Player Matchup

Horus
Horus
Absoluty_ener
Horus
Level 38
God Stats
21W - 20L
1,544 SR
Queue Stats
61W - 80L
1,431 Elo+
Party 1
Nemesis
Nemesis
CocolaWeed78
Nemesis
Level 61
God Stats
70W - 54L
1,499 SR
Queue Stats
385W - 355L
1,424 Elo+
Party 3
Bellona
Bellona
DimosPhronimos78
Bellona
Level 86
God Stats
9W - 8L
1,426 SR
Queue Stats
515W - 490L
1,448 Elo+
Party 3
Chiron
Chiron
Getball78
Chiron
Level 26
God Stats
9W - 10L
1,686 SR
Queue Stats
215W - 233L
1,390 Elo+
Party 3
Hel
Hel
Lust_to_Envy
Hel
Level 47
God Stats
17W - 21L
1,389 SR
Queue Stats
289W - 305L
1,400 Elo+
Party 1
Team Averages
Level 52
1,509 SR
1,419 Elo+

VS

Team Averages
Level 35
1,455 SR
1,333 Elo+
Neith
Neith
Chrome xx VipeR
Neith
Level 43
God Stats
6W - 10L
1,463 SR
Queue Stats
176W - 180L
1,393 Elo+
Solo
Bakasura
Bakasura
Mxt Falk0n
Bakasura
Level 28
God Stats
5W - 5L
1,629 SR
Queue Stats
42W - 66L
1,329 Elo+
Party 2
Cthulhu
Cthulhu
TomTom2403
Cthulhu
Level 49
God Stats
6W - 11L
1,272 SR
Queue Stats
256W - 309L
1,328 Elo+
Party 2
Gilgamesh
Gilgamesh
optic light1993
Gilgamesh
Level 28
God Stats
0W - 1L
1,222 SR
Queue Stats
122W - 160L
1,307 Elo+
Party 2
Ra
Ra
optic shadow734
Ra
Level 27
God Stats
5W - 6L
1,691 SR
Queue Stats
149W - 216L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
5,664
515
1,968
5,712
3,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
CocolaWeed78
Nemesis
11
3 / 1 / 3
6,482
589
3,182
6,015
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
6 / 0 / 2
7,560
687
6,614
8,089
5,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
Getball78
Chiron
10
2 / 0 / 0
5,811
528
3,479
4,595
1,180
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 3 / 2
5,805
528
4,529
5,676
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,925
448
3,558
5,013
966
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
Mxt Falk0n
Bakasura
10
2 / 1 / 0
5,616
511
2,053
5,277
2,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
TomTom2403
Cthulhu
8
0 / 1 / 0
4,781
435
2,234
4,276
1,252
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
optic light1993
Gilgamesh
7
0 / 5 / 1
4,645
422
2,635
7,829
2,273
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
2 / 4 / 1
5,698
518
1,914
6,613
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
12
Kills
4
4
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
0
1
0
0
W
Nemesis
CocolaWeed78
Nemesis
3
1
3
4.5
W
6
0
2
7
W
Chiron
Getball78
Chiron
2
0
0
2
W
1
3
2
0.67
L
Bakasura
Mxt Falk0n
Bakasura
2
1
0
2
L
Cthulhu
TomTom2403
Cthulhu
0
1
0
0
L
Gilgamesh
optic light1993
Gilgamesh
0
5
1
0.1
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,772
Damage
12,394
30,087
Taken
29,008
13,302
Mitigated
8,422
16,153
Healing
3,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,968
922
912
3,788
5,712
3,669
243
1,341
4,371
0
13,963
L
3,558
1,435
0
2,166
5,013
966
0
152
4,861
0
31,025
W
Nemesis
CocolaWeed78
Nemesis
3,182
1,202
76
2,519
6,015
1,848
701
439
5,485
0
29,023
W
6,614
1,960
142
4,015
8,089
5,186
955
0
8,089
0
48,493
W
Chiron
Getball78
Chiron
3,479
1,493
458
1,166
4,595
1,180
588
893
3,702
0
35,404
W
4,529
752
1,177
1,900
5,676
1,419
473
1,279
3,977
24,602
0
L
Bakasura
Mxt Falk0n
Bakasura
2,053
1,322
0
1,399
5,277
2,043
189
773
4,504
0
22,094
L
Cthulhu
TomTom2403
Cthulhu
2,234
388
0
0
4,276
1,252
92
152
4,124
18,188
0
L
Gilgamesh
optic light1993
Gilgamesh
2,635
654
0
8
7,829
2,273
0
645
7,184
0
13,179
L
1,914
126
33
330
6,613
1,888
203
3,111
3,502
23,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,322
Gold Earned
25,665
311
Minions Killed
225
0
Camps Cleared
0
1,025,115
Distance Traveled
996,100
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,664
515
15
1
0
189,277
1
L
Neith
4,925
448
51
5
0
172,901
3
W
Nemesis
6,482
589
60
5
0
240,745
3
W
Bellona
7,560
687
112
10
0
212,424
4
W
Chiron
5,811
528
79
7
0
195,887
2
W
Hel
5,805
528
45
4
0
186,782
2
L
Bakasura
5,616
511
60
5
0
229,173
1
L
Cthulhu
4,781
435
33
3
0
213,720
1
L
Gilgamesh
4,645
422
24
2
0
190,694
1
L
Ra
5,698
518
57
5
0
189,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role