Player Matchup

Bastet
Bastet
BraveTony
Bastet
Level 22
God Stats
4W - 4L
1,562 SR
Queue Stats
55W - 47L
1,532 Elo+
Party 3
Nu Wa
Nu Wa
LadyKisaragi
Nu Wa
Level 20
God Stats
7W - 4L
1,593 SR
Queue Stats
35W - 21L
1,569 Elo+
Party 3
Bacchus
Bacchus
Lizardfly1
Bacchus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,681 Elo+
Party 3
Anubis
Anubis
ucekage-
Anubis
Level 50
God Stats
4W - 5L
1,554 SR
Queue Stats
26W - 31L
1,427 Elo+
Party 1
Xbalanque
Xbalanque
uceumaki
Xbalanque
Level 12
God Stats
5W - 6L
1,433 SR
Queue Stats
18W - 28L
1,351 Elo+
Party 1
Team Averages
Level 46
1,528 SR
1,512 Elo+

VS

Team Averages
Level 28
1,476 SR
1,515 Elo+
Hun Batz
Hun Batz
Family_gaming1
Hun Batz
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 38L
1,341 Elo+
Solo
Hachiman
Hachiman
Johnny8991
Hachiman
Level 28
God Stats
8W - 6L
1,255 SR
Queue Stats
17W - 10L
1,548 Elo+
Party 2
Anubis
Anubis
angelmagana49
Anubis
Level 27
God Stats
19W - 13L
1,446 SR
Queue Stats
298W - 329L
1,563 Elo+
Solo
Ganesha
Ganesha
raven1224
Ganesha
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 16L
1,537 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
sexyrodger99
Morgan Le Fay
Level 29
God Stats
16W - 9L
1,676 SR
Queue Stats
92W - 95L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BraveTony
Bastet
20
19 / 3 / 16
15,140
1,165
31,247
17,367
4,410
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 0 / 19
13,915
1,070
20,811
9,278
2,761
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
Lizardfly1
Bacchus
20
10 / 1 / 14
13,539
1,041
18,309
13,585
7,704
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
ucekage-
Anubis
20
7 / 3 / 22
13,802
1,062
21,246
19,109
7,977
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
uceumaki
Xbalanque
20
4 / 2 / 22
12,439
957
14,548
12,284
4,299
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
18
1 / 17 / 3
11,071
852
7,074
29,461
8,317
Hachiman
Johnny8991
Hachiman
18
3 / 7 / 4
12,028
925
9,633
18,402
5,031
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 8 / 5
13,033
1,003
16,421
20,121
8,648
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
raven1224
Ganesha
18
0 / 6 / 6
11,267
867
6,259
21,244
21,003
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
sexyrodger99
Morgan Le Fay
19
2 / 11 / 5
12,692
976
25,362
23,784
7,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
32
49
Kills
9
9
Deaths
49
93
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bastet
BraveTony
Bastet
19
3
16
9
L
Hun Batz
1
17
3
0.15
L
Hachiman
Johnny8991
Hachiman
3
7
4
0.71
W
9
0
19
18.5
W
Bacchus
Lizardfly1
Bacchus
10
1
14
17
L
3
8
5
0.69
L
Ganesha
raven1224
Ganesha
0
6
6
0.5
L
Morgan Le Fay
sexyrodger99
Morgan Le Fay
2
11
5
0.41
W
Anubis
ucekage-
Anubis
7
3
22
6
W
Xbalanque
uceumaki
Xbalanque
4
2
22
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,161
Damage
64,749
71,623
Taken
113,012
27,151
Mitigated
50,634
8,286
Healing
10,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BraveTony
Bastet
31,247
13,901
0
0
17,367
4,410
0
13,350
4,017
0
40,469
L
Hun Batz
7,074
277
0
0
29,461
8,317
0
16,151
13,310
0
21,168
L
Hachiman
Johnny8991
Hachiman
9,633
5,697
0
1,466
18,402
5,031
0
10,165
8,237
0
35,250
W
20,811
6,418
492
1,393
9,278
2,761
0
5,515
3,763
54,200
0
W
Bacchus
Lizardfly1
Bacchus
18,309
1,501
0
0
13,585
7,704
0
8,981
4,604
26,278
0
L
16,421
814
0
5,035
20,121
8,648
0
10,531
9,590
53,609
0
L
Ganesha
raven1224
Ganesha
6,259
1,277
0
584
21,244
21,003
0
12,221
9,023
17,976
0
L
Morgan Le Fay
sexyrodger99
Morgan Le Fay
25,362
708
139
3,178
23,784
7,635
0
11,298
12,486
62,170
0
W
Anubis
ucekage-
Anubis
21,246
910
204
5,606
19,109
7,977
0
12,708
6,401
43,029
0
W
Xbalanque
uceumaki
Xbalanque
14,548
8,062
43
548
12,284
4,299
0
7,488
4,796
0
27,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,835
Gold Earned
60,091
199
Minions Killed
263
10
Camps Cleared
3
1,161,696
Distance Traveled
1,169,783
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
15,140
1,165
26
2
1
271,418
0
L
Hun Batz
11,071
852
33
3
0
251,473
0
L
Hachiman
12,028
925
59
5
2
237,531
0
W
Nu Wa
13,915
1,070
65
5
5
229,226
0
W
Bacchus
13,539
1,041
20
2
2
236,013
2
L
Anubis
13,033
1,003
88
7
0
209,592
0
L
Ganesha
11,267
867
0
0
0
239,170
0
L
Morgan Le Fay
12,692
976
83
6
1
232,017
0
W
Anubis
13,802
1,062
52
4
1
206,481
0
W
Xbalanque
12,439
957
36
3
1
218,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role