Player Matchup

Merlin
Merlin
EugeneOneq
Merlin
Level 11
God Stats
0W - 2L
1,540 SR
Queue Stats
2W - 6L
1,323 Elo+
Solo
Anubis
Anubis
Knowledge530
Anubis
Level 8
God Stats
0W - 2L
1,270 SR
Queue Stats
12W - 21L
1,450 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Matillion
Morgan Le Fay
Level 17
God Stats
3W - 9L
1,775 SR
Queue Stats
77W - 80L
1,589 Elo+
Party 2
Kukulkan
Kukulkan
aliraad12345
Kukulkan
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 14L
1,615 Elo+
Party 2
Hercules
Hercules
yuapqqq
Hercules
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,541 Elo+
Solo
Team Averages
Level 13
1,517 SR
1,504 Elo+

VS

Team Averages
Level 18
1,382 SR
1,484 Elo+
Gilgamesh
Gilgamesh
DevDracion
Gilgamesh
Level 15
God Stats
2W - 1L
1,487 SR
Queue Stats
30W - 13L
1,601 Elo+
Party 1
Nox
Nox
DreamyDev
Nox
Level 16
God Stats
2W - 2L
1,300 SR
Queue Stats
35W - 19L
1,546 Elo+
Party 1
Da Ji
Da Ji
TrustKibou
Da Ji
Level 26
God Stats
218W - 198L
1,410 SR
Queue Stats
315W - 297L
1,441 Elo+
Solo
Izanami
Izanami
luisrainbreeze
Izanami
Level 18
God Stats
1W - 1L
1,368 SR
Queue Stats
27W - 21L
1,442 Elo+
Party 1
Athena
Athena
virekim
Athena
Level 17
God Stats
6W - 9L
1,342 SR
Queue Stats
206W - 212L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EugeneOneq
Merlin
15
3 / 5 / 2
9,739
974
10,313
14,807
5,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
15
1 / 12 / 4
8,892
889
5,597
15,791
7,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Matillion
Morgan Le Fay
16
0 / 12 / 6
8,976
898
5,185
19,027
18,253
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
aliraad12345
Kukulkan
15
1 / 10 / 4
8,975
898
9,806
16,062
7,049
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
yuapqqq
Hercules
15
1 / 6 / 4
9,211
921
7,103
21,334
26,709
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

17

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DevDracion
Gilgamesh
19
4 / 1 / 33
11,116
1,112
13,498
12,865
18,690
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
9 / 0 / 24
11,687
1,169
13,065
5,183
2,223
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
18
6 / 1 / 18
10,997
1,100
9,300
7,272
3,911
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
23 / 0 / 17
13,294
1,329
35,886
5,285
2,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
virekim
Athena
18
3 / 4 / 29
10,328
1,033
12,136
16,423
13,973
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
166
6
Kills
45
45
Deaths
6
20
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DevDracion
Gilgamesh
4
1
33
20.5
W
9
0
24
21
L
Merlin
EugeneOneq
Merlin
3
5
2
0.8
L
Anubis
1
12
4
0.25
L
Morgan Le Fay
Matillion
Morgan Le Fay
0
12
6
0.25
W
Da Ji
6
1
18
15
L
Kukulkan
aliraad12345
Kukulkan
1
10
4
0.3
W
23
0
17
31.5
W
Athena
virekim
Athena
3
4
29
4.38
L
Hercules
yuapqqq
Hercules
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,004
Damage
83,885
87,021
Taken
47,028
65,470
Mitigated
41,722
6,498
Healing
4,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DevDracion
Gilgamesh
13,498
3,164
404
1,006
12,865
18,690
0
7,025
5,840
562
22,954
W
13,065
1,840
0
9
5,183
2,223
0
3,717
1,466
25,625
0
L
Merlin
EugeneOneq
Merlin
10,313
489
118
355
14,807
5,992
0
3,657
11,150
39,876
0
L
Anubis
5,597
1,119
0
1,843
15,791
7,467
0
4,825
10,966
11,666
0
L
Morgan Le Fay
Matillion
Morgan Le Fay
5,185
1,547
0
532
19,027
18,253
0
6,508
12,519
12,873
0
W
Da Ji
9,300
1,790
128
721
7,272
3,911
0
4,627
2,645
0
22,471
L
Kukulkan
aliraad12345
Kukulkan
9,806
1,885
0
0
16,062
7,049
0
4,636
11,426
20,842
0
W
35,886
20,243
0
2,007
5,285
2,925
0
3,335
1,950
0
56,611
W
Athena
virekim
Athena
12,136
1,924
79
210
16,423
13,973
0
12,210
3,925
26,364
0
L
Hercules
yuapqqq
Hercules
7,103
2,062
0
3,650
21,334
26,709
0
5,969
15,365
13
16,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,793
Gold Earned
57,422
160
Minions Killed
173
3
Camps Cleared
8
795,127
Distance Traveled
968,777
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,116
1,112
21
2
0
203,595
0
W
Nox
11,687
1,169
31
3
3
199,906
1
L
Merlin
9,739
974
76
8
2
191,715
0
L
Anubis
8,892
889
16
2
1
132,517
0
L
Morgan Le Fay
8,976
898
15
2
0
147,879
2
W
Da Ji
10,997
1,100
34
3
3
194,972
0
L
Kukulkan
8,975
898
29
3
0
137,080
0
W
Izanami
13,294
1,329
50
5
2
191,007
0
W
Athena
10,328
1,033
37
4
0
179,297
0
L
Hercules
9,211
921
24
2
0
185,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role