Player Matchup

Sobek
Sobek
CallMeGandhi69
Sobek
Level 104
God Stats
3W - 1L
1,579 SR
Queue Stats
158W - 133L
1,550 Elo+
Party 3
Gilgamesh
Gilgamesh
DreXQueen
Gilgamesh
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
127W - 118L
1,496 Elo+
Party 3
Vulcan
Vulcan
Panndi
Vulcan
Level 107
God Stats
4W - 4L
1,500 SR
Queue Stats
381W - 372L
1,486 Elo+
Solo
Rama
Rama
cutesailormoon
Rama
Level 152
God Stats
1W - 2L
1,151 SR
Queue Stats
151W - 152L
1,485 Elo+
Solo
Merlin
Merlin
q4w4w4w
Merlin
Level 108
God Stats
5W - 5L
1,327 SR
Queue Stats
148W - 147L
1,509 Elo+
Solo
Team Averages
Level 114
1,411 SR
1,505 Elo+

VS

Team Averages
Level 92
1,491 SR
1,512 Elo+
Zeus
Zeus
 
Zeus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
MrReece21
Hera
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
92W - 107L
1,479 Elo+
Party 2
Erlang Shen
Erlang Shen
Retsuu
Erlang Shen
Level 129
God Stats
0W - 2L
1,274 SR
Queue Stats
190W - 160L
1,613 Elo+
Party 1
Sun Wukong
Sun Wukong
SvitKona
Sun Wukong
Level 119
God Stats
0W - 2L
1,282 SR
Queue Stats
33W - 41L
1,466 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kanondiller
Tsukuyomi
Level 60
God Stats
1W - 1L
1,899 SR
Queue Stats
166W - 144L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 27
13,062
816
9,588
38,413
40,747
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
DreXQueen
Gilgamesh
20
9 / 2 / 26
13,968
873
24,302
37,503
28,603
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
Panndi
Vulcan
20
10 / 1 / 19
12,992
812
21,229
13,071
7,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
6 / 3 / 16
11,272
705
12,882
16,519
7,821
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
q4w4w4w
Merlin
19
6 / 5 / 19
12,209
763
19,076
16,366
8,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
3 / 8 / 4
10,742
671
27,609
16,475
6,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hera
15
1 / 12 / 5
9,888
618
15,534
16,160
6,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Retsuu
Erlang Shen
17
5 / 8 / 4
10,913
682
17,417
24,204
17,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
SvitKona
Sun Wukong
18
2 / 5 / 6
10,497
656
12,998
21,229
23,052
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
kanondiller
Tsukuyomi
18
2 / 8 / 5
10,731
671
23,273
16,605
9,395
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
37
41
Kills
13
14
Deaths
41
107
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
8
4
0.63
W
10
3
27
7.83
W
Gilgamesh
DreXQueen
Gilgamesh
9
2
26
11
L
Hera
1
12
5
0.29
W
Vulcan
Panndi
Vulcan
10
1
19
19.5
L
Erlang Shen
Retsuu
Erlang Shen
5
8
4
0.88
L
Sun Wukong
SvitKona
Sun Wukong
2
5
6
1
W
6
3
16
4.67
L
Tsukuyomi
kanondiller
Tsukuyomi
2
8
5
0.56
W
Merlin
q4w4w4w
Merlin
6
5
19
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,077
Damage
96,831
121,872
Taken
94,673
92,542
Mitigated
62,192
62,019
Healing
25,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
27,609
2,354
72
3,106
16,475
6,279
0
8,938
7,537
46,234
0
W
9,588
924
4,083
15,527
38,413
40,747
282
11,347
24,996
18,929
0
W
Gilgamesh
DreXQueen
Gilgamesh
24,302
5,903
4,350
14,426
37,503
28,603
409
15,397
22,106
0
39,815
L
Hera
15,534
4,529
374
1,364
16,160
6,195
0
9,722
6,438
33,207
0
W
Vulcan
Panndi
Vulcan
21,229
6,891
4,767
2,047
13,071
7,110
499
5,096
7,975
49,915
0
L
Erlang Shen
Retsuu
Erlang Shen
17,417
6,442
2,567
5,883
24,204
17,271
0
12,425
11,779
0
25,038
L
Sun Wukong
SvitKona
Sun Wukong
12,998
2,443
2,362
4,997
21,229
23,052
0
10,854
10,375
422
24,989
W
12,882
7,562
5,114
4,760
16,519
7,821
3,197
5,413
11,106
0
29,541
L
Tsukuyomi
kanondiller
Tsukuyomi
23,273
3,587
3,508
1,098
16,605
9,395
0
7,954
8,651
0
52,128
W
Merlin
q4w4w4w
Merlin
19,076
575
3,671
3,274
16,366
8,261
798
6,236
10,130
44,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,503
Gold Earned
52,771
174
Minions Killed
169
0
Camps Cleared
0
1,547,215
Distance Traveled
1,317,713
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,742
671
51
3
0
225,474
3
W
Sobek
13,062
816
15
1
0
321,727
2
W
Gilgamesh
13,968
873
18
1
0
336,096
3
L
Hera
9,888
618
37
2
0
225,629
0
W
Vulcan
12,992
812
62
4
0
336,277
4
L
Erlang Shen
10,913
682
10
1
0
290,256
5
L
Sun Wukong
10,497
656
36
2
0
288,171
4
W
Rama
11,272
705
28
2
0
265,529
0
L
Tsukuyomi
10,731
671
35
2
0
288,183
0
W
Merlin
12,209
763
51
3
0
287,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role