Player Matchup

Fenrir
Fenrir
FriskyFenrir
Fenrir
Level 133
God Stats
18W - 14L
1,588 SR
Queue Stats
91W - 93L
1,439 Elo+
Solo
Eset
Eset
Mr_DankWaffle
Eset
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
267W - 341L
1,314 Elo+
Solo
Ymir
Ymir
sergio1592012
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,109 Elo+
Solo
Team Averages
Level 73
1,529 SR
1,287 Elo+

VS

Team Averages
Level 46
1,542 SR
1,312 Elo+
Ah Puch
Ah Puch
Colossus45
Ah Puch
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
142W - 145L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
Nicko_2202
Cthulhu
Level 18
God Stats
22W - 29L
1,450 SR
Queue Stats
44W - 63L
1,309 Elo+
Party 1
Artemis
Artemis
c__ass__andra
Artemis
Level 7
God Stats
2W - 1L
1,676 SR
Queue Stats
32W - 46L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
5 / 2 / 2
8,728
671
8,452
12,451
5,533
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
2 / 4 / 3
7,946
611
8,566
9,139
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 10 / 3
7,157
551
673
15,960
10,856
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Colossus45
Ah Puch
14
8 / 1 / 5
9,785
753
16,744
6,264
2,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Nicko_2202
Cthulhu
13
3 / 0 / 9
9,670
744
5,954
9,569
11,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
10
2 / 6 / 8
8,327
641
4,642
8,308
2,910
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
7
Kills
13
16
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Colossus45
Ah Puch
8
1
5
10.5
L
Fenrir
5
2
2
3
L
2
4
3
0.88
W
Cthulhu
Nicko_2202
Cthulhu
3
0
9
7.5
W
Artemis
2
6
8
1
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,691
Damage
27,340
37,550
Taken
24,141
19,597
Mitigated
17,831
3,638
Healing
6,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Colossus45
Ah Puch
16,744
555
110
3,042
6,264
2,935
340
2,765
3,499
53,480
0
L
Fenrir
8,452
1,441
0
1,447
12,451
5,533
0
7,786
4,665
0
16,824
L
8,566
975
1,331
860
9,139
3,208
0
6,211
2,928
31,608
0
W
Cthulhu
Nicko_2202
Cthulhu
5,954
95
196
2,401
9,569
11,986
99
3,949
5,620
14,366
0
W
Artemis
4,642
1,105
0
932
8,308
2,910
596
2,525
5,783
0
10,797
L
673
139
0
0
15,960
10,856
139
8,701
7,259
7,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,831
Gold Earned
27,782
85
Minions Killed
141
0
Camps Cleared
0
682,705
Distance Traveled
687,903
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,785
753
98
8
0
240,173
1
L
Fenrir
8,728
671
22
2
0
258,677
0
L
Eset
7,946
611
45
3
0
221,392
1
W
Cthulhu
9,670
744
23
2
0
247,125
0
W
Artemis
8,327
641
20
2
0
200,605
0
L
Ymir
7,157
551
18
1
0
202,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role