2
Rama
Rama
gabybouille
Rama
Level 128
God Stats
4W - 3L
1,459 SR
Queue Stats
48W - 60L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
5 / 3 / 0
9,642
742
11,610
11,530
4,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Har0ld28
Gilgamesh
14
0 / 4 / 3
7,688
591
8,241
15,068
12,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 0 / 0
6,312
486
0
0
0
17
3 / 2 / 2
9,510
732
10,559
10,995
4,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tiamat
Mxgul
Tiamat
16
1 / 4 / 2
8,787
676
12,554
11,287
6,584
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
4 / 1 / 4
10,319
794
9,379
13,107
8,442
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

15
0 / 0 / 7
8,636
664
9,359
13,625
18,487
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
LuciferNotE
Discordia
15
3 / 3 / 3
9,175
706
9,752
7,132
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
SunlightWolf
Baba Yaga
17
3 / 0 / 3
10,561
812
8,093
12,359
5,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 5 / 1
9,212
709
5,579
12,475
5,065
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
9
Kills
13
13
Deaths
9
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
1
4
6
W
0
0
7
3.5
L
Medusa
5
3
0
1.67
L
Gilgamesh
Har0ld28
Gilgamesh
0
4
3
0.38
L
0
0
0
0
L
3
2
2
2
W
Discordia
LuciferNotE
Discordia
3
3
3
1.5
L
Tiamat
Mxgul
Tiamat
1
4
2
0.5
W
Baba Yaga
SunlightWolf
Baba Yaga
3
0
3
4.5
W
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,964
Damage
42,162
48,880
Taken
58,698
27,609
Mitigated
40,166
9,604
Healing
12,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,379
1,969
315
652
13,107
8,442
57
3,547
9,295
0
30,114
W
9,359
677
2,018
4,543
13,625
18,487
0
2,196
11,335
27,311
0
L
Medusa
11,610
4,645
0
1,768
11,530
4,514
2
8,857
2,673
0
42,542
L
Gilgamesh
Har0ld28
Gilgamesh
8,241
1,006
559
2,062
15,068
12,122
0
7,695
7,373
0
18,905
L
0
0
0
0
0
0
0
0
0
0
0
L
10,559
1,620
259
1,601
10,995
4,389
0
6,177
4,818
0
40,614
W
Discordia
LuciferNotE
Discordia
9,752
441
0
1,317
7,132
2,624
182
1,244
5,625
33,404
0
L
Tiamat
Mxgul
Tiamat
12,554
753
172
3,183
11,287
6,584
0
4,619
6,668
38,669
0
W
Baba Yaga
SunlightWolf
Baba Yaga
8,093
369
0
2,297
12,359
5,548
559
4,147
8,094
36,649
0
W
5,579
3,850
0
921
12,475
5,065
25
2,029
10,320
0
33,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,939
Gold Earned
47,903
268
Minions Killed
339
5
Camps Cleared
10
1,034,055
Distance Traveled
1,328,974
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,319
794
49
4
3
302,063
5
W
Artio
8,636
664
47
4
0
308,303
2
L
Medusa
9,642
742
98
8
3
265,517
1
L
Gilgamesh
7,688
591
21
2
0
238,364
0
L
Bacchus
6,312
486
0
0
0
0
0
L
Bastet
9,510
732
72
6
0
298,530
4
W
Discordia
9,175
706
63
5
2
246,035
4
L
Tiamat
8,787
676
77
6
2
231,644
4
W
Baba Yaga
10,561
812
99
8
2
270,666
1
W
Rama
9,212
709
81
6
3
201,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role