Player Matchup

Bakasura
Bakasura
Craig_Joseph101
Bakasura
Level 28
God Stats
5W - 0L
1,500 SR
Queue Stats
162W - 193L
1,435 Elo+
Solo
Danzaburou
Danzaburou
DamnnDawg
Danzaburou
Level 2
God Stats
2W - 0L
1,707 SR
Queue Stats
3W - 1L
1,680 Elo+
Solo
Nu Wa
Nu Wa
IIuBaCuK
Nu Wa
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,596 Elo+
Party 1
Apollo
Apollo
ItsZephyrLee
Apollo
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,558 Elo+
Solo
Thor
Thor
tsarynnyk
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 11
1,541 SR
1,554 Elo+

VS

Team Averages
Level 18
1,527 SR
1,471 Elo+
Cthulhu
Cthulhu
JustRomanAround_
Cthulhu
Level 7
God Stats
6W - 6L
1,474 SR
Queue Stats
18W - 25L
1,393 Elo+
Solo
Olorun
Olorun
LUBU07
Olorun
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 102L
1,523 Elo+
Solo
Thor
Thor
Rileyroo1985
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 32L
1,374 Elo+
Solo
Sun Wukong
Sun Wukong
SlimeBelief___
Sun Wukong
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
147W - 155L
1,503 Elo+
Solo
Tsukuyomi
Tsukuyomi
phatniko
Tsukuyomi
Level 27
God Stats
21W - 19L
1,659 SR
Queue Stats
85W - 116L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
8 / 3 / 1
9,305
582
5,180
11,473
4,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
DamnnDawg
Danzaburou
18
4 / 0 / 1
11,240
703
13,376
14,830
6,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
IIuBaCuK
Nu Wa
10
1 / 3 / 3
7,165
448
4,950
3,797
1,030
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
15
7 / 6 / 3
9,744
609
11,516
15,028
5,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thor
11
2 / 4 / 2
7,423
464
2,509
7,396
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 3
7,860
491
6,625
10,993
9,486
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
LUBU07
Olorun
14
7 / 4 / 0
9,102
569
11,303
10,303
4,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 12 / 3
6,396
400
1,505
11,399
2,982
Sun Wukong
SlimeBelief___
Sun Wukong
14
0 / 2 / 1
7,807
488
6,931
14,310
6,543
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
phatniko
Tsukuyomi
12
4 / 2 / 3
7,549
472
6,708
10,592
3,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
22
Kills
16
16
Deaths
23
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
8
3
1
2.83
W
Danzaburou
DamnnDawg
Danzaburou
4
0
1
4.5
W
Nu Wa
IIuBaCuK
Nu Wa
1
3
3
0.83
W
Apollo
7
6
3
1.42
L
5
3
3
2.17
L
Olorun
LUBU07
Olorun
7
4
0
1.75
L
0
12
3
0.13
L
Sun Wukong
SlimeBelief___
Sun Wukong
0
2
1
0.25
L
Tsukuyomi
phatniko
Tsukuyomi
4
2
3
2.75
W
Thor
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,531
Damage
33,072
52,524
Taken
57,597
19,417
Mitigated
26,861
21,396
Healing
16,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
5,180
3,998
0
4,483
11,473
4,218
0
3,130
8,343
0
44,698
W
Danzaburou
DamnnDawg
Danzaburou
13,376
7,874
0
9,765
14,830
6,291
6,321
2,437
12,393
0
89,222
W
Nu Wa
IIuBaCuK
Nu Wa
4,950
1,378
0
250
3,797
1,030
120
1,631
2,166
19,988
0
W
Apollo
11,516
6,438
0
6,898
15,028
5,427
903
6,959
8,069
0
62,754
L
6,625
504
109
2,329
10,993
9,486
256
3,116
7,877
35,172
0
L
Olorun
LUBU07
Olorun
11,303
5,664
607
3,933
10,303
4,503
1,294
214
9,943
49,303
5,003
L
1,505
774
0
0
11,399
2,982
149
437
10,805
0
16,518
L
Sun Wukong
SlimeBelief___
Sun Wukong
6,931
2,183
0
5,355
14,310
6,543
856
202
14,041
0
51,897
L
Tsukuyomi
phatniko
Tsukuyomi
6,708
1,774
484
3,988
10,592
3,347
84
1,166
9,426
0
30,988
W
Thor
2,509
447
0
0
7,396
2,451
54
2,630
4,766
0
13,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,877
Gold Earned
38,714
387
Minions Killed
353
0
Camps Cleared
0
1,463,287
Distance Traveled
1,504,049
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,305
582
81
5
0
335,140
0
W
Danzaburou
11,240
703
158
10
0
278,633
0
W
Nu Wa
7,165
448
31
2
0
260,040
3
W
Apollo
9,744
609
96
6
0
289,845
3
L
Cthulhu
7,860
491
62
4
0
284,715
1
L
Olorun
9,102
569
103
6
0
273,937
5
L
Thor
6,396
400
31
2
0
286,997
2
L
Sun Wukong
7,807
488
104
7
0
334,045
0
L
Tsukuyomi
7,549
472
53
3
0
324,355
0
W
Thor
7,423
464
21
1
0
299,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role