Player Matchup

Neith
Neith
Hazza0812
Neith
Level 69
God Stats
9W - 13L
1,442 SR
Queue Stats
35W - 69L
1,362 Elo+
Party 1
Tiamat
Tiamat
Nincata
Tiamat
Level 121
God Stats
4W - 1L
1,922 SR
Queue Stats
252W - 148L
1,657 Elo+
Solo
Agni
Agni
Pollstagram
Agni
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 135L
1,365 Elo+
Party 1
Mulan
Mulan
ToxicPreacher007
Mulan
Level 82
God Stats
2W - 9L
1,686 SR
Queue Stats
68W - 123L
1,345 Elo+
Party 1
Odin
Odin
sportyjdog
Odin
Level 69
God Stats
10W - 8L
1,428 SR
Queue Stats
398W - 407L
1,448 Elo+
Solo
Team Averages
Level 92
1,596 SR
1,435 Elo+

VS

Team Averages
Level 140
1,596 SR
1,585 Elo+
Neith
Neith
Invictous
Neith
Level 157
God Stats
29W - 9L
2,028 SR
Queue Stats
1,156W - 625L
1,607 Elo+
Party 2
Tiamat
Tiamat
Mazzaradi
Tiamat
Level 129
God Stats
2W - 2L
1,277 SR
Queue Stats
38W - 42L
1,463 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Nakabaki
Tsukuyomi
Level 160
God Stats
27W - 12L
1,670 SR
Queue Stats
980W - 304L
1,786 Elo+
Party 2
Cerberus
Cerberus
Seriousarmour
Cerberus
Level 100
God Stats
16W - 22L
1,455 SR
Queue Stats
28W - 38L
1,433 Elo+
Party 3
Vamana
Vamana
TheOmega4
Vamana
Level 152
God Stats
20W - 9L
1,552 SR
Queue Stats
564W - 260L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hazza0812
Neith
12
0 / 4 / 3
7,015
468
5,512
8,887
2,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Nincata
Tiamat
14
4 / 3 / 0
8,529
569
9,127
8,923
6,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 6 / 2
7,234
482
4,498
9,831
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 7 / 3
7,308
487
6,198
13,100
6,859
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 9 / 3
7,129
475
2,583
14,342
8,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Invictous
Neith
15
7 / 1 / 6
9,698
647
10,951
10,168
3,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Mazzaradi
Tiamat
13
1 / 1 / 12
8,320
555
5,128
6,389
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Nakabaki
Tsukuyomi
16
13 / 2 / 6
10,375
692
8,990
10,685
3,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
Seriousarmour
Cerberus
13
2 / 1 / 11
8,560
571
6,024
8,172
6,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vamana
TheOmega4
Vamana
16
6 / 3 / 8
10,532
702
10,248
14,832
11,970
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
72
8
Kills
29
29
Deaths
8
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Neith
Hazza0812
Neith
0
4
3
0.38
W
Neith
Invictous
Neith
7
1
6
10
W
Tiamat
Mazzaradi
Tiamat
1
1
12
7
W
Tsukuyomi
Nakabaki
Tsukuyomi
13
2
6
8
L
Tiamat
Nincata
Tiamat
4
3
0
1.33
L
1
6
2
0.33
W
Cerberus
Seriousarmour
Cerberus
2
1
11
7.5
W
Vamana
TheOmega4
Vamana
6
3
8
3.33
L
2
7
3
0.5
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,918
Damage
41,341
55,083
Taken
50,246
26,799
Mitigated
28,822
11,952
Healing
14,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Hazza0812
Neith
5,512
2,376
0
3,038
8,887
2,235
0
1,156
7,731
0
45,925
W
Neith
Invictous
Neith
10,951
4,623
0
3,767
10,168
3,345
1,033
1,855
8,197
0
65,019
W
Tiamat
Mazzaradi
Tiamat
5,128
175
0
2,490
6,389
2,929
425
2,332
4,057
49,507
0
W
Tsukuyomi
Nakabaki
Tsukuyomi
8,990
2,729
0
1,675
10,685
3,833
44
2,359
8,212
0
69,280
L
Tiamat
Nincata
Tiamat
9,127
456
0
1,795
8,923
6,342
0
4,227
4,696
53,285
0
L
4,498
500
0
3,190
9,831
2,616
42
357
9,474
45,189
0
W
Cerberus
Seriousarmour
Cerberus
6,024
0
0
2,309
8,172
6,745
178
4,002
4,037
29,397
0
W
Vamana
TheOmega4
Vamana
10,248
4,575
0
4,643
14,832
11,970
72
3,145
11,687
0
59,144
L
6,198
1,379
0
2,809
13,100
6,859
0
1,348
11,752
0
36,066
L
2,583
707
0
1,120
14,342
8,747
18
4,064
10,278
0
18,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,215
Gold Earned
47,485
385
Minions Killed
509
0
Camps Cleared
0
1,374,769
Distance Traveled
1,540,961
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,015
468
93
6
0
260,316
4
W
Neith
9,698
647
116
8
0
267,722
3
W
Tiamat
8,320
555
106
7
0
313,615
2
W
Tsukuyomi
10,375
692
114
8
0
329,575
2
L
Tiamat
8,529
569
94
6
0
303,220
5
L
Agni
7,234
482
101
7
0
282,094
6
W
Cerberus
8,560
571
58
4
0
311,505
3
W
Vamana
10,532
702
115
8
0
318,544
5
L
Mulan
7,308
487
71
5
0
273,391
6
L
Odin
7,129
475
26
2
0
255,748
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role