Player Matchup

Eset
Eset
 
Eset
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
DerDJSelbst
Hercules
Level 62
God Stats
5W - 2L
1,691 SR
Queue Stats
68W - 76L
1,449 Elo+
Solo
Bakasura
Bakasura
DontMindMe45243
Bakasura
Level 78
God Stats
4W - 10L
1,317 SR
Queue Stats
292W - 258L
1,458 Elo+
Solo
Skadi
Skadi
Gazzawick
Skadi
Level 68
God Stats
8W - 10L
1,562 SR
Queue Stats
175W - 198L
1,399 Elo+
Party 2
Yemoja
Yemoja
Nickiminajstann
Yemoja
Level 88
God Stats
8W - 8L
1,857 SR
Queue Stats
77W - 75L
1,414 Elo+
Party 2
Team Averages
Level 73
1,585 SR
1,444 Elo+

VS

Team Averages
Level 92
1,463 SR
1,441 Elo+
Medusa
Medusa
Kadossa
Medusa
Level 48
God Stats
10W - 17L
1,431 SR
Queue Stats
317W - 314L
1,450 Elo+
Solo
Sylvanus
Sylvanus
NastyGirl_GB
Sylvanus
Level 85
God Stats
1W - 2L
1,333 SR
Queue Stats
615W - 635L
1,453 Elo+
Party 1
Sol
Sol
bluestorm666
Sol
Level 160
God Stats
310W - 242L
1,536 SR
Queue Stats
984W - 1,038L
1,392 Elo+
Party 1
Cabrakan
Cabrakan
car798kind
Cabrakan
Level 41
God Stats
3W - 4L
1,543 SR
Queue Stats
30W - 34L
1,438 Elo+
Solo
Nike
Nike
xNoNxmeAvixbleX
Nike
Level 128
God Stats
16W - 16L
1,470 SR
Queue Stats
550W - 552L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
6 / 1 / 4
8,993
529
10,172
11,607
4,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
DerDJSelbst
Hercules
16
10 / 3 / 3
9,857
580
13,883
19,072
13,179
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
15
1 / 3 / 0
8,888
523
5,955
12,665
6,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
Gazzawick
Skadi
15
7 / 4 / 5
9,296
547
15,799
13,051
4,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 12
8,703
512
8,392
15,232
11,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kadossa
Medusa
13
2 / 4 / 3
8,411
495
10,227
12,493
4,251
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
NastyGirl_GB
Sylvanus
12
0 / 8 / 1
7,622
448
8,017
15,364
7,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 4 / 0
9,876
581
18,052
15,384
5,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
car798kind
Cabrakan
11
1 / 4 / 3
7,455
439
5,952
18,174
17,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 5 / 3
9,465
557
6,817
13,252
4,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
25
Kills
13
13
Deaths
25
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
6
1
4
8
W
Hercules
DerDJSelbst
Hercules
10
3
3
3.83
W
Bakasura
1
3
0
0.33
W
Skadi
Gazzawick
Skadi
7
4
5
2.38
L
Medusa
Kadossa
Medusa
2
4
3
0.88
L
Sylvanus
NastyGirl_GB
Sylvanus
0
8
1
0.06
W
1
2
12
3.5
L
6
4
0
1.5
L
Cabrakan
car798kind
Cabrakan
1
4
3
0.63
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,201
Damage
49,065
71,627
Taken
74,667
40,737
Mitigated
39,611
25,209
Healing
22,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
10,172
881
819
3,801
11,607
4,854
457
6,818
4,789
41,623
0
W
Hercules
DerDJSelbst
Hercules
13,883
4,540
0
3,814
19,072
13,179
218
8,968
10,104
0
43,965
W
Bakasura
5,955
3,568
0
4,363
12,665
6,156
1,050
4,852
7,813
0
54,174
W
Skadi
Gazzawick
Skadi
15,799
9,313
0
3,411
13,051
4,752
2,467
3,998
9,053
0
70,438
L
Medusa
Kadossa
Medusa
10,227
3,992
607
3,435
12,493
4,251
396
3,250
9,070
0
53,429
L
Sylvanus
NastyGirl_GB
Sylvanus
8,017
1,487
1,255
3,842
15,364
7,417
556
2,088
13,168
34,936
7,918
W
8,392
2,224
3,288
5,713
15,232
11,796
348
7,082
8,150
25,268
0
L
18,052
5,091
0
7,139
15,384
5,243
1,976
3,469
11,260
70,438
0
L
Cabrakan
car798kind
Cabrakan
5,952
1,007
239
5,008
18,174
17,709
0
6,973
10,411
24,040
0
L
6,817
1,571
0
490
13,252
4,991
0
2,249
10,683
0
66,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,737
Gold Earned
42,829
434
Minions Killed
437
0
Camps Cleared
0
1,633,524
Distance Traveled
1,516,077
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,993
529
75
4
0
354,043
3
W
Hercules
9,857
580
83
5
0
316,125
5
W
Bakasura
8,888
523
129
8
0
363,034
6
W
Skadi
9,296
547
115
7
0
321,340
5
L
Medusa
8,411
495
82
5
0
310,724
1
L
Sylvanus
7,622
448
74
4
0
273,712
0
W
Yemoja
8,703
512
32
2
0
278,982
1
L
Sol
9,876
581
138
8
0
306,599
7
L
Cabrakan
7,455
439
24
1
0
293,701
0
L
Nike
9,465
557
119
7
0
331,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role