Player Matchup

The Morrigan
The Morrigan
II-IICherrYII-II
The Morrigan
Level 7
God Stats
1W - 6L
1,296 SR
Queue Stats
32W - 40L
1,377 Elo+
Party 1
Da Ji
Da Ji
Mist Overcast
Da Ji
Level 28
God Stats
12W - 16L
1,542 SR
Queue Stats
161W - 177L
1,454 Elo+
Solo
Nemesis
Nemesis
Motomia2601
Nemesis
Level 5
God Stats
3W - 3L
1,694 SR
Queue Stats
4W - 12L
1,452 Elo+
Solo
Medusa
Medusa
RandeyzTheTroll
Medusa
Level 18
God Stats
5W - 1L
1,942 SR
Queue Stats
27W - 7L
1,816 Elo+
Solo
Cthulhu
Cthulhu
Schullinr5
Cthulhu
Level 7
God Stats
4W - 5L
1,500 SR
Queue Stats
7W - 11L
1,385 Elo+
Party 1
Team Averages
Level 13
1,595 SR
1,497 Elo+

VS

Team Averages
Level 12
1,538 SR
1,490 Elo+
Tiamat
Tiamat
CelineJ98
Tiamat
Level 20
God Stats
1W - 3L
1,536 SR
Queue Stats
37W - 39L
1,543 Elo+
Solo
Cabrakan
Cabrakan
JuliusCaesar214
Cabrakan
Level 29
God Stats
2W - 2L
1,686 SR
Queue Stats
114W - 76L
1,550 Elo+
Solo
Izanami
Izanami
Z David game
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,451 Elo+
Solo
Ra
Ra
biggrunt
Ra
Level 4
God Stats
4W - 7L
1,467 SR
Queue Stats
7W - 14L
1,408 Elo+
Solo
Chiron
Chiron
porg070210
Chiron
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 52L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
II-IICherrYII-II
The Morrigan
19
0 / 2 / 18
12,181
937
6,925
10,025
9,578
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
8 / 4 / 17
13,408
1,031
20,241
13,228
6,111
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
Motomia2601
Nemesis
18
0 / 3 / 4
10,136
780
344
5,193
1,871
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
33 / 2 / 6
17,935
1,380
57,053
19,005
7,869
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Schullinr5
Cthulhu
20
1 / 4 / 20
12,410
955
10,283
14,427
14,973
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

184

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CelineJ98
Tiamat
19
4 / 3 / 8
13,136
1,010
13,874
15,287
9,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
18
6 / 2 / 7
13,144
1,011
12,058
15,600
22,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Z David game
Izanami
19
5 / 11 / 9
12,304
946
13,525
23,474
7,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
0 / 17 / 9
11,172
859
9,224
29,019
9,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
porg070210
Chiron
18
0 / 9 / 7
10,528
810
2,778
17,043
5,419
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
55
42
Kills
15
15
Deaths
42
65
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CelineJ98
Tiamat
4
3
8
2.67
W
The Morrigan
II-IICherrYII-II
The Morrigan
0
2
18
4.5
L
Cabrakan
6
2
7
4.75
W
8
4
17
4.13
W
Nemesis
Motomia2601
Nemesis
0
3
4
0.67
W
33
2
6
18
W
Cthulhu
Schullinr5
Cthulhu
1
4
20
2.75
L
Izanami
Z David game
Izanami
5
11
9
0.86
L
0
17
9
0.26
L
Chiron
porg070210
Chiron
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,846
Damage
51,459
61,878
Taken
100,423
40,402
Mitigated
54,822
12,142
Healing
7,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CelineJ98
Tiamat
13,874
240
304
2,592
15,287
9,567
0
3,889
11,398
51,267
0
W
The Morrigan
II-IICherrYII-II
The Morrigan
6,925
1,903
246
168
10,025
9,578
0
5,810
4,215
33,578
159
L
Cabrakan
12,058
2,174
0
238
15,600
22,004
0
3,606
11,994
35,510
0
W
20,241
4,858
0
1,882
13,228
6,111
0
7,253
4,022
0
31,836
W
Nemesis
Motomia2601
Nemesis
344
315
0
60
5,193
1,871
0
3,980
1,213
0
1,684
W
57,053
39,989
0
9,387
19,005
7,869
0
12,245
6,760
0
104,537
W
Cthulhu
Schullinr5
Cthulhu
10,283
815
399
0
14,427
14,973
0
5,868
8,559
24,389
0
L
Izanami
Z David game
Izanami
13,525
7,519
0
780
23,474
7,960
0
3,680
19,794
0
27,491
L
9,224
2,533
1,422
798
29,019
9,872
0
3,359
25,660
37,676
0
L
Chiron
porg070210
Chiron
2,778
976
636
1,200
17,043
5,419
0
2,515
14,504
0
10,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,070
Gold Earned
60,284
225
Minions Killed
249
10
Camps Cleared
5
1,043,614
Distance Traveled
1,074,818
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,136
1,010
102
8
3
241,982
0
W
The Morrigan
12,181
937
54
4
2
201,870
0
L
Cabrakan
13,144
1,011
65
5
1
219,683
0
W
Da Ji
13,408
1,031
33
3
1
256,151
0
W
Nemesis
10,136
780
3
0
0
125,158
2
W
Medusa
17,935
1,380
97
7
5
236,333
0
W
Cthulhu
12,410
955
38
3
2
224,102
0
L
Izanami
12,304
946
17
1
1
228,331
0
L
Ra
11,172
859
57
4
0
192,689
0
L
Chiron
10,528
810
8
1
0
192,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role