Player Matchup

Olorun
Olorun
 
Olorun
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Graflaug
Apollo
Level 59
God Stats
3W - 3L
1,533 SR
Queue Stats
20W - 32L
1,354 Elo+
Party 2
Nemesis
Nemesis
MakTrahers
Nemesis
Level 69
God Stats
2W - 1L
1,411 SR
Queue Stats
23W - 32L
1,376 Elo+
Party 2
Ymir
Ymir
Rost1sLav
Ymir
Level 48
God Stats
3W - 4L
1,279 SR
Queue Stats
11W - 18L
1,348 Elo+
Party 2
Sun Wukong
Sun Wukong
Zloydirty
Sun Wukong
Level 18
God Stats
2W - 1L
1,511 SR
Queue Stats
7W - 7L
1,354 Elo+
Party 2
Team Averages
Level 43
1,447 SR
1,386 Elo+

VS

Team Averages
Level 40
1,538 SR
1,399 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Markisio17
Nu Wa
Level 47
God Stats
7W - 6L
1,534 SR
Queue Stats
193W - 261L
1,389 Elo+
Solo
Medusa
Medusa
TheKhorne
Medusa
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 269L
1,318 Elo+
Party 3
Osiris
Osiris
Toadie1989
Osiris
Level 66
God Stats
4W - 4L
1,680 SR
Queue Stats
22W - 35L
1,424 Elo+
Party 1
Ymir
Ymir
ToksikTNO
Ymir
Level 26
God Stats
23W - 21L
1,478 SR
Queue Stats
81W - 117L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
8
1 / 1 / 2
4,946
618
2,805
3,343
980
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Graflaug
Apollo
8
2 / 1 / 1
4,878
610
2,529
4,249
1,050
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
MakTrahers
Nemesis
9
5 / 2 / 3
5,706
713
3,477
5,832
1,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
8
1 / 0 / 1
4,560
570
929
3,482
1,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Zloydirty
Sun Wukong
8
3 / 2 / 2
5,162
645
3,012
4,213
2,166
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
2 / 4 / 0
4,913
614
2,093
6,087
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
8
1 / 2 / 1
4,715
589
3,347
4,112
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
TheKhorne
Medusa
7
1 / 3 / 0
4,466
558
2,678
5,380
1,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Toadie1989
Osiris
7
2 / 3 / 1
4,661
583
2,559
5,830
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
2
0 / 0 / 0
3,498
437
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
12
Kills
6
6
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
1
2
2
L
Tsukuyomi
 
Tsukuyomi
2
4
0
0.5
W
Apollo
Graflaug
Apollo
2
1
1
2.5
W
Nemesis
MakTrahers
Nemesis
5
2
3
3.25
L
Nu Wa
1
2
1
0.75
W
Ymir
1
0
1
1.5
L
Medusa
TheKhorne
Medusa
1
3
0
0.33
L
Osiris
Toadie1989
Osiris
2
3
1
0.83
L
Ymir
0
0
0
0
W
Sun Wukong
Zloydirty
Sun Wukong
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,752
Damage
10,677
21,119
Taken
21,409
7,859
Mitigated
7,267
6,068
Healing
5,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
2,805
1,504
77
1,226
3,343
980
886
1,539
1,564
20,232
0
L
Tsukuyomi
 
Tsukuyomi
2,093
605
0
1,727
6,087
1,731
0
645
5,442
0
17,682
W
Apollo
Graflaug
Apollo
2,529
1,795
0
2,091
4,249
1,050
682
341
3,858
0
21,230
W
Nemesis
MakTrahers
Nemesis
3,477
1,832
0
1,984
5,832
1,702
440
414
5,318
0
18,867
L
Nu Wa
3,347
447
0
1,232
4,112
1,253
0
2,206
1,906
19,498
0
W
Ymir
929
204
0
265
3,482
1,961
200
589
2,803
12,323
0
L
Medusa
TheKhorne
Medusa
2,678
1,179
0
631
5,380
1,142
533
883
4,497
0
16,732
L
Osiris
Toadie1989
Osiris
2,559
1,372
0
1,603
5,830
3,141
0
0
5,830
0
13,572
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
Zloydirty
Sun Wukong
3,012
679
0
425
4,213
2,166
0
175
3,988
0
15,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,252
Gold Earned
22,253
183
Minions Killed
132
0
Camps Cleared
0
739,106
Distance Traveled
591,677
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
4,946
618
42
5
0
160,021
0
L
Tsukuyomi
4,913
614
40
5
0
141,489
1
W
Apollo
4,878
610
47
6
0
131,776
0
W
Nemesis
5,706
713
37
5
0
146,958
0
L
Nu Wa
4,715
589
26
3
0
154,187
2
W
Ymir
4,560
570
29
4
0
156,055
0
L
Medusa
4,466
558
26
3
0
143,835
0
L
Osiris
4,661
583
40
5
0
152,166
0
L
Ymir
3,498
437
0
0
0
0
0
W
Sun Wukong
5,162
645
28
4
0
144,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role