Player Matchup

Geb
Geb
Abstraxx
Geb
Level 152
God Stats
14W - 7L
1,886 SR
Queue Stats
610W - 449L
1,614 Elo+
Party 1
Xbalanque
Xbalanque
LtTucker
Xbalanque
Level 149
God Stats
29W - 21L
1,615 SR
Queue Stats
687W - 556L
1,588 Elo+
Party 1
Horus
Horus
Silferx
Horus
Level 121
God Stats
14W - 16L
1,486 SR
Queue Stats
486W - 453L
1,594 Elo+
Solo
Fafnir
Fafnir
Spreet
Fafnir
Level 99
God Stats
19W - 12L
1,733 SR
Queue Stats
219W - 152L
1,623 Elo+
Party 1
Persephone
Persephone
tarmaa
Persephone
Level 69
God Stats
67W - 55L
1,602 SR
Queue Stats
571W - 409L
1,607 Elo+
Party 1
Team Averages
Level 118
1,664 SR
1,605 Elo+

VS

Team Averages
Level 150
1,523 SR
1,552 Elo+
Thor
Thor
BMTreecko
Thor
Level 160
God Stats
14W - 14L
1,622 SR
Queue Stats
499W - 447L
1,555 Elo+
Solo
Ra
Ra
LGGG
Ra
Level 147
God Stats
5W - 4L
1,562 SR
Queue Stats
40W - 28L
1,551 Elo+
Party 2
Amaterasu
Amaterasu
YoRHa_Chopsik
Amaterasu
Level 145
God Stats
3W - 5L
1,496 SR
Queue Stats
234W - 233L
1,513 Elo+
Party 3
Fafnir
Fafnir
YoRHa_Gazman
Fafnir
Level 141
God Stats
4W - 6L
1,490 SR
Queue Stats
190W - 198L
1,475 Elo+
Party 3
Hou Yi
Hou Yi
xuwusama
Hou Yi
Level 157
God Stats
0W - 1L
1,446 SR
Queue Stats
43W - 28L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 11
12,775
710
20,115
10,360
7,901
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
LtTucker
Xbalanque
20
7 / 4 / 8
14,233
791
26,797
16,337
7,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
Silferx
Horus
19
3 / 1 / 11
12,737
708
11,358
23,349
14,656
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
Spreet
Fafnir
19
1 / 0 / 14
13,888
772
8,112
9,227
15,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
tarmaa
Persephone
20
6 / 1 / 6
13,689
761
27,206
7,150
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
4 / 5 / 0
12,725
707
9,922
14,822
6,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
LGGG
Ra
19
1 / 4 / 2
11,500
639
7,351
14,732
6,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
YoRHa_Chopsik
Amaterasu
17
0 / 4 / 3
11,323
629
5,435
29,686
35,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fafnir
16
0 / 3 / 4
11,396
633
6,377
25,275
38,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
xuwusama
Hou Yi
18
2 / 5 / 3
11,504
639
7,906
19,836
7,185
Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
19
21
Kills
7
7
Deaths
21
50
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
1
11
9.5
L
Thor
4
5
0
0.8
L
Ra
LGGG
Ra
1
4
2
0.5
W
Xbalanque
LtTucker
Xbalanque
7
4
8
2.75
W
Horus
Silferx
Horus
3
1
11
8.5
W
Fafnir
Spreet
Fafnir
1
0
14
8
L
Amaterasu
YoRHa_Chopsik
Amaterasu
0
4
3
0.38
L
Fafnir
0
3
4
0.67
W
Persephone
tarmaa
Persephone
6
1
6
9
L
Hou Yi
xuwusama
Hou Yi
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,588
Damage
36,991
66,423
Taken
104,351
49,050
Mitigated
93,866
22,188
Healing
28,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,115
2,469
0
2,125
10,360
7,901
591
2,087
8,163
43,921
0
L
Thor
9,922
1,271
0
1,280
14,822
6,377
3,555
7,475
7,347
0
57,385
L
Ra
LGGG
Ra
7,351
117
3,210
2,507
14,732
6,099
116
7,482
7,250
49,339
0
W
Xbalanque
LtTucker
Xbalanque
26,797
13,333
0
5,545
16,337
7,986
5,968
4,194
12,045
0
87,935
W
Horus
Silferx
Horus
11,358
4,677
1,087
9,938
23,349
14,656
48
3,513
19,675
1,496
29,603
W
Fafnir
Spreet
Fafnir
8,112
1,739
0
2,513
9,227
15,693
806
1,660
7,431
24,323
0
L
Amaterasu
YoRHa_Chopsik
Amaterasu
5,435
724
615
11,127
29,686
35,776
152
15,370
14,316
0
28,848
L
Fafnir
6,377
577
0
7,835
25,275
38,429
394
13,419
11,856
19,607
0
W
Persephone
tarmaa
Persephone
27,206
349
0
980
7,150
2,814
393
1,934
5,145
83,798
0
L
Hou Yi
xuwusama
Hou Yi
7,906
2,517
0
2,158
19,836
7,185
715
13,310
6,526
0
38,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,322
Gold Earned
58,448
424
Minions Killed
405
6
Camps Cleared
9
1,807,861
Distance Traveled
1,566,855
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,775
710
46
3
1
377,667
1
L
Thor
12,725
707
141
8
2
281,061
4
L
Ra
11,500
639
131
7
2
319,090
0
W
Xbalanque
14,233
791
137
8
1
315,743
1
W
Horus
12,737
708
45
3
4
337,417
1
W
Fafnir
13,888
772
28
2
0
382,225
0
L
Amaterasu
11,323
629
50
3
1
345,690
2
L
Fafnir
11,396
633
16
1
0
329,806
2
W
Persephone
13,689
761
168
9
0
394,809
0
L
Hou Yi
11,504
639
67
4
4
291,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role