Player Matchup

Nike
Nike
 
Nike
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
BofaDeezGragons
Chang'e
Level 32
God Stats
1W - 1L
1,302 SR
Queue Stats
104W - 93L
1,571 Elo+
Party 1
Olorun
Olorun
Dheumanizer
Olorun
Level 7
God Stats
4W - 2L
1,704 SR
Queue Stats
7W - 5L
1,706 Elo+
Party 2
Fafnir
Fafnir
FiavelFDD
Fafnir
Level 11
God Stats
5W - 2L
1,610 SR
Queue Stats
6W - 3L
1,635 Elo+
Party 2
Ullr
Ullr
dylanbboss
Ullr
Level 28
God Stats
16W - 11L
1,628 SR
Queue Stats
94W - 64L
1,598 Elo+
Party 1
Team Averages
Level 21
1,549 SR
1,602 Elo+

VS

Team Averages
Level 11
1,527 SR
1,488 Elo+
Ullr
Ullr
 
Ullr
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
DoorMIN0
Jormungandr
Level 7
God Stats
4W - 4L
1,512 SR
Queue Stats
28W - 25L
1,286 Elo+
Party 3
Mulan
Mulan
Drakonero
Mulan
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 10L
1,510 Elo+
Party 3
Fenrir
Fenrir
vooner
Fenrir
Level 18
God Stats
9W - 7L
1,621 SR
Queue Stats
55W - 58L
1,433 Elo+
Party 3
Nu Wa
Nu Wa
大马猴GG
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
6 / 0 / 7
7,193
599
5,919
7,542
4,738
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 1 / 7
7,180
598
4,973
7,078
2,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
11
2 / 2 / 8
6,441
537
4,063
4,636
1,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
FiavelFDD
Fafnir
10
0 / 1 / 7
7,090
591
2,168
5,563
5,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
8 / 1 / 4
8,224
685
8,468
6,567
2,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
0 / 4 / 0
5,340
445
1,453
5,975
1,369
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
DoorMIN0
Jormungandr
8
0 / 5 / 3
5,607
467
2,919
8,960
4,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mulan
Drakonero
Mulan
9
0 / 2 / 3
5,715
476
1,990
4,939
1,963
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
vooner
Fenrir
10
2 / 5 / 1
6,006
501
3,322
9,372
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

10
3 / 4 / 0
6,347
529
3,789
5,515
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
20
Kills
5
5
Deaths
20
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
6
0
7
9.5
L
Ullr
 
Ullr
0
4
0
0
W
4
1
7
7.5
W
Olorun
2
2
8
3
L
Jormungandr
DoorMIN0
Jormungandr
0
5
3
0.3
L
Mulan
Drakonero
Mulan
0
2
3
0.75
W
Fafnir
FiavelFDD
Fafnir
0
1
7
3.5
W
8
1
4
10
L
Fenrir
vooner
Fenrir
2
5
1
0.5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,591
Damage
13,473
31,386
Taken
34,761
16,189
Mitigated
12,830
6,161
Healing
3,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
5,919
799
0
1,355
7,542
4,738
41
1,580
5,924
0
30,112
L
Ullr
 
Ullr
1,453
352
0
390
5,975
1,369
0
0
5,975
0
26,582
W
4,973
1,455
317
2,544
7,078
2,027
836
1,479
5,519
30,780
0
W
Olorun
4,063
1,778
66
836
4,636
1,934
2,700
1,381
3,067
21,286
2,862
L
Jormungandr
DoorMIN0
Jormungandr
2,919
845
0
0
8,960
4,464
0
2,510
6,450
7,686
0
L
Mulan
Drakonero
Mulan
1,990
195
0
284
4,939
1,963
0
1,975
2,964
0
16,693
W
Fafnir
FiavelFDD
Fafnir
2,168
585
0
781
5,563
5,232
520
816
4,677
12,444
0
W
8,468
3,617
0
262
6,567
2,258
465
1,289
5,254
0
51,231
L
Fenrir
vooner
Fenrir
3,322
415
0
2,316
9,372
3,501
0
2,178
7,194
0
26,865
L
3,789
500
0
250
5,515
1,533
627
4,095
1,420
20,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,128
Gold Earned
29,015
253
Minions Killed
212
0
Camps Cleared
0
1,064,259
Distance Traveled
1,092,372
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,193
599
46
4
0
240,788
2
L
Ullr
5,340
445
53
4
0
213,146
4
W
Chang'e
7,180
598
57
5
0
194,102
1
W
Olorun
6,441
537
34
3
0
185,855
1
L
Jormungandr
5,607
467
10
1
0
215,316
3
L
Mulan
5,715
476
49
4
0
223,970
4
W
Fafnir
7,090
591
26
2
0
209,572
0
W
Ullr
8,224
685
90
8
0
233,942
0
L
Fenrir
6,006
501
55
5
0
248,689
2
L
Nu Wa
6,347
529
45
4
0
191,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role