Player Matchup

Ra
Ra
Falty1
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
FougereNAAKHRIN
Nemesis
Level 25
God Stats
6W - 6L
1,471 SR
Queue Stats
43W - 32L
1,406 Elo+
Solo
Neith
Neith
TheKhorne
Neith
Level 37
God Stats
48W - 69L
1,384 SR
Queue Stats
159W - 269L
1,309 Elo+
Party 2
Ymir
Ymir
ToksikTNO
Ymir
Level 26
God Stats
23W - 21L
1,455 SR
Queue Stats
81W - 117L
1,352 Elo+
Party 2
Cthulhu
Cthulhu
wardus
Cthulhu
Level 25
God Stats
60W - 78L
1,387 SR
Queue Stats
109W - 160L
1,323 Elo+
Party 2
Team Averages
Level 23
1,439 SR
1,378 Elo+

VS

Team Averages
Level 13
1,423 SR
1,208 Elo+
Bakasura
Bakasura
ExFayTion
Bakasura
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,442 Elo+
Party 3
Cerberus
Cerberus
KiritoCZ
Cerberus
Level 7
God Stats
0W - 2L
1,278 SR
Queue Stats
2W - 8L
1,011 Elo+
Party 1
Guan Yu
Guan Yu
Limo2000
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,134 Elo+
Solo
Medusa
Medusa
MikyM
Medusa
Level 7
God Stats
0W - 2L
1,337 SR
Queue Stats
2W - 9L
1,011 Elo+
Party 1
The Morrigan
The Morrigan
YamaSQAT
The Morrigan
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
4 / 0 / 0
5,679
631
2,832
3,721
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
3 / 0 / 3
5,376
597
2,250
3,820
891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
TheKhorne
Neith
9
4 / 1 / 6
5,687
632
4,258
4,461
1,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
9
2 / 1 / 0
5,412
601
2,687
3,952
2,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
wardus
Cthulhu
8
5 / 2 / 5
5,431
603
3,064
8,159
3,479
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ExFayTion
Bakasura
8
2 / 0 / 0
5,232
581
1,878
4,335
1,293
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
KiritoCZ
Cerberus
6
1 / 6 / 2
4,401
489
3,070
6,874
4,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
Limo2000
Guan Yu
3
0 / 4 / 0
3,397
377
997
3,130
1,100
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
MikyM
Medusa
6
1 / 6 / 2
4,137
460
4,349
5,257
1,340
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
YamaSQAT
The Morrigan
7
0 / 2 / 0
3,970
441
2,150
4,096
1,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
18
Kills
4
4
Deaths
18
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ExFayTion
Bakasura
2
0
0
2
W
Ra
4
0
0
4
W
3
0
3
4.5
L
Cerberus
KiritoCZ
Cerberus
1
6
2
0.33
L
Guan Yu
Limo2000
Guan Yu
0
4
0
0
L
Medusa
MikyM
Medusa
1
6
2
0.33
W
Neith
TheKhorne
Neith
4
1
6
7
W
Ymir
2
1
0
2
L
The Morrigan
YamaSQAT
The Morrigan
0
2
0
0
W
Cthulhu
wardus
Cthulhu
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,091
Damage
12,444
24,113
Taken
23,692
9,604
Mitigated
9,765
7,097
Healing
3,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ExFayTion
Bakasura
1,878
1,446
0
1,756
4,335
1,293
0
361
3,974
0
17,823
W
Ra
2,832
1,005
140
899
3,721
1,231
685
1,132
2,585
29,373
0
W
2,250
1,459
0
430
3,820
891
0
179
3,641
0
20,668
L
Cerberus
KiritoCZ
Cerberus
3,070
455
0
1,085
6,874
4,910
0
2,725
4,149
12,369
0
L
Guan Yu
Limo2000
Guan Yu
997
156
144
120
3,130
1,100
0
1,073
2,043
0
3,820
L
Medusa
MikyM
Medusa
4,349
2,009
0
187
5,257
1,340
0
1,717
3,540
0
10,319
W
Neith
TheKhorne
Neith
4,258
2,652
0
1,779
4,461
1,105
1,438
1,345
3,035
0
21,996
W
Ymir
2,687
1,109
0
1,346
3,952
2,898
731
950
2,885
21,379
0
L
The Morrigan
YamaSQAT
The Morrigan
2,150
257
0
450
4,096
1,122
280
2,493
1,403
14,042
0
W
Cthulhu
wardus
Cthulhu
3,064
925
233
2,270
8,159
3,479
0
1,604
6,555
17,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,585
Gold Earned
21,137
225
Minions Killed
135
0
Camps Cleared
0
793,019
Distance Traveled
757,053
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,232
581
57
6
0
175,607
1
W
Ra
5,679
631
67
7
0
164,142
2
W
Nemesis
5,376
597
40
4
0
190,234
0
L
Cerberus
4,401
489
28
3
0
157,971
0
L
Guan Yu
3,397
377
9
1
0
88,076
1
L
Medusa
4,137
460
16
2
0
166,620
1
W
Neith
5,687
632
47
5
0
128,027
1
W
Ymir
5,412
601
43
5
0
154,356
0
L
The Morrigan
3,970
441
25
3
0
168,779
0
W
Cthulhu
5,431
603
28
3
0
156,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role