Player Matchup

Merlin
Merlin
Genjineedsheals
Merlin
Level 25
God Stats
16W - 11L
1,594 SR
Queue Stats
93W - 64L
1,484 Elo+
Party 1
Khepri
Khepri
Zephy000
Khepri
Level 26
God Stats
20W - 21L
1,545 SR
Queue Stats
97W - 91L
1,521 Elo+
Party 1
Medusa
Medusa
ZioXeno
Medusa
Level 29
God Stats
21W - 21L
1,517 SR
Queue Stats
124W - 144L
1,450 Elo+
Party 1
Da Ji
Da Ji
danishboy1
Da Ji
Level 17
God Stats
3W - 6L
1,255 SR
Queue Stats
71W - 75L
1,514 Elo+
Party 1
King Arthur
King Arthur
tribak
King Arthur
Level 35
God Stats
6W - 3L
1,510 SR
Queue Stats
257W - 228L
1,545 Elo+
Party 1
Team Averages
Level 26
1,484 SR
1,503 Elo+

VS

Team Averages
Level 12
1,577 SR
1,622 Elo+
Ares
Ares
APotatomato
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,679 Elo+
Party 2
Zeus
Zeus
MardenIsSatan
Zeus
Level 14
God Stats
5W - 5L
1,694 SR
Queue Stats
15W - 10L
1,583 Elo+
Solo
Olorun
Olorun
NSGhost
Olorun
Level 7
God Stats
1W - 1L
1,683 SR
Queue Stats
1W - 1L
1,679 Elo+
Party 2
Amaterasu
Amaterasu
Runeon228
Amaterasu
Level 28
God Stats
6W - 3L
1,692 SR
Queue Stats
110W - 118L
1,491 Elo+
Solo
Tsukuyomi
Tsukuyomi
Winnipux
Tsukuyomi
Level 4
God Stats
0W - 1L
1,315 SR
Queue Stats
1W - 1L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 5
8,192
630
4,743
3,800
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Zephy000
Khepri
11
2 / 0 / 14
7,435
572
3,369
4,416
3,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
ZioXeno
Medusa
12
12 / 0 / 7
8,080
622
10,929
6,306
2,418
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
12
4 / 1 / 6
7,563
582
4,338
8,282
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
tribak
King Arthur
13
3 / 3 / 2
7,851
604
7,301
7,353
4,497
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,337
411
2,067
10,628
4,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
3 / 3 / 0
6,860
528
3,895
5,572
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
NSGhost
Olorun
7
0 / 9 / 1
4,913
378
2,096
7,566
2,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
Runeon228
Amaterasu
11
2 / 3 / 1
5,840
449
3,428
10,990
7,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
Winnipux
Tsukuyomi
10
1 / 3 / 1
6,253
481
2,798
9,392
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
24
Kills
6
6
Deaths
24
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
3
2
5
2.75
L
3
3
0
1
L
Olorun
NSGhost
Olorun
0
9
1
0.06
L
Amaterasu
Runeon228
Amaterasu
2
3
1
0.83
L
Tsukuyomi
Winnipux
Tsukuyomi
1
3
1
0.5
W
Khepri
Zephy000
Khepri
2
0
14
9
W
Medusa
ZioXeno
Medusa
12
0
7
15.5
W
Da Ji
4
1
6
7
W
King Arthur
tribak
King Arthur
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,680
Damage
14,284
30,157
Taken
44,148
14,096
Mitigated
19,206
7,556
Healing
8,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,067
427
0
730
10,628
4,538
0
2,946
7,558
5,255
0
W
4,743
301
0
561
3,800
1,217
418
1,294
2,506
46,267
0
L
3,895
181
0
256
5,572
1,687
30
1,795
3,627
31,308
0
L
Olorun
NSGhost
Olorun
2,096
1,016
396
352
7,566
2,409
0
1,799
5,743
17,077
2,589
L
Amaterasu
Runeon228
Amaterasu
3,428
788
0
4,161
10,990
7,747
0
550
10,434
0
23,640
L
Tsukuyomi
Winnipux
Tsukuyomi
2,798
1,071
0
2,920
9,392
2,825
0
678
8,674
0
31,150
W
Khepri
Zephy000
Khepri
3,369
724
0
540
4,416
3,268
253
1,872
2,544
15,121
0
W
Medusa
ZioXeno
Medusa
10,929
4,633
541
1,779
6,306
2,418
1,266
2,008
4,298
0
45,653
W
Da Ji
4,338
1,080
0
3,686
8,282
2,696
0
1,211
7,071
0
40,910
W
King Arthur
tribak
King Arthur
7,301
574
0
449
7,353
4,497
100
1,333
6,020
0
43,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,121
Gold Earned
29,203
362
Minions Killed
240
0
Camps Cleared
0
1,232,648
Distance Traveled
1,165,314
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,337
411
3
0
0
240,926
2
W
Merlin
8,192
630
107
8
0
231,791
4
L
Zeus
6,860
528
86
7
0
232,593
0
L
Olorun
4,913
378
46
4
0
194,309
0
L
Amaterasu
5,840
449
42
3
0
236,008
3
L
Tsukuyomi
6,253
481
63
5
0
261,478
1
W
Khepri
7,435
572
26
2
0
237,697
2
W
Medusa
8,080
622
63
5
0
252,506
0
W
Da Ji
7,563
582
76
6
0
241,460
4
W
King Arthur
7,851
604
90
7
0
269,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role