Player Matchup

Osiris
Osiris
BabaYagaSucks
Osiris
Level 19
God Stats
1W - 2L
1,700 SR
Queue Stats
74W - 36L
1,703 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Freaxx99
Morgan Le Fay
Level 29
God Stats
1W - 3L
1,567 SR
Queue Stats
10W - 8L
1,337 Elo+
Party 3
Izanami
Izanami
IPEBAIWAS
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,408 Elo+
Party 1
Pele
Pele
shawn342
Pele
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 47L
1,841 Elo+
Party 3
Sylvanus
Sylvanus
uSTralll
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,415 Elo+
Party 1
Team Averages
Level 16
1,554 SR
1,541 Elo+

VS

Team Averages
Level 23
1,548 SR
1,451 Elo+
Anhur
Anhur
 
Anhur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
BABAYY
Hou Yi
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 74L
1,459 Elo+
Party 2
Baron Samedi
Baron Samedi
Goenji290
Baron Samedi
Level 26
God Stats
6W - 10L
1,524 SR
Queue Stats
61W - 63L
1,453 Elo+
Party 4
Nemesis
Nemesis
IAMMISTERY
Nemesis
Level 5
God Stats
2W - 0L
1,715 SR
Queue Stats
5W - 4L
1,421 Elo+
Party 2
Sun Wukong
Sun Wukong
Tiéyoune
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 83L
1,423 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 0
8,677
667
11,605
9,075
7,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Freaxx99
Morgan Le Fay
13
0 / 2 / 1
7,075
544
1,454
3,807
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
IPEBAIWAS
Izanami
6
0 / 5 / 0
5,196
400
900
6,974
1,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pele
11
2 / 3 / 0
6,578
506
3,275
8,679
2,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
uSTralll
Sylvanus
10
2 / 7 / 0
6,336
487
5,323
9,683
3,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
13 / 2 / 2
8,188
630
11,151
9,289
2,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
BABAYY
Hou Yi
11
1 / 2 / 10
6,908
531
4,170
6,627
1,998
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Goenji290
Baron Samedi
12
1 / 2 / 2
6,988
538
2,872
5,121
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
IAMMISTERY
Nemesis
10
1 / 2 / 3
6,380
491
2,571
7,523
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Tiéyoune
Sun Wukong
10
0 / 3 / 0
5,680
437
1,133
7,529
3,061
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
11
Kills
16
17
Deaths
11
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
13
2
2
7
W
Hou Yi
BABAYY
Hou Yi
1
2
10
3
L
7
0
0
7
L
Morgan Le Fay
Freaxx99
Morgan Le Fay
0
2
1
0.25
W
Baron Samedi
Goenji290
Baron Samedi
1
2
2
1
W
Nemesis
IAMMISTERY
Nemesis
1
2
3
1.25
L
Izanami
IPEBAIWAS
Izanami
0
5
0
0
W
Sun Wukong
Tiéyoune
Sun Wukong
0
3
0
0
L
Pele
2
3
0
0.67
L
Sylvanus
uSTralll
Sylvanus
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,557
Damage
21,897
38,218
Taken
36,089
15,191
Mitigated
12,369
9,224
Healing
12,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
11,151
5,489
0
2,553
9,289
2,904
79
2,606
6,683
0
43,634
W
Hou Yi
BABAYY
Hou Yi
4,170
1,795
0
1,755
6,627
1,998
913
2,273
4,354
0
32,196
L
11,605
2,990
0
5,164
9,075
7,241
186
0
9,075
140
56,282
L
Morgan Le Fay
Freaxx99
Morgan Le Fay
1,454
0
0
0
3,807
1,422
0
1,631
2,176
48,851
0
W
Baron Samedi
Goenji290
Baron Samedi
2,872
148
0
1,947
5,121
1,786
0
1,454
3,667
32,974
0
W
Nemesis
IAMMISTERY
Nemesis
2,571
936
0
4,290
7,523
2,620
0
168
7,355
0
35,416
L
Izanami
IPEBAIWAS
Izanami
900
594
0
250
6,974
1,004
0
65
6,909
0
15,007
W
Sun Wukong
Tiéyoune
Sun Wukong
1,133
70
0
2,389
7,529
3,061
0
0
7,529
0
21,628
L
Pele
3,275
804
0
2,467
8,679
2,100
28
1,176
7,503
0
37,921
L
Sylvanus
uSTralll
Sylvanus
5,323
1,156
63
1,280
9,683
3,424
0
0
9,683
18,719
3,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,862
Gold Earned
34,144
339
Minions Killed
334
0
Camps Cleared
0
1,244,446
Distance Traveled
1,209,537
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,188
630
81
6
0
238,288
2
W
Hou Yi
6,908
531
46
4
0
231,228
0
L
Osiris
8,677
667
104
8
0
277,947
2
L
Morgan Le Fay
7,075
544
91
7
0
255,372
3
W
Baron Samedi
6,988
538
95
7
0
236,985
4
W
Nemesis
6,380
491
66
5
0
280,500
0
L
Izanami
5,196
400
35
3
0
245,984
0
W
Sun Wukong
5,680
437
46
4
0
222,536
0
L
Pele
6,578
506
77
6
0
259,108
1
L
Sylvanus
6,336
487
32
2
0
206,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role