Player Matchup

Bacchus
Bacchus
Baritoni
Bacchus
Level 26
God Stats
11W - 0L
2,028 SR
Queue Stats
99W - 67L
1,599 Elo+
Party 2
Ao Kuang
Ao Kuang
KalokairinoZodio
Ao Kuang
Level 26
God Stats
8W - 0L
1,938 SR
Queue Stats
150W - 43L
1,736 Elo+
Party 1
Artemis
Artemis
Kapatsifsas
Artemis
Level 13
God Stats
2W - 0L
1,844 SR
Queue Stats
43W - 13L
1,688 Elo+
Party 1
Anubis
Anubis
NoMarble
Anubis
Level 27
God Stats
3W - 0L
1,722 SR
Queue Stats
73W - 54L
1,540 Elo+
Solo
Fenrir
Fenrir
SammyOBO
Fenrir
Level 26
God Stats
6W - 2L
1,975 SR
Queue Stats
51W - 36L
1,599 Elo+
Party 2
Team Averages
Level 24
1,902 SR
1,632 Elo+

VS

Team Averages
Level 24
1,571 SR
1,493 Elo+
Medusa
Medusa
GaryStone
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,396 Elo+
Solo
Odin
Odin
Godishtein
Odin
Level 23
God Stats
1W - 3L
1,327 SR
Queue Stats
13W - 16L
1,426 Elo+
Solo
Kukulkan
Kukulkan
MASTERERROR
Kukulkan
Level 25
God Stats
9W - 10L
1,664 SR
Queue Stats
198W - 200L
1,455 Elo+
Solo
Da Ji
Da Ji
Tuentsei
Da Ji
Level 27
God Stats
52W - 11L
1,875 SR
Queue Stats
184W - 122L
1,667 Elo+
Solo
Merlin
Merlin
Z3r0zzZ
Merlin
Level 29
God Stats
8W - 13L
1,490 SR
Queue Stats
231W - 199L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Baritoni
Bacchus
19
3 / 1 / 33
11,380
1,138
13,996
19,148
16,395
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
11 / 5 / 17
12,575
1,258
16,262
13,029
5,524
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Kapatsifsas
Artemis
20
18 / 3 / 17
13,774
1,377
29,432
9,176
3,650
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
NoMarble
Anubis
18
6 / 4 / 15
11,653
1,165
12,240
13,617
6,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
SammyOBO
Fenrir
19
7 / 5 / 24
11,208
1,121
9,722
14,424
9,747
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

208

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GaryStone
Medusa
17
0 / 12 / 7
9,764
976
7,586
19,451
6,568
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 12 / 9
10,621
1,062
9,025
22,131
20,336
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
MASTERERROR
Kukulkan
17
2 / 13 / 7
11,165
1,117
17,298
18,869
6,788
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
Tuentsei
Da Ji
17
11 / 1 / 4
13,667
1,367
12,447
10,551
7,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Z3r0zzZ
Merlin
17
4 / 7 / 7
11,213
1,121
15,074
14,682
5,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
52
45
Kills
18
18
Deaths
45
106
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Baritoni
Bacchus
3
1
33
19.5
L
Medusa
GaryStone
Medusa
0
12
7
0.29
L
1
12
9
0.46
W
11
5
17
3.9
W
Artemis
Kapatsifsas
Artemis
18
3
17
8.83
L
Kukulkan
MASTERERROR
Kukulkan
2
13
7
0.42
W
Anubis
NoMarble
Anubis
6
4
15
3.38
W
Fenrir
SammyOBO
Fenrir
7
5
24
3.8
L
Da Ji
Tuentsei
Da Ji
11
1
4
13
L
Merlin
Z3r0zzZ
Merlin
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,652
Damage
61,430
69,394
Taken
85,684
41,493
Mitigated
46,569
17,129
Healing
1,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Baritoni
Bacchus
13,996
2,045
0
8,280
19,148
16,395
0
11,969
7,179
20,530
0
L
Medusa
GaryStone
Medusa
7,586
3,461
0
228
19,451
6,568
0
8,066
11,385
0
16,274
L
9,025
4,758
0
0
22,131
20,336
0
11,110
11,021
0
18,198
W
16,262
4,974
0
2,561
13,029
5,524
0
4,406
8,115
34,403
1,422
W
Artemis
Kapatsifsas
Artemis
29,432
17,376
0
2,524
9,176
3,650
0
4,241
4,935
0
53,581
L
Kukulkan
MASTERERROR
Kukulkan
17,298
2,854
0
932
18,869
6,788
0
9,940
8,929
50,193
0
W
Anubis
NoMarble
Anubis
12,240
659
0
3,756
13,617
6,177
0
4,443
8,439
40,416
0
W
Fenrir
SammyOBO
Fenrir
9,722
1,960
0
8
14,424
9,747
0
7,313
6,426
0
16,181
L
Da Ji
Tuentsei
Da Ji
12,447
3,129
0
534
10,551
7,512
0
4,524
6,027
0
24,572
L
Merlin
Z3r0zzZ
Merlin
15,074
720
0
0
14,682
5,365
0
8,154
6,528
40,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,590
Gold Earned
56,430
205
Minions Killed
172
10
Camps Cleared
8
1,022,128
Distance Traveled
952,349
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,380
1,138
8
1
0
258,077
0
L
Medusa
9,764
976
9
1
1
197,543
0
L
Odin
10,621
1,062
20
2
0
191,431
1
W
Ao Kuang
12,575
1,258
36
4
4
189,161
0
W
Artemis
13,774
1,377
61
6
3
210,902
1
L
Kukulkan
11,165
1,117
74
7
1
197,094
2
W
Anubis
11,653
1,165
82
8
2
172,958
0
W
Fenrir
11,208
1,121
18
2
1
191,030
0
L
Da Ji
13,667
1,367
17
2
6
193,074
2
L
Merlin
11,213
1,121
52
5
0
173,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role