Player Matchup

Sylvanus
Sylvanus
Auuzd
Sylvanus
Level 81
God Stats
12W - 10L
1,453 SR
Queue Stats
70W - 81L
1,357 Elo+
Party 2
Arachne
Arachne
IAmSasageyo
Arachne
Level 108
God Stats
10W - 10L
1,296 SR
Queue Stats
399W - 404L
1,381 Elo+
Party 2
Danzaburou
Danzaburou
Swagman5555
Danzaburou
Level 99
God Stats
26W - 27L
1,649 SR
Queue Stats
352W - 325L
1,420 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
invincible2705
Morgan Le Fay
Level 65
God Stats
37W - 41L
1,457 SR
Queue Stats
525W - 478L
1,390 Elo+
Party 2
Ganesha
Ganesha
sakyumi
Ganesha
Level 67
God Stats
6W - 5L
1,500 SR
Queue Stats
322W - 293L
1,438 Elo+
Party 2
Team Averages
Level 84
1,471 SR
1,397 Elo+

VS

Team Averages
Level 101
1,649 SR
1,489 Elo+
Apollo
Apollo
Camelia47-_
Apollo
Level 104
God Stats
8W - 9L
1,568 SR
Queue Stats
486W - 446L
1,505 Elo+
Party 3
Sylvanus
Sylvanus
IIl Madibro lII
Sylvanus
Level 124
God Stats
43W - 45L
1,715 SR
Queue Stats
419W - 401L
1,546 Elo+
Party 1
Eset
Eset
IIl Nemesis lII
Eset
Level 123
God Stats
11W - 4L
1,750 SR
Queue Stats
639W - 634L
1,549 Elo+
Party 1
Gilgamesh
Gilgamesh
MilKShaKe-_-SauC
Gilgamesh
Level 102
God Stats
0W - 5L
1,712 SR
Queue Stats
421W - 376L
1,498 Elo+
Party 3
Serqet
Serqet
OierZu_
Serqet
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 56L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Auuzd
Sylvanus
12
3 / 1 / 0
6,855
623
5,739
6,447
2,800
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
IAmSasageyo
Arachne
12
8 / 1 / 2
7,477
680
5,971
6,565
2,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Swagman5555
Danzaburou
10
4 / 0 / 7
6,763
615
7,278
5,901
2,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
invincible2705
Morgan Le Fay
9
1 / 2 / 3
5,883
535
5,193
4,580
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
sakyumi
Ganesha
9
0 / 2 / 7
5,795
527
2,755
7,367
5,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
1 / 3 / 4
5,669
515
4,038
6,989
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
7
2 / 5 / 3
5,399
491
3,918
12,987
7,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8
1 / 3 / 2
5,311
483
5,618
6,277
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
10
2 / 1 / 0
5,543
504
3,159
7,391
3,200
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Serqet
OierZu_
Serqet
9
0 / 4 / 3
5,382
489
2,045
6,799
1,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
16
Kills
6
6
Deaths
16
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Auuzd
Sylvanus
3
1
0
3
L
Apollo
1
3
4
1
W
Arachne
IAmSasageyo
Arachne
8
1
2
9
L
Sylvanus
2
5
3
0.7
L
1
3
2
0.67
L
Gilgamesh
2
1
0
2
L
Serqet
OierZu_
Serqet
0
4
3
0.38
W
Danzaburou
Swagman5555
Danzaburou
4
0
7
7.5
W
Morgan Le Fay
invincible2705
Morgan Le Fay
1
2
3
1.25
W
Ganesha
sakyumi
Ganesha
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,936
Damage
18,778
30,860
Taken
40,443
14,163
Mitigated
16,571
10,949
Healing
9,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Auuzd
Sylvanus
5,739
1,500
160
2,903
6,447
2,800
642
887
5,368
34,487
5,947
L
Apollo
4,038
2,435
0
1,888
6,989
1,808
400
1,140
5,849
0
28,130
W
Arachne
IAmSasageyo
Arachne
5,971
4,250
0
2,955
6,565
2,697
450
1,458
4,931
0
39,333
L
Sylvanus
3,918
1,746
726
3,892
12,987
7,896
0
5,303
7,684
12,014
0
L
5,618
402
101
1,510
6,277
1,735
0
2,436
3,841
24,095
0
L
Gilgamesh
3,159
809
0
1,749
7,391
3,200
0
2,624
4,767
0
19,578
L
Serqet
OierZu_
Serqet
2,045
830
0
12
6,799
1,932
0
1,856
4,943
0
28,091
W
Danzaburou
Swagman5555
Danzaburou
7,278
2,892
0
2,770
5,901
2,048
0
1,342
4,443
0
36,254
W
Morgan Le Fay
invincible2705
Morgan Le Fay
5,193
670
0
748
4,580
1,327
440
2,319
1,873
29,362
0
W
Ganesha
sakyumi
Ganesha
2,755
202
0
1,413
7,367
5,291
256
2,804
4,457
10,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,773
Gold Earned
27,304
289
Minions Killed
220
0
Camps Cleared
0
1,090,460
Distance Traveled
1,034,463
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,855
623
97
9
0
178,787
2
L
Apollo
5,669
515
66
6
0
196,665
1
W
Arachne
7,477
680
64
6
0
241,355
0
L
Sylvanus
5,399
491
18
2
0
186,164
1
L
Eset
5,311
483
49
4
0
212,672
3
L
Gilgamesh
5,543
504
29
3
0
210,748
1
L
Serqet
5,382
489
58
5
0
228,214
0
W
Danzaburou
6,763
615
72
7
0
218,714
3
W
Morgan Le Fay
5,883
535
51
5
0
230,597
2
W
Ganesha
5,795
527
5
0
0
221,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role