Player Matchup

Artemis
Artemis
Bëlit
Artemis
Level 24
God Stats
159W - 171L
1,388 SR
Queue Stats
162W - 181L
1,329 Elo+
Solo
Thor
Thor
Gimptalot
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Janus
Janus
Nasharasha
Janus
Level 25
God Stats
7W - 3L
1,641 SR
Queue Stats
21W - 20L
1,420 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Once00
Morgan Le Fay
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,637 Elo+
Party 2
Apollo
Apollo
ЛОСЛАССЕН
Apollo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,637 Elo+
Party 2
Team Averages
Level 18
1,506 SR
1,505 Elo+

VS

Team Averages
Level 21
1,537 SR
1,369 Elo+
Anubis
Anubis
JesseJes
Anubis
Level 27
God Stats
8W - 5L
1,705 SR
Queue Stats
30W - 31L
1,356 Elo+
Party 1
Cernunnos
Cernunnos
Sabr228
Cernunnos
Level 14
God Stats
14W - 12L
1,448 SR
Queue Stats
21W - 28L
1,355 Elo+
Solo
Zeus
Zeus
WilkoBaggins
Zeus
Level 18
God Stats
4W - 5L
1,285 SR
Queue Stats
22W - 28L
1,379 Elo+
Solo
Sol
Sol
vilicium
Sol
Level 18
God Stats
8W - 5L
1,527 SR
Queue Stats
13W - 11L
1,401 Elo+
Solo
Serqet
Serqet
Ебукентий
Serqet
Level 29
God Stats
2W - 0L
1,722 SR
Queue Stats
32W - 31L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bëlit
Artemis
17
3 / 11 / 7
10,731
976
13,562
23,269
6,167
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
17
2 / 19 / 7
10,261
933
5,665
27,366
8,612
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
17
1 / 5 / 6
10,088
917
18,055
12,014
3,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Once00
Morgan Le Fay
18
3 / 5 / 9
11,400
1,036
17,298
20,654
8,218
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 10 / 6
12,137
1,103
12,346
20,864
6,167
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JesseJes
Anubis
20
16 / 3 / 14
13,242
1,204
22,609
18,199
9,715
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Sabr228
Cernunnos
19
14 / 1 / 19
12,971
1,179
23,582
15,178
6,985
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
12 / 4 / 22
13,481
1,226
24,094
15,340
6,045
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
4 / 2 / 31
12,465
1,133
13,163
11,149
4,632
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
4 / 7 / 21
11,010
1,001
13,443
12,886
5,041
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
157
16
Kills
50
50
Deaths
17
35
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bëlit
Artemis
3
11
7
0.59
L
Thor
2
19
7
0.29
W
Anubis
JesseJes
Anubis
16
3
14
7.67
L
Janus
1
5
6
0.8
L
Morgan Le Fay
Once00
Morgan Le Fay
3
5
9
1.5
W
Cernunnos
Sabr228
Cernunnos
14
1
19
23.5
W
12
4
22
5.75
W
4
2
31
9.75
W
4
7
21
2.07
L
7
10
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,926
Damage
96,891
104,167
Taken
72,752
32,636
Mitigated
32,418
2,918
Healing
25,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bëlit
Artemis
13,562
5,301
0
1,219
23,269
6,167
0
13,354
9,224
0
48,735
L
Thor
5,665
2,999
0
0
27,366
8,612
0
17,381
9,923
0
12,952
W
Anubis
JesseJes
Anubis
22,609
1,745
0
8,048
18,199
9,715
0
9,703
8,496
50,908
0
L
Janus
18,055
1,956
0
0
12,014
3,472
0
6,929
5,085
43,897
0
L
Morgan Le Fay
Once00
Morgan Le Fay
17,298
4,069
0
1,048
20,654
8,218
0
9,190
10,551
35,888
0
W
Cernunnos
Sabr228
Cernunnos
23,582
14,099
0
6,244
15,178
6,985
0
7,000
8,178
0
42,234
W
24,094
4,906
0
7,410
15,340
6,045
0
6,172
9,168
48,715
0
W
13,163
4,063
0
4,280
11,149
4,632
0
5,898
5,251
34,150
0
W
13,443
2,811
0
0
12,886
5,041
0
6,580
5,540
0
17,329
L
12,346
6,776
0
651
20,864
6,167
0
13,012
7,852
0
24,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,617
Gold Earned
63,169
203
Minions Killed
221
3
Camps Cleared
9
900,446
Distance Traveled
911,778
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,731
976
57
5
0
186,981
0
L
Thor
10,261
933
13
1
0
155,370
1
W
Anubis
13,242
1,204
72
7
0
183,325
0
L
Janus
10,088
917
56
5
0
183,384
0
L
Morgan Le Fay
11,400
1,036
46
4
0
188,740
1
W
Cernunnos
12,971
1,179
35
3
3
189,708
0
W
Zeus
13,481
1,226
59
5
3
158,117
0
W
Sol
12,465
1,133
50
5
0
192,077
0
W
Serqet
11,010
1,001
5
0
3
188,551
2
L
Apollo
12,137
1,103
31
3
3
185,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role