Player Matchup

Arachne
Arachne
KlGast3r
Arachne
Level 59
God Stats
1W - 3L
1,258 SR
Queue Stats
139W - 222L
1,348 Elo+
Party 2
Anubis
Anubis
Matevzh
Anubis
Level 33
God Stats
49W - 48L
1,486 SR
Queue Stats
85W - 107L
1,347 Elo+
Party 4
Jing Wei
Jing Wei
NinjaCatSif
Jing Wei
Level 32
God Stats
1W - 3L
1,331 SR
Queue Stats
97W - 79L
1,482 Elo+
Party 4
Yemoja
Yemoja
Umnion
Yemoja
Level 49
God Stats
8W - 17L
1,532 SR
Queue Stats
186W - 175L
1,640 Elo+
Solo
Freya
Freya
ZuckmaD
Freya
Level 13
God Stats
0W - 1L
1,317 SR
Queue Stats
3W - 5L
1,488 Elo+
Party 2
Team Averages
Level 37
1,385 SR
1,461 Elo+

VS

Team Averages
Level 59
1,560 SR
1,476 Elo+
Merlin
Merlin
Lordfredrik
Merlin
Level 31
God Stats
3W - 2L
1,515 SR
Queue Stats
64W - 58L
1,447 Elo+
Solo
Cu Chulainn
Cu Chulainn
Riptide3689
Cu Chulainn
Level 29
God Stats
11W - 3L
1,576 SR
Queue Stats
240W - 159L
1,594 Elo+
Party 3
Rama
Rama
Sk1llFulL221
Rama
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 177L
1,428 Elo+
Party 1
Set
Set
g1ngerN1nj402
Set
Level 157
God Stats
8W - 7L
1,500 SR
Queue Stats
791W - 618L
1,630 Elo+
Party 3
Ymir
Ymir
НеВетерНоДую
Ymir
Level 16
God Stats
2W - 1L
1,712 SR
Queue Stats
2W - 4L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KlGast3r
Arachne
16
1 / 6 / 2
10,313
413
4,749
21,263
8,105
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Matevzh
Anubis
10
1 / 7 / 1
8,276
331
4,519
10,119
4,673
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
NinjaCatSif
Jing Wei
18
3 / 7 / 4
11,481
459
14,820
17,670
6,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Umnion
Yemoja
18
0 / 2 / 6
12,041
482
12,313
23,572
26,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Freya
ZuckmaD
Freya
20
7 / 6 / 2
12,180
487
19,141
27,213
13,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
4 / 2 / 5
13,875
555
15,536
12,560
5,858
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cu Chulainn
Riptide3689
Cu Chulainn
20
5 / 2 / 8
13,931
557
18,862
21,845
19,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
7 / 4 / 2
12,900
516
8,813
17,872
7,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 1 / 10
14,283
571
28,470
23,707
12,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
1 / 4 / 11
11,760
470
7,669
20,086
21,305
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
12
Kills
28
28
Deaths
13
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Arachne
KlGast3r
Arachne
1
6
2
0.33
W
Merlin
4
2
5
3.25
L
Anubis
Matevzh
Anubis
1
7
1
0.21
L
Jing Wei
NinjaCatSif
Jing Wei
3
7
4
0.71
W
Cu Chulainn
Riptide3689
Cu Chulainn
5
2
8
4.5
W
7
4
2
2
L
Yemoja
Umnion
Yemoja
0
2
6
1.5
L
Freya
ZuckmaD
Freya
7
6
2
1.33
W
11
1
10
16
W
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,542
Damage
79,350
99,837
Taken
96,070
58,158
Mitigated
66,864
22,703
Healing
28,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
KlGast3r
Arachne
4,749
3,414
0
2,531
21,263
8,105
0
2,477
18,590
0
66,878
W
Merlin
15,536
2,033
234
4,655
12,560
5,858
2,888
6,766
5,794
100,826
0
L
Anubis
Matevzh
Anubis
4,519
136
0
1,762
10,119
4,673
0
2,953
6,886
32,090
0
L
Jing Wei
NinjaCatSif
Jing Wei
14,820
10,205
0
2,736
17,670
6,056
159
3,361
13,938
0
67,969
W
Cu Chulainn
Riptide3689
Cu Chulainn
18,862
4,547
0
6,216
21,845
19,939
490
7,445
14,400
0
106,388
W
8,813
7,181
0
7,700
17,872
7,025
2,722
6,401
11,471
0
72,257
L
Yemoja
Umnion
Yemoja
12,313
2,233
1,122
3,508
23,572
26,116
119
7,552
15,588
61,582
0
L
Freya
ZuckmaD
Freya
19,141
5,858
0
11,044
27,213
13,208
365
5,948
20,868
70,740
6,194
W
28,470
12,368
0
9,309
23,707
12,737
478
7,052
16,655
0
147,373
W
7,669
1,245
0
643
20,086
21,305
226
9,964
10,122
38,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,291
Gold Earned
66,749
481
Minions Killed
695
0
Camps Cleared
0
1,977,458
Distance Traveled
2,328,995
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,313
413
102
4
0
468,038
1
W
Merlin
13,875
555
163
7
0
409,095
1
L
Anubis
8,276
331
57
2
0
200,183
5
L
Jing Wei
11,481
459
119
5
0
432,582
1
W
Cu Chulainn
13,931
557
177
7
0
488,983
1
W
Rama
12,900
516
124
5
0
426,296
0
L
Yemoja
12,041
482
80
3
0
437,218
1
L
Freya
12,180
487
123
5
0
439,437
3
W
Set
14,283
571
164
7
0
534,560
3
W
Ymir
11,760
470
67
3
0
470,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role