Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
JokerFaceGaming
Agni
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 10L
1,736 Elo+
Party 2
Team Averages
Level 135
1,500 SR
1,579 Elo+

VS

Team Averages
Level 45
1,390 SR
1,621 Elo+
Hera
Hera
FrictionGoblin
Hera
Level 85
God Stats
0W - 5L
1,094 SR
Queue Stats
274W - 268L
1,609 Elo+
Party 1
Hachiman
Hachiman
Khromelol
Hachiman
Level 23
God Stats
1W - 1L
1,575 SR
Queue Stats
2W - 1L
1,682 Elo+
Solo
Gilgamesh
Gilgamesh
TehEpicGames
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
11 / 4 / 8
12,146
868
9,636
12,128
4,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
 
Chaac
14
5 / 4 / 13
10,979
784
12,224
15,456
15,801
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
7 / 5 / 10
11,338
810
11,678
8,999
3,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 9
9,163
655
9,217
11,774
3,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Khromelol
Hachiman
14
5 / 7 / 2
10,128
723
6,992
13,014
3,836
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
TehEpicGames
Gilgamesh
14
6 / 7 / 7
10,644
760
12,064
17,209
16,165
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
30
23
Kills
12
13
Deaths
23
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
11
4
8
3.75
W
Chaac
 
Chaac
5
4
13
2.88
L
1
9
9
0.61
W
7
5
10
2.4
L
Hachiman
Khromelol
Hachiman
5
7
2
0.86
L
Gilgamesh
TehEpicGames
Gilgamesh
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,538
Damage
28,273
36,583
Taken
41,997
24,005
Mitigated
23,374
8,070
Healing
2,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
9,636
6,897
0
2,807
12,128
4,427
1,211
2,961
9,083
0
23,224
W
Chaac
 
Chaac
12,224
1,001
0
5,138
15,456
15,801
437
3,455
11,901
577
42,247
L
9,217
2,342
0
393
11,774
3,373
0
3,157
7,724
33,347
0
W
11,678
1,157
0
125
8,999
3,777
870
2,485
6,382
54,211
0
L
Hachiman
Khromelol
Hachiman
6,992
5,657
0
1,895
13,014
3,836
0
3,243
9,179
0
29,062
L
Gilgamesh
TehEpicGames
Gilgamesh
12,064
3,502
0
539
17,209
16,165
0
5,741
10,506
0
33,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,463
Gold Earned
29,935
165
Minions Killed
130
0
Camps Cleared
0
827,789
Distance Traveled
667,910
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,146
868
40
3
0
290,232
1
W
Chaac
10,979
784
69
5
0
269,796
3
L
Hera
9,163
655
46
3
0
218,979
1
W
Agni
11,338
810
56
4
0
267,761
3
L
Hachiman
10,128
723
37
3
0
212,355
0
L
Gilgamesh
10,644
760
47
3
0
236,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role