Player Matchup

Merlin
Merlin
NickKun1701
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Oasis_v_
Morgan Le Fay
Level 25
God Stats
1W - 6L
1,181 SR
Queue Stats
81W - 83L
1,020 Elo+
Solo
Olorun
Olorun
TVETHHDD
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,099 Elo+
Solo
Ares
Ares
drexler337
Ares
Level 26
God Stats
2W - 5L
1,294 SR
Queue Stats
68W - 85L
1,239 Elo+
Solo
Artemis
Artemis
kamil_mia_nuni
Artemis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 22L
1,500 Elo+
Solo
Team Averages
Level 12
1,395 SR
1,271 Elo+

VS

Team Averages
Level 19
1,307 SR
1,272 Elo+
Cu Chulainn
Cu Chulainn
Scarlett7o
Cu Chulainn
Level 8
God Stats
1W - 1L
1,104 SR
Queue Stats
1W - 1L
1,184 Elo+
Solo
Olorun
Olorun
hizgar_dawid
Olorun
Level 13
God Stats
2W - 0L
1,260 SR
Queue Stats
8W - 13L
1,201 Elo+
Solo
Mercury
Mercury
mark172002
Mercury
Level 26
God Stats
23W - 19L
1,556 SR
Queue Stats
45W - 38L
1,421 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mauzland
Morgan Le Fay
Level 17
God Stats
4W - 11L
1,341 SR
Queue Stats
88W - 132L
1,237 Elo+
Solo
Yemoja
Yemoja
sergiu_buhai
Yemoja
Level 29
God Stats
1W - 1L
1,272 SR
Queue Stats
81W - 115L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 4 / 1
6,808
400
3,887
6,070
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
Oasis_v_
Morgan Le Fay
15
6 / 4 / 2
9,428
555
11,446
10,198
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Olorun
TVETHHDD
Olorun
2
0 / 1 / 0
4,964
292
445
648
197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
5 / 5 / 3
7,491
441
4,706
12,973
14,074
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 7 / 3
6,026
354
357
7,573
2,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Scarlett7o
Cu Chulainn
16
10 / 1 / 3
10,653
627
12,160
15,175
8,325
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
15
2 / 1 / 2
9,440
555
3,644
8,510
3,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mercury
mark172002
Mercury
16
3 / 2 / 1
9,981
587
4,280
11,537
3,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
mauzland
Morgan Le Fay
14
3 / 4 / 5
9,155
539
4,080
8,282
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
10
0 / 6 / 2
7,219
425
1,007
9,768
3,861
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
13
Kills
18
21
Deaths
14
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
4
1
0.38
L
Morgan Le Fay
Oasis_v_
Morgan Le Fay
6
4
2
1.75
W
Cu Chulainn
Scarlett7o
Cu Chulainn
10
1
3
11.5
L
Olorun
TVETHHDD
Olorun
0
1
0
0
L
5
5
3
1.3
W
Olorun
2
1
2
3
L
1
7
3
0.36
W
Mercury
mark172002
Mercury
3
2
1
1.75
W
Morgan Le Fay
mauzland
Morgan Le Fay
3
4
5
1.38
W
Yemoja
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,841
Damage
25,171
37,462
Taken
53,272
22,279
Mitigated
22,455
3,746
Healing
12,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
3,887
612
0
1,662
6,070
1,900
0
145
5,925
23,839
0
L
Morgan Le Fay
Oasis_v_
Morgan Le Fay
11,446
1,345
0
983
10,198
3,956
922
3,076
7,122
64,472
0
W
Cu Chulainn
Scarlett7o
Cu Chulainn
12,160
3,008
0
3,350
15,175
8,325
352
7,432
7,501
0
59,009
L
Olorun
TVETHHDD
Olorun
445
46
0
0
648
197
0
418
230
3,488
416
L
4,706
662
0
913
12,973
14,074
24
2,702
10,271
19,634
0
W
Olorun
3,644
1,158
640
3,858
8,510
3,586
5,880
2,416
6,053
54,742
5,943
L
357
357
0
188
7,573
2,152
614
2,094
5,479
0
7,842
W
Mercury
mark172002
Mercury
4,280
2,400
0
3,129
11,537
3,914
349
1,901
9,582
0
85,831
W
Morgan Le Fay
mauzland
Morgan Le Fay
4,080
371
123
1,124
8,282
2,769
0
5,605
2,637
42,946
0
W
Yemoja
1,007
412
83
0
9,768
3,861
86
2,969
6,744
17,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,717
Gold Earned
46,448
208
Minions Killed
434
0
Camps Cleared
0
1,189,275
Distance Traveled
1,530,865
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,808
400
53
3
0
264,424
4
L
Morgan Le Fay
9,428
555
105
6
0
305,138
0
W
Cu Chulainn
10,653
627
90
5
0
356,181
0
L
Olorun
4,964
292
8
0
0
34,897
0
L
Ares
7,491
441
30
2
0
294,722
0
W
Olorun
9,440
555
114
7
0
299,574
0
L
Artemis
6,026
354
12
1
0
290,094
0
W
Mercury
9,981
587
128
8
0
337,000
6
W
Morgan Le Fay
9,155
539
77
5
0
273,243
2
W
Yemoja
7,219
425
25
1
0
264,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role