Player Matchup

Bellona
Bellona
Fujitora_A
Bellona
Level 21
God Stats
16W - 7L
1,607 SR
Queue Stats
308W - 306L
1,383 Elo+
Solo
Danzaburou
Danzaburou
GoblinekYT
Danzaburou
Level 11
God Stats
1W - 0L
1,773 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JBLEarphones
Morgan Le Fay
Level 17
God Stats
6W - 7L
1,726 SR
Queue Stats
48W - 83L
1,278 Elo+
Party 2
Fenrir
Fenrir
LeoXD1212
Fenrir
Level 40
God Stats
5W - 10L
1,528 SR
Queue Stats
62W - 99L
1,283 Elo+
Party 2
Thor
Thor
REGGIE 9200
Thor
Level 8
God Stats
1W - 1L
1,395 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,606 SR
1,389 Elo+

VS

Team Averages
Level 23
1,584 SR
1,289 Elo+
Olorun
Olorun
IIWastah
Olorun
Level 27
God Stats
17W - 11L
1,640 SR
Queue Stats
222W - 260L
1,334 Elo+
Party 1
Hel
Hel
KRiiM-MoO
Hel
Level 28
God Stats
0W - 14L
1,095 SR
Queue Stats
42W - 79L
1,238 Elo+
Solo
Guan Yu
Guan Yu
R 4 W A Z XD
Guan Yu
Level 6
God Stats
1W - 1L
1,696 SR
Queue Stats
1W - 8L
1,111 Elo+
Solo
Camazotz
Camazotz
RoRonoa_Zoro587
Camazotz
Level 28
God Stats
36W - 22L
1,707 SR
Queue Stats
275W - 320L
1,391 Elo+
Party 1
Hachiman
Hachiman
Slamsh_Wastah
Hachiman
Level 26
God Stats
32W - 34L
1,780 SR
Queue Stats
88W - 110L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fujitora_A
Bellona
20
8 / 1 / 6
16,532
533
21,455
18,906
20,071
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
GoblinekYT
Danzaburou
20
15 / 2 / 5
19,166
618
29,503
28,921
13,600
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
JBLEarphones
Morgan Le Fay
18
6 / 9 / 14
13,403
432
17,050
25,252
10,500
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
LeoXD1212
Fenrir
20
20 / 2 / 13
15,722
507
26,671
24,977
13,619
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
7 / 3 / 13
14,594
471
12,582
19,426
15,643
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
IIWastah
Olorun
19
3 / 13 / 1
13,115
423
17,309
29,792
15,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
2 / 15 / 1
11,172
360
12,936
21,023
7,355
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Guan Yu
R 4 W A Z XD
Guan Yu
7
0 / 1 / 1
8,452
273
2,435
6,578
3,328
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
20
7 / 8 / 2
14,321
462
16,983
36,768
13,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
Slamsh_Wastah
Hachiman
20
5 / 19 / 3
13,331
430
18,594
38,711
14,636
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
25
56
Kills
17
17
Deaths
56
51
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
Fujitora_A
Bellona
8
1
6
11
W
Danzaburou
GoblinekYT
Danzaburou
15
2
5
8.75
L
Olorun
IIWastah
Olorun
3
13
1
0.27
W
Morgan Le Fay
JBLEarphones
Morgan Le Fay
6
9
14
1.44
L
2
15
1
0.17
W
Fenrir
LeoXD1212
Fenrir
20
2
13
13.25
L
Guan Yu
R 4 W A Z XD
Guan Yu
0
1
1
0.5
W
7
3
13
4.5
L
Camazotz
7
8
2
1
L
Hachiman
Slamsh_Wastah
Hachiman
5
19
3
0.34

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,261
Damage
68,257
117,482
Taken
132,872
73,433
Mitigated
54,685
34,046
Healing
29,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Fujitora_A
Bellona
21,455
5,520
0
6,735
18,906
20,071
1,244
2,242
16,664
5,892
96,284
W
Danzaburou
GoblinekYT
Danzaburou
29,503
19,606
0
17,449
28,921
13,600
7,811
7,885
21,036
0
180,932
L
Olorun
IIWastah
Olorun
17,309
9,855
284
10,284
29,792
15,404
2,334
1,823
27,969
72,762
7,938
W
Morgan Le Fay
JBLEarphones
Morgan Le Fay
17,050
3,568
0
4,204
25,252
10,500
1,664
7,552
17,700
51,494
0
L
12,936
422
612
1,717
21,023
7,355
316
4,009
17,014
49,070
0
W
Fenrir
LeoXD1212
Fenrir
26,671
4,708
71
5,587
24,977
13,619
1,732
6,742
18,235
0
69,706
L
Guan Yu
R 4 W A Z XD
Guan Yu
2,435
209
0
822
6,578
3,328
167
0
6,578
0
13,350
W
12,582
2,048
0
0
19,426
15,643
1,390
4,425
15,001
0
59,207
L
Camazotz
16,983
6,932
0
11,881
36,768
13,962
0
5,088
31,680
0
77,986
L
Hachiman
Slamsh_Wastah
Hachiman
18,594
13,027
0
4,298
38,711
14,636
0
6,642
32,069
0
64,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,417
Gold Earned
60,391
605
Minions Killed
430
0
Camps Cleared
0
2,737,918
Distance Traveled
2,032,697
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,532
533
182
6
0
637,996
1
W
Danzaburou
19,166
618
214
7
0
516,236
2
L
Olorun
13,115
423
143
5
0
468,409
0
W
Morgan Le Fay
13,403
432
54
2
0
435,108
3
L
Hel
11,172
360
67
2
0
431,608
3
W
Fenrir
15,722
507
67
2
0
614,858
1
L
Guan Yu
8,452
273
26
1
0
182,465
2
W
Thor
14,594
471
88
3
0
533,720
0
L
Camazotz
14,321
462
112
4
0
509,983
0
L
Hachiman
13,331
430
82
3
0
440,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role