Player Matchup

Sylvanus
Sylvanus
DrOpSHoKzZ
Sylvanus
Level 17
God Stats
14W - 4L
1,936 SR
Queue Stats
86W - 36L
1,804 Elo+
Party 1
Erlang Shen
Erlang Shen
Gisemir
Erlang Shen
Level 88
God Stats
4W - 2L
1,353 SR
Queue Stats
255W - 167L
1,673 Elo+
Party 1
Anhur
Anhur
JaCmSlaSher
Anhur
Level 126
God Stats
6W - 8L
1,624 SR
Queue Stats
337W - 254L
1,606 Elo+
Party 1
Scylla
Scylla
NoblePenguin
Scylla
Level 101
God Stats
4W - 4L
1,803 SR
Queue Stats
207W - 146L
1,673 Elo+
Party 1
Ravana
Ravana
Snitschowitsch
Ravana
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 42L
1,727 Elo+
Party 1
Team Averages
Level 73
1,643 SR
1,697 Elo+

VS

Team Averages
Level 60
1,437 SR
1,532 Elo+
Bellona
Bellona
DozenKnave23
Bellona
Level 120
God Stats
7W - 11L
1,466 SR
Queue Stats
142W - 135L
1,572 Elo+
Party 3
Hel
Hel
GodofDab
Hel
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SandCrema
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Zeus
Zeus
UzbekiSam
Zeus
Level 49
God Stats
0W - 1L
1,446 SR
Queue Stats
127W - 137L
1,490 Elo+
Solo
Thanatos
Thanatos
alesilloo12
Thanatos
Level 49
God Stats
3W - 2L
1,273 SR
Queue Stats
84W - 90L
1,598 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DrOpSHoKzZ
Sylvanus
10
5 / 2 / 4
6,415
583
4,224
6,067
4,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
Gisemir
Erlang Shen
12
1 / 2 / 4
6,464
588
4,548
7,844
5,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 1 / 3
6,979
634
5,125
5,868
1,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
11
3 / 3 / 3
6,615
601
4,488
3,991
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 3 / 4
6,944
631
3,856
6,473
1,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DozenKnave23
Bellona
10
3 / 3 / 4
6,178
562
5,677
9,132
6,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
1 / 6 / 1
5,003
455
1,079
6,526
1,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
SandCrema
Morgan Le Fay
10
1 / 4 / 1
5,439
494
2,374
5,840
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
9
1 / 3 / 4
5,585
508
3,171
5,056
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
alesilloo12
Thanatos
10
4 / 2 / 3
6,268
570
5,810
6,805
2,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
18
Kills
10
11
Deaths
18
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
DozenKnave23
Bellona
3
3
4
1.67
W
Sylvanus
DrOpSHoKzZ
Sylvanus
5
2
4
3.5
W
Erlang Shen
Gisemir
Erlang Shen
1
2
4
1.5
L
1
6
1
0.25
W
4
1
3
5.5
W
Scylla
3
3
3
1.5
L
Morgan Le Fay
SandCrema
Morgan Le Fay
1
4
1
0.38
W
5
3
4
2.33
L
Zeus
1
3
4
1
L
Thanatos
alesilloo12
Thanatos
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,241
Damage
18,111
30,243
Taken
33,359
14,292
Mitigated
11,970
10,005
Healing
13,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DozenKnave23
Bellona
5,677
2,692
0
4,371
9,132
6,272
440
1,217
7,905
0
26,088
W
Sylvanus
DrOpSHoKzZ
Sylvanus
4,224
969
651
1,440
6,067
4,242
210
1,771
4,214
19,869
6,136
W
Erlang Shen
Gisemir
Erlang Shen
4,548
2,432
0
3,132
7,844
5,241
14
0
7,844
0
31,577
L
1,079
238
1,351
1,181
6,526
1,428
0
2,721
3,741
7,951
0
W
5,125
2,185
0
2,162
5,868
1,630
688
1,685
4,177
0
44,572
W
Scylla
4,488
604
0
250
3,991
1,201
462
1,839
2,056
33,749
0
L
Morgan Le Fay
SandCrema
Morgan Le Fay
2,374
343
0
552
5,840
1,073
0
766
5,074
28,760
0
W
3,856
1,111
0
2,370
6,473
1,978
0
1,172
5,267
0
31,709
L
Zeus
3,171
672
0
1,290
5,056
1,168
0
2,012
2,932
22,037
0
L
Thanatos
alesilloo12
Thanatos
5,810
2,817
0
4,820
6,805
2,029
528
1,372
5,371
0
23,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,417
Gold Earned
28,473
324
Minions Killed
226
0
Camps Cleared
0
995,664
Distance Traveled
929,754
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,178
562
52
5
0
192,785
1
W
Sylvanus
6,415
583
45
4
0
182,663
0
W
Erlang Shen
6,464
588
60
5
0
208,781
0
L
Hel
5,003
455
21
2
0
188,013
0
W
Anhur
6,979
634
84
8
0
208,250
3
W
Scylla
6,615
601
65
6
0
192,050
2
L
Morgan Le Fay
5,439
494
56
5
0
179,876
0
W
Ravana
6,944
631
70
6
0
203,920
3
L
Zeus
5,585
508
48
4
0
171,190
0
L
Thanatos
6,268
570
49
4
0
197,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role