Player Matchup

Ymir
Ymir
DeviateAsh43832
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
MetalV3NOM123
Thanatos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,201 Elo+
Solo
Jormungandr
Jormungandr
NoT_Raluss_34
Jormungandr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
cold-chimichanga
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Ra
Ra
rulebreaker15
Ra
Level 18
God Stats
1W - 0L
1,727 SR
Queue Stats
4W - 10L
1,162 Elo+
Solo
Team Averages
Level 6
1,545 SR
1,373 Elo+

VS

Team Averages
Level 7
1,508 SR
1,468 Elo+
Olorun
Olorun
Greggmcr78
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
LemonFreezie
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
REPT1LE15
Vamana
Level 29
God Stats
11W - 16L
1,542 SR
Queue Stats
118W - 191L
1,340 Elo+
Solo
Cthulhu
Cthulhu
codywilson616
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
mrFanciest
Izanami
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 10 / 7
11,120
483
13,331
22,120
13,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
MetalV3NOM123
Thanatos
5
1 / 4 / 1
7,985
347
686
3,070
885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jormungandr
NoT_Raluss_34
Jormungandr
15
10 / 4 / 2
11,151
485
9,964
12,793
11,073
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
11 / 1 / 5
12,604
548
15,461
17,748
23,469
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
5 / 3 / 9
11,845
515
4,283
7,875
2,799

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Greggmcr78
Olorun
13
4 / 1 / 0
9,301
404
4,015
5,536
2,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
LemonFreezie
Nemesis
12
1 / 14 / 7
8,446
367
5,431
18,219
5,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
REPT1LE15
Vamana
14
7 / 6 / 5
10,250
446
13,239
23,948
8,793
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
9
2 / 6 / 1
8,940
389
3,930
8,708
6,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
mrFanciest
Izanami
13
1 / 9 / 6
8,898
387
6,987
13,493
3,781
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
34
33
Kills
15
22
Deaths
36
24
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
10
7
0.95
L
Olorun
Greggmcr78
Olorun
4
1
0
4
L
Nemesis
LemonFreezie
Nemesis
1
14
7
0.32
W
Thanatos
MetalV3NOM123
Thanatos
1
4
1
0.38
W
Jormungandr
NoT_Raluss_34
Jormungandr
10
4
2
2.75
L
Vamana
REPT1LE15
Vamana
7
6
5
1.58
L
Cthulhu
2
6
1
0.42
W
11
1
5
13.5
L
Izanami
mrFanciest
Izanami
1
9
6
0.44
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,725
Damage
33,602
63,606
Taken
69,904
51,553
Mitigated
26,527
12,672
Healing
10,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,331
5,267
0
2,400
22,120
13,327
1,328
3,155
18,965
44,868
0
L
Olorun
Greggmcr78
Olorun
4,015
1,876
441
1,138
5,536
2,021
1,454
2,531
3,005
19,794
2,850
L
Nemesis
LemonFreezie
Nemesis
5,431
3,967
0
690
18,219
5,693
0
9,490
8,729
0
19,096
W
Thanatos
MetalV3NOM123
Thanatos
686
202
0
625
3,070
885
38
94
2,976
0
4,078
W
Jormungandr
NoT_Raluss_34
Jormungandr
9,964
4,319
0
89
12,793
11,073
2,514
926
11,867
37,959
0
L
Vamana
REPT1LE15
Vamana
13,239
8,803
53
7,046
23,948
8,793
0
8,485
15,426
0
43,345
L
Cthulhu
3,930
885
0
360
8,708
6,239
135
2,711
5,997
12,600
0
W
15,461
2,673
2,767
6,129
17,748
23,469
3,472
1,983
15,765
0
67,045
L
Izanami
mrFanciest
Izanami
6,987
6,620
0
854
13,493
3,781
1,375
4,324
9,169
0
44,132
W
4,283
1,857
242
420
7,875
2,799
4,153
1,320
6,555
45,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,705
Gold Earned
45,835
325
Minions Killed
199
0
Camps Cleared
0
1,766,320
Distance Traveled
1,728,997
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,120
483
66
3
0
387,523
0
L
Olorun
9,301
404
41
2
0
348,848
0
L
Nemesis
8,446
367
18
1
0
445,808
0
W
Thanatos
7,985
347
8
0
0
116,807
1
W
Jormungandr
11,151
485
62
3
0
349,461
0
L
Vamana
10,250
446
53
2
0
415,870
0
L
Cthulhu
8,940
389
14
1
0
190,021
1
W
Guan Yu
12,604
548
116
5
0
498,964
0
L
Izanami
8,898
387
73
3
0
328,450
0
W
Ra
11,845
515
73
3
0
413,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role