Player Matchup

Ra
Ra
Bliztiaca
Ra
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,516 Elo+
Party 3
Serqet
Serqet
Drunkensteinz
Serqet
Level 26
God Stats
11W - 5L
1,740 SR
Queue Stats
79W - 73L
1,537 Elo+
Solo
Osiris
Osiris
Fapster2015
Osiris
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ItsTequilla
Kumbhakarna
Level 30
God Stats
4W - 0L
1,748 SR
Queue Stats
18W - 7L
1,702 Elo+
Party 3
Skadi
Skadi
inukee123
Skadi
Level 14
God Stats
7W - 5L
1,589 SR
Queue Stats
12W - 12L
1,418 Elo+
Party 3
Team Averages
Level 27
1,616 SR
1,535 Elo+

VS

Team Averages
Level 15
1,671 SR
1,422 Elo+
Ganesha
Ganesha
Couillu18
Ganesha
Level 20
God Stats
0W - 1L
1,811 SR
Queue Stats
17W - 17L
1,583 Elo+
Party 2
Sun Wukong
Sun Wukong
Klarex04
Sun Wukong
Level 18
God Stats
1W - 2L
1,559 SR
Queue Stats
10W - 21L
1,381 Elo+
Party 1
Izanami
Izanami
PaPens23
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,164 Elo+
Party 2
Mercury
Mercury
nosoyotaku97
Mercury
Level 17
God Stats
1W - 1L
1,844 SR
Queue Stats
23W - 20L
1,399 Elo+
Party 1
Kukulkan
Kukulkan
xxtanosaccoxx
Kukulkan
Level 15
God Stats
1W - 2L
1,641 SR
Queue Stats
10W - 9L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 9
14,812
617
18,186
10,045
5,531
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
9 / 4 / 6
13,604
567
14,229
18,798
8,102
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Osiris
20
5 / 3 / 5
12,773
532
12,493
19,129
16,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
ItsTequilla
Kumbhakarna
15
3 / 6 / 12
10,671
445
9,213
23,669
27,187
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
inukee123
Skadi
15
4 / 7 / 10
11,024
459
10,844
19,344
5,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Couillu18
Ganesha
15
2 / 6 / 11
11,302
471
9,168
19,783
19,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
Klarex04
Sun Wukong
16
4 / 4 / 1
10,623
443
12,851
18,069
11,036
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
PaPens23
Izanami
14
4 / 10 / 3
10,014
417
11,219
16,270
5,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
nosoyotaku97
Mercury
16
3 / 4 / 6
10,316
430
7,662
18,399
7,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
xxtanosaccoxx
Kukulkan
18
7 / 6 / 4
11,436
477
18,339
14,644
5,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
45
30
Kills
20
20
Deaths
30
42
Assists
25
Player
Kills
Deaths
Assists
KDA
W
9
0
9
13.5
L
Ganesha
Couillu18
Ganesha
2
6
11
1.25
W
9
4
6
3
W
Osiris
5
3
5
2.5
W
Kumbhakarna
ItsTequilla
Kumbhakarna
3
6
12
1.5
L
Sun Wukong
Klarex04
Sun Wukong
4
4
1
1.13
L
Izanami
PaPens23
Izanami
4
10
3
0.55
W
Skadi
inukee123
Skadi
4
7
10
1.29
L
Mercury
nosoyotaku97
Mercury
3
4
6
1.5
L
Kukulkan
xxtanosaccoxx
Kukulkan
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,965
Damage
59,239
90,985
Taken
87,165
63,301
Mitigated
49,975
28,079
Healing
17,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,186
934
3,393
7,313
10,045
5,531
1,623
1,788
8,257
142,096
0
L
Ganesha
Couillu18
Ganesha
9,168
1,312
0
3,160
19,783
19,904
0
5,352
14,119
29,713
0
W
14,229
3,824
0
3,554
18,798
8,102
1,721
4,268
14,530
0
102,695
W
Osiris
12,493
4,244
0
6,692
19,129
16,802
1,311
4,294
14,835
214
76,597
W
Kumbhakarna
ItsTequilla
Kumbhakarna
9,213
864
359
1,243
23,669
27,187
31
8,961
14,708
35,608
0
L
Sun Wukong
Klarex04
Sun Wukong
12,851
3,334
0
3,934
18,069
11,036
0
6,847
10,048
0
55,939
L
Izanami
PaPens23
Izanami
11,219
8,369
0
1,138
16,270
5,548
1,470
5,184
11,008
0
52,990
W
Skadi
inukee123
Skadi
10,844
6,987
0
5,525
19,344
5,679
946
8,772
10,572
0
50,800
L
Mercury
nosoyotaku97
Mercury
7,662
4,013
0
7,459
18,399
7,700
0
4,496
13,130
0
53,484
L
Kukulkan
xxtanosaccoxx
Kukulkan
18,339
2,460
0
1,686
14,644
5,787
0
5,212
8,630
84,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,884
Gold Earned
53,691
692
Minions Killed
453
0
Camps Cleared
0
2,302,695
Distance Traveled
2,080,680
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,812
617
235
10
0
553,949
10
L
Ganesha
11,302
471
9
0
0
412,571
0
W
Serqet
13,604
567
162
7
0
551,086
0
W
Osiris
12,773
532
161
7
0
432,141
0
W
Kumbhakarna
10,671
445
31
1
0
447,024
3
L
Sun Wukong
10,623
443
110
5
0
441,478
1
L
Izanami
10,014
417
99
4
0
336,001
2
W
Skadi
11,024
459
103
4
0
318,495
0
L
Mercury
10,316
430
85
4
0
463,881
0
L
Kukulkan
11,436
477
150
6
0
426,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role