Player Matchup

Loki
Loki
King Khodabear
Loki
Level 27
God Stats
7W - 3L
1,540 SR
Queue Stats
74W - 73L
1,310 Elo+
Solo
Chang'e
Chang'e
PenguinPal2Beans
Chang'e
Level 28
God Stats
49W - 26L
1,594 SR
Queue Stats
139W - 141L
1,463 Elo+
Solo
Bellona
Bellona
Yan_Hunter_MSM
Bellona
Level 29
God Stats
3W - 5L
1,378 SR
Queue Stats
75W - 101L
1,372 Elo+
Solo
Thanatos
Thanatos
oscarfu_1403run
Thanatos
Level 29
God Stats
16W - 14L
1,520 SR
Queue Stats
193W - 200L
1,435 Elo+
Solo
Olorun
Olorun
waveycrocket
Olorun
Level 5
God Stats
1W - 4L
1,421 SR
Queue Stats
7W - 20L
1,175 Elo+
Solo
Team Averages
Level 24
1,491 SR
1,351 Elo+

VS

Team Averages
Level 9
1,493 SR
1,420 Elo+
Bakasura
Bakasura
Faisal0609
Bakasura
Level 15
God Stats
7W - 12L
1,293 SR
Queue Stats
19W - 26L
1,282 Elo+
Solo
Izanami
Izanami
SkaDoosh952
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
bboyshing23
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
qrz5714
Danzaburou
Level 9
God Stats
7W - 8L
1,566 SR
Queue Stats
17W - 16L
1,394 Elo+
Solo
Artio
Artio
ryannboenr
Artio
Level 17
God Stats
0W - 2L
1,607 SR
Queue Stats
11W - 15L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 1 / 9
10,231
568
15,300
11,500
4,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
9 / 2 / 10
9,695
539
14,502
11,084
4,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 1 / 5
10,344
575
7,711
9,489
9,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
16
6 / 1 / 5
10,009
556
13,046
8,427
3,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
10
0 / 5 / 8
7,205
400
1,982
12,023
3,735
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Faisal0609
Bakasura
14
1 / 2 / 0
8,520
473
3,240
12,341
5,324
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
SkaDoosh952
Izanami
11
1 / 10 / 4
7,329
407
7,466
13,693
4,275
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
bboyshing23
Jormungandr
9
0 / 9 / 1
7,469
415
2,479
18,053
14,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
qrz5714
Danzaburou
12
6 / 5 / 1
8,758
487
7,734
11,859
3,708
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
11
1 / 6 / 4
7,387
410
4,109
15,220
9,058
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
32
Kills
9
10
Deaths
32
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Faisal0609
Bakasura
1
2
0
0.5
W
12
1
9
16.5
W
9
2
10
7
L
Izanami
SkaDoosh952
Izanami
1
10
4
0.3
W
5
1
5
7.5
L
Jormungandr
bboyshing23
Jormungandr
0
9
1
0.06
W
Thanatos
6
1
5
8.5
L
Danzaburou
qrz5714
Danzaburou
6
5
1
1.3
L
Artio
1
6
4
0.5
W
Olorun
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,541
Damage
25,028
52,523
Taken
71,166
25,893
Mitigated
36,498
24,338
Healing
8,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Faisal0609
Bakasura
3,240
2,540
0
3,486
12,341
5,324
756
1,457
10,814
0
52,454
W
15,300
6,319
0
3,676
11,500
4,599
826
1,675
9,825
0
56,988
W
14,502
587
1,822
5,934
11,084
4,100
1,822
1,452
9,422
48,342
0
L
Izanami
SkaDoosh952
Izanami
7,466
5,235
0
904
13,693
4,275
622
6,587
6,538
0
37,146
W
7,711
1,305
0
2,520
9,489
9,495
2,960
1,117
8,372
14,675
47,800
L
Jormungandr
bboyshing23
Jormungandr
2,479
1,344
0
190
18,053
14,133
0
2,791
15,012
24,394
0
W
Thanatos
13,046
5,077
0
8,454
8,427
3,964
992
1,470
6,935
0
60,712
L
Danzaburou
qrz5714
Danzaburou
7,734
4,095
0
389
11,859
3,708
140
3,373
8,277
0
25,003
L
Artio
4,109
628
195
3,167
15,220
9,058
445
2,871
12,255
14,426
0
W
Olorun
1,982
1,172
365
1,567
12,023
3,735
301
1,058
10,808
19,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,484
Gold Earned
39,463
445
Minions Killed
272
0
Camps Cleared
0
1,563,053
Distance Traveled
1,511,934
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,520
473
117
7
0
397,404
3
W
Loki
10,231
568
75
4
0
347,203
1
W
Chang'e
9,695
539
75
4
0
323,693
5
L
Izanami
7,329
407
68
4
0
260,930
0
W
Bellona
10,344
575
138
8
0
340,599
3
L
Jormungandr
7,469
415
35
2
0
265,353
0
W
Thanatos
10,009
556
124
7
0
310,990
0
L
Danzaburou
8,758
487
26
1
0
302,374
1
L
Artio
7,387
410
26
1
0
285,873
3
W
Olorun
7,205
400
33
2
0
240,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role